← modperf · analyzed mods

SinCity_Serverpack_2_Test

Workshop 3584794161 · mod updated 2026-09-30 · analyzed 2026-10-03 06:50 UTC · history · 109 script files

Stall risks
1 pattern

Patterns that can stall a single frame regardless of the load figure — see below.

Compatibility
1 by design

1 chain break, all on specific classes the mod replaces wholesale — matters only if another mod patches the same classes.

Structural footprint 1.1
A
1 by design
Heavier than 84% of 328 scripted mods analyzed.

0.0356% of each server frame at 100 players (0.356 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 25 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 22 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • 41 mods
    0.1 to 0.22 ms/s · grade A
  • This mod
  • 28 mods
    0.46 to 1 ms/s · grade A
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Repeating timers carry 79% of this mod's structural load. 0.356 ms/s in all.

21%Per-player hooks · 21%
1 hook · 0.074 ms/s
Event hooks · 0.3%
6 hooks · 0.0012 ms/s
Lifecycle hooks · <0.1%
5 hooks · 0.00001 ms/s
79%Repeating timers · 79%
2 timers · 0.28 ms/s
Per-player hooksrun about 30 times a second for each player 1 hook 0.074 ms/s 21% PlayerBase.OnScheduledTick
Event hooksrun when something happens: an inventory move, a hit, an action 6 hooks 0.0012 ms/s 0.3% PlayerBase.OnRPC, PlayerBase.OnVariablesSynchronized, Pliers.SetActions and 2 more
Lifecycle hooksrun when an entity is created, loaded or deleted 5 hooks 0.00001 ms/s <0.1% MissionServer.OnInit, PlantBase.OnStoreLoad, PlantBase.OnStoreSave
Repeating timersstay in the timer queue, which is walked every frame 2 timers 0.28 ms/s 79% every 1 s, every 15 s

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

1 override that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

By design
Family · PlantBase and its 6 vanilla subclasses
PlantBase replaced on 1 method · 1 override

UpdatePlant

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classPlantBase
1 locationiTz_Garden.pbo::Scripts\4_world\iTz_PlantBase.c:24

