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Novikostok

Novikostok S01E02 'Malvarma' More details soon ~--------------------------------------~ Novikostok S01E01 'Thirst' 144km2 [Playable Approx] Vanilla Style Island Map Main island landmass approx 85km2 Autumn has arrived on the island. Long range forecasts are bleak. A final remnant of the ancient Doggerland landmass that is well on the way towards crumbling into the cold North Sea. Self-sufficient for countless… (more)

Novikostok S01E02 'Malvarma' More details soon ~--------------------------------------~ Novikostok S01E01 'Thirst' 144km2 [Playable Approx] Vanilla Style Island Map Main island landmass approx 85km2 Autumn has arrived on the island. Long range forecasts are bleak. A final remnant of the ancient Doggerland landmass that is well on the way towards crumbling into the cold North Sea. Self-sufficient for countless generations, the island has a rich history of village life, hunting, farming, forestry and industrial activities. Another, darker tradition has lived on into the present day. Disagreements are settled in-person or with champions. Sport here is strictly bloody. Everyone plays this game. As the land continues to dry out and the rising sea levels creep ever upwards, fresh water can be hard to find. Look for it in some unusual places. Known by many names over the centuries, Novikostok was renamed after the last of the Soviet invasions. It was a botched operation, but successful. Before that it had been known as Seelyon. A time when everyone had prospered and the people welcomed others from all over the world. There were always rival clans, feuding families and now militia on the island but at some point, one family had become very successful indeed. Known now only as 'the scientists', they are responsible for some of the ill-fated experiments on the island. Successive soviet bosses had tried to make their mark too. All they succeeded in doing was to bring the outbreak to the island. Survivors, you'll start in the North of a 12km island Stay alive GLHF District Office of Novikostok Novikostok Council official twitter feed, staffed Monday - Friday, 9am - 5pm. Follow for all the latest island news and access to all council services: https://twitter.com/novikostok Licensing: Portions of this mod (https://github.com/Tyson89/Landrover) are licensed under Arma and Dayz Public License Share Alike (ADPL-SA). https://www.bohemia.net/community/licenses/arma-and-dayz-public-license-share-alike-adpl-sa Includes Ancient_ruin mod repacked with permission Thanks and Credits: Unnamed contributor - models, cle fixes and quality advice. Sr_Gilbert - cle tuning, bug finding, expertise. Big Gramps (aka DayZ Academy) Discord and all the regs there - knowledge. DeGrinch, CMO gaming and Canada - inspiration. Nex, roofenstein, Flakster, Carter, DoDgy, Figs.,LIVINGXDEAD, findelias, TommyPalmex, oweff - finding bad bugs. Sevenn (Last of Portugal) and The_Misfit (The Beach) for extensive inputs and fix-me's. Hedo Mitto, Flitzpiepen, The Bored Watcher, Sr. Manche, Sapper Jack, HammyGlos for the YouTube exposure. Evil Lindsey and OGT all you gnarly Hard Homers - submariner badge for POPSKI riciuu and otto at Death By Dayz - thankyou Babuino Thankyou everyone. More project information: Project website: https://day5.net for more lore, news and updates. day5.net community discord for feedback, help and support: https://discord.gg/JGfMGzcBYh

Workshop 3553075906

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.