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Hitmarker Updated

The main part of the hitmarker The main feature of my hitmarker is that each player can customize it for themselves: change the sound, turn it off completely, or leave only the icon. This immediately solves the common problem when some players need a hitmarker, while others find it a hindrance. Now everyone can choose how it will work. What was done: - Hitmarker icon has been completely redesigned. - Hit sound has… (more)

The main part of the hitmarker The main feature of my hitmarker is that each player can customize it for themselves: change the sound, turn it off completely, or leave only the icon. This immediately solves the common problem when some players need a hitmarker, while others find it a hindrance. Now everyone can choose how it will work. What was done: - Hitmarker icon has been completely redesigned. - Hit sound has also been updated. - More head bones have been added, making the hitmarker more accurate and faster when shooting at the head. Key differences from standard hitmarkers: 1. A separate sound when hitting the head, as well as correctly configured head bones for correct display of hits. 2. Full configuration for the player: sound volume adjustment, ability to disable the icon or sound separately. 3. No false positives: the hitmarker does not react to hits on corpses, which eliminates the problem when the player thinks that he has wounded the enemy, but in fact hit an already dead one. 4. Constant updates and support in case of problems. and yes, please do not confuse with other hitmarkers, there are completely different code structures and especially logic. You free to repack, but press like ) https://github.com/Terrytheg1/BM_Hitmarker_Public Source code workshop hitmarker free to use and change enjoy ! • Special thanks to Cookup for help :) My Discord @kokos_dv Discord — for support or suggestions.

Workshop 3514081165

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.