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

OnScheduledTick on PlayerBase
about 30× per player per second
no I/O, timers or RPC
SetActions × 3 classes
per event
no I/O, timers or RPC
OnRPC on PlayerBase
per event
no I/O, timers or RPC
OnVariablesSynchronized on PlayerBase
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 54 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionConstructor.RegisterActions — yes ✓ Area_Reloader_Client.pbo::Scripts\4_World\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ Book.pbo::scripts\4_world\Actions\ActionOpenDynamicBook.c:3
ActionConstructor.RegisterActions — yes ✓ Vybros.pbo::scripts\4_World\classes\UserActionsComponent\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ WoodenSign.pbo::scripts\4_World\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ iTz_Workbench.pbo::scripts\4_World\Classes\Actions\ActionConstructor.c:3
ActionDeployObject.OnFinishProgressServer — yes ✓ iTz_Workbench.pbo::scripts\4_World\Classes\Actions\ActionDeconstructWB.c:106
Hologram.ProjectionBasedOnParent — yes conditional iTz_Workbench.pbo::scripts\4_World\Entities\ItemBase\Furniture_Hologram.c:3
Hologram.SetProjectionOrientation — yes conditional iTz_Workbench.pbo::scripts\4_World\Entities\ItemBase\Furniture_Hologram.c:13
Hologram.PlaceEntity — yes ✗ none iTz_Workbench.pbo::scripts\4_World\Entities\ItemBase\Furniture_Hologram.c:30
Hologram.EvaluateCollision — yes conditional iTz_Workbench.pbo::scripts\4_World\Entities\ItemBase\Furniture_Hologram.c:49
JMModuleConstructor.RegisterModules — yes ✓ VPP_Addon.pbo::Scripts\5_Mission\JMModuleConstructor.c:4
MissionBase.CreateScriptedMenu — yes ✓ WoodenSign.pbo::scripts\5_Mission\MissionBase.c:4
MissionGameplay.OnInit T3 yes ✓ Book.pbo::scripts\5_mission\MissionGameplay.c:5
MissionGameplay.OnKeyPress — yes ✓ Book.pbo::scripts\5_mission\MissionGameplay.c:47
MissionGameplay.OnKeyPress — yes ✓ WoodenSign.pbo::scripts\5_Mission\MissionGameplay.c:3
MissionGameplay.OnInit T3 yes ✓ iTz_Workbench.pbo::scripts\5_Mission\mission\MissionGameplay.c:3
MissionGameplay.OnKeyPress — yes ✓ iTz_Workbench.pbo::scripts\5_Mission\mission\MissionGameplay.c:13
MissionServer.OnInit T3 yes ✓ Book.pbo::scripts\5_mission\MissionServer.c:3
MissionServer.OnInit T3 yes ✓ iTz_Drunkenness.pbo::Scripts\5_Mission\MissionServer.c:3
MissionServer.OnInit T3 yes ✓ iTz_Garden.pbo::Scripts\5_mission\mission\MissionServer.c:3
ModifiersManager.Init — yes ✓ Vybros.pbo::scripts\4_World\classes\modifiers\ModifiersManager.c:3
ModifiersManager.Init — yes ✓ iTz_Drunkenness.pbo::Scripts\4_World\Classes\playermodifiers\modifiersmanager.c:10
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ Book.pbo::scripts\4_world\Book.c:12
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ WoodenSign.pbo::scripts\4_World\hand_profiles.c:3
PlantBase.UpdatePlant — yes ✗ none iTz_Garden.pbo::Scripts\4_world\iTz_PlantBase.c:24
PlantBase.Init — yes conditional iTz_Garden.pbo::Scripts\4_world\iTz_PlantBase.c:88
PlantBase.OnStoreLoad T3 yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_PlantBase.c:180
PlantBase.OnStoreSave T3 yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_PlantBase.c:211
PlantBase.Harvest — yes conditional iTz_Garden.pbo::Scripts\4_world\iTz_PlantBase.c:236
PlayerBase.Init — yes ✓ VPP_Addon.pbo::Scripts\4_World\KF_PlayerBase.c:5
PlayerBase.OnVariablesSynchronized T2 yes ✓ VPP_Addon.pbo::Scripts\4_World\KF_PlayerBase.c:30
PlayerBase.Init — yes ✓ Vybros.pbo::scripts\4_World\Entities\PlayerBase_EmissionClient.c:14
PlayerBase.OnRPC T2 yes ✓ Vybros.pbo::scripts\4_World\Entities\PlayerBase_EmissionClient.c:36
PlayerBase.OnScheduledTick T1 yes ✓ Vybros.pbo::scripts\4_World\Entities\PlayerBase_EmissionClient.c:100
PlayerBase.Init — yes ✓ Vybros_Publik.pbo::scripts\4_World\PlayerBase.c:3
PlayerBase.Init — yes ✓ iTz_Drunkenness.pbo::Scripts\4_World\Entities\ManBase\playerbase.c:5
PlayerBase.Consume — yes ✓ iTz_Drunkenness.pbo::Scripts\4_World\Entities\ManBase\playerbase.c:30
PlayerBase.OnRPC T2 yes ✓ iTz_Workbench.pbo::scripts\4_World\Entities\ManBase\PlayerBase.c:34
PlayerBase.Init — yes ✓ iTz_Workbench.pbo::scripts\4_World\Entities\ManBase\PlayerBase.c:129
Pliers.SetActions T2 yes ✓ Vybros.pbo::scripts\4_World\Entities\ItemBase\Pliers.c:3
PluginRecipesManager.RegisterRecipies — yes ✓ iTz_Workbench.pbo::scripts\4_World\Classes\Recipes\RecipeManager.c:3
PluginRecipesManager.RegisterRecipies — yes ✓ iTz_Workbench.pbo::scripts\4_World\Classes\Recipes\unregisterrecipes.c:4
PluginRecipesManagerBase.RegisterRecipies — yes ✓ WoodenSign.pbo::scripts\4_World\Recipes.c:3
PPERequesterRegistrations.RegisterAdditionalRequesters — yes ✓ iTz_Drunkenness.pbo::Scripts\3_Game\PPEManager\PPERequesterRegistrations.c:3
Realoader_FloppyDisks.SetActions T2 yes ✓ Area_Reloader_Client.pbo::Scripts\4_World\Realoader_FloppyDisks.c:3
Screwdriver.SetActions T2 yes ✓ iTz_Workbench.pbo::scripts\4_World\Classes\Tools.c:3
SymptomManager.Init — yes ✓ Vybros.pbo::scripts\4_World\Symptoms\EmissionSymptom.c:3
SymptomManager.Init — yes ✓ iTz_Drunkenness.pbo::Scripts\4_World\Classes\playersymptoms\StateManager.c:8
veggi_Plant_Cabbage.Harvest — yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_Garden.c:6
veggi_Plant_Carrot.Harvest — yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_Garden.c:17
veggi_Plant_Garlic.Harvest — yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_Garden.c:28
veggi_Plant_Onion.Harvest — yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_Garden.c:39
veggi_Plant_Radish.Harvest — yes ✓ iTz_Garden.pbo::Scripts\4_world\iTz_Garden.c:50
VPPAdminHud.DefineButtons — yes ✓ VPP_Addon.pbo::Scripts\5_Mission\VPPPvPInspectorMenuBridge.c:3
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
PlayerBase.OnScheduledTickT1 3000.0measured0.0744
Realoader_FloppyDisks.SetActionsT2 8.0placeholder0.0002
PlayerBase.OnVariablesSynchronizedT2 8.0placeholder0.0002
Pliers.SetActionsT2 8.0placeholder0.0002
PlayerBase.OnRPCT2 8.0placeholder0.0002
Screwdriver.SetActionsT2 8.0placeholder0.0002
PlayerBase.OnRPCT2 8.0placeholder0.0002
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
PlantBase.OnStoreLoadT3 0.1placeholder0.0000
PlantBase.OnStoreSaveT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000

