DudeWheresMyCar
Description This mod helps players find their vehicles. On starting a vehicle's engine, it remembers this vehicle as "last vehicle used". On exiting that vehicle, it creates a private map marker called "DudeWheresMyCar". At server start, it sets that marker to the vehicle's current position, which helps if the player was driving or flying during a server crash or restart. Compatibility Vehicles Vanilla cars and… (more)
Description This mod helps players find their vehicles. On starting a vehicle's engine, it remembers this vehicle as "last vehicle used". On exiting that vehicle, it creates a private map marker called "DudeWheresMyCar". At server start, it sets that marker to the vehicle's current position, which helps if the player was driving or flying during a server crash or restart. Compatibility Vehicles Vanilla cars and boats Red Falcon Flight System (RFFS) Red Falcon Watercraft (RFWC) Expansion Vehicles (cars, helis, boats) Sibnic helis and boats Most other modded vehicles Maps LBmaster Advanced Groups Expansion Navigation VanillaPlusPlusMap Basic Map Help You can find me on the DayZ Development Discord. Come there if you need help or have ideas! Donations welcome If you like this mod, please consider donating! <3 Configuration There's no configuration required, just make sure to have CF (Community Framework) installed. Credits Thanks to my "family" at FOG FamilyOfGamers, without their support I wouldn't be where I am today. Join their Discord for the ultimative experience of how a DayZ community should be! Legalese The mod may NOT be repacked, aka used in a mod pack or server pack, without my explicit permission The mod may be used on monetized servers, as long as Bohemia's monetization guidelines are followed The mod may only be uploaded to the Steam Workshop under my account name (inkihh) Copyright 2025 inkihh
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
less than 0.001% of each server frame at 100 players (0.000 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 6 others share it. Ranked list.
Lifecycle hooks carry 81% of this mod's structural load. 0.000 ms/s in all.
2 hooks · 0.000004 ms/s
| Lifecycle hooksrun when an entity is created, loaded or deleted | 2 hooks | 0.000004 ms/s | 81% | MissionServer.InvokeOnConnect, MissionServer.OnInit |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 18 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\SibnicActions.c:46 |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\SibnicActions.c:66 |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\SibnicActions.c:4 |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\SibnicActions.c:24 |
ActionGetOutTransport.OnStartServer |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\ActionGetOutTransport.c:3 |
ActionStartBoat.OnStartServer |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\RFFSActions.c:26 |
ActionStartEngine.OnExecute |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\ActionStartEngine.c:3 |
ActionStartEngineBoat.OnExecute |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\ActionStartEngine.c:24 |
ActionStartHelicopter.OnStartServer |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\actions\RFFSActions.c:4 |
BoatScript.DeferredInit |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\Transport\BoatScript.c:19 |
CarScript.DeferredInit |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\Transport\CarScript.c:19 |
DayZGame.Display3dMarkers |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\3_Game\modded\DayZGame.c:6 |
MissionGameplay.OnInit |
T3 | yes | ✓ | DudeWheresMyCar.pbo::scripts\5_Mission\modded\mission\MissionGameplay.c:3 |
MissionServer.OnInit |
T3 | yes | ✓ | DudeWheresMyCar.pbo::scripts\5_Mission\modded\mission\MissionServer.c:3 |
MissionServer.InvokeOnConnect |
T3 | yes | ✓ | DudeWheresMyCar.pbo::scripts\5_Mission\modded\mission\MissionServer.c:11 |
PlayerBase.CF_OnStoreLoad |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\PlayerBase\PlayerBase.c:15 |
PlayerBase.CF_OnStoreSave |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\4_World\modded\PlayerBase\PlayerBase.c:31 |
VPPMapMenu.DisplayClientMarkers |
— | yes | ✓ | DudeWheresMyCar.pbo::scripts\5_Mission\modded\gui\MapMenu.c:4 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.InvokeOnConnect | T3 | 0.1 | placeholder | 0.0000 |
Includes 0.000 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
DudeWheresMyCar.pbo
DudeWheresMyCarrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,JM_CF_Scripts
census 1.1 · findings 1.1 · hash 30bbe843381feb30