Repeating timers

period (ms)residency ms/sfiring ms/swhere
10000.1400 0.000025VPP_Addon.pbo::Scripts\5_Mission\JMKillFeedMenu.c:512
150000.1400 0.000002VPP_Addon.pbo::Scripts\5_Mission\JMKillFeedMenu.c:540

Includes 0.001 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

Area_Reloader_Client.pbo

  • Area_Reloader_Client requiredVersion 0.1 — requires DZ_Data, DZ_Scripts
  • Objects requiredVersion 0.1 — requires DZ_Data
  • Objects requiredVersion 0.1 — requires DZ_Data
  • Tunnel — requires DZ_Data

Book.pbo

  • DynamicBook — requires DZ_Data, DZ_Scripts, DZ_Sounds_Effects, DZ_Sounds_Environment

Detec.pbo

  • iTz_override_MetalDetector requiredVersion 0.1 — requires ngtmr_MetalDetector

VPP_Addon.pbo

  • VPP_Addon_Scripts requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, JM_CF_Scripts, DZM_VPPAdminToolsScripts

Vybros.pbo

  • Vybros — requires DZ_Data, DZ_Scripts

Vybros_Publik.pbo

  • Vybros_Publik — requires DZ_Data, DZ_Scripts

WoodenSign.pbo

  • relife_WoodenSign requiredVersion 0.1 — requires DZ_Data
  • relife_Items_Two_Chalk requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • relife_Items_Two_WoodenSigns requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms

iTz_Drunkenness.pbo

  • iTz_Drunkenness requiredVersion 0.1 — requires DZ_Data

iTz_Garden.pbo

  • iTz_Garden requiredVersion 0.1 — requires DZ_Data, CannabisPlus
  • iTz_Garden_Fruits requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Cultivation, DZ_Gear_Food, CannabisPlus
  • iTz_Garden_Plants requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Cultivation, CannabisPlus
  • iTz_Garden_Seeds requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Cultivation, CannabisPlus, iTz_Garden_Plants

iTz_Workbench.pbo

  • iTz_Workbench requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Characters, DZ_Sounds_Effects
  • Ingredients requiredVersion 0.1 — requires DZ_Data
  • boxes requiredVersion 0.1 — requires DZ_Data
  • results requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Food
  • tools requiredVersion 0.1 — requires DZ_Data

Some configs could not be read · ngtmr_MetalDetector.pbo · ngtmr_lib_CLIENT.pbo — their constraints are omitted.

census 1.1 · findings 1.1 · hash 8e209360ae22d0db