R_DACT_D_NoBuildZones
🧱 R_DACT_D No Build Zones Server-Side Mod — Define No-Build & No-Deploy Zones Anywhere on the Map! R_DACT_D No Build Zones is a lightweight, server-side mod that allows server owners to define areas where players cannot deploy or build certain objects (e.g., fences, watchtowers, flags, or custom kits). It supports: 🟢 Circular and 🟦 Polygonal no-build zones 🛠️ Configurable blocked items (FenceKit, WatchtowerKit,… (more)
🧱 R_DACT_D No Build Zones Server-Side Mod — Define No-Build & No-Deploy Zones Anywhere on the Map! R_DACT_D No Build Zones is a lightweight, server-side mod that allows server owners to define areas where players cannot deploy or build certain objects (e.g., fences, watchtowers, flags, or custom kits). It supports: 🟢 Circular and 🟦 Polygonal no-build zones 🛠️ Configurable blocked items (FenceKit, WatchtowerKit, etc.) 👑 Admin bypass system with Steam64 IDs 💬 Custom warning messages This mod is server-only. Players do not need to subscribe. ⚙️ Installation 1️⃣ Upload the mod folder: Place @R_DACT_D_NoBuildZones in your server’s root directory. Place Key in Keys folder. 2️⃣ Add to your server startup parameters: -serverMod=@R_DACT_D_NoBuildZones 3️⃣ Start the server once. It will automatically create this file: serverProfile/R_DACT_D_NoBuildZones/config.json 4️⃣ Edit the config.json to define your zones, blocked classes, and admin IDs. 🧾 Example config.json { "DebugCfg": { "Enabled": 1, "PersistSeconds": 10 }, "AdminBypass": 1, "AdminIDs": [ "7656119XXXXXXXX" ], "BlockedClasses": [ "FenceKit", "WatchtowerKit", "TerritoryFlagKit", "ExpansionCodeLock" ], "MessageOnBlockedDeploy": "You cannot build here!", "Zones": { "Circles": [ { "Name": "Kopa", "Center": [5526.38, 0, 8775.72], "Radius": 250 }, { "Name": "Map_Center_Buffer", "Center": [7100, 0, 7750], "Radius": 300 } ], "Polygons": [ { "Name": "Trader_Example", "Points": [ [11800, 0, 14500], [11850, 0, 14500], [11850, 0, 14550], [11800, 0, 14550] ] } ] } } 🧭 Configuration Overview Setting Description DebugCfg.Enabled Enables debug mode (1 = on, 0 = off). AdminBypass Allows admins listed under AdminIDs to build anywhere. AdminIDs Steam64 IDs of players who can bypass no-build zones. BlockedClasses List of object classnames that cannot be placed. MessageOnBlockedDeploy Message shown when a player attempts to build inside a zone. Zones: → Circles Define circular zones with center position and radius. → Polygons Define custom polygon-shaped zones using map coordinates. 👑 Admin Bypass Admins can still build inside restricted zones if: "AdminBypass": 1 Their Steam64 ID is listed in "AdminIDs" Example: "AdminIDs": [ "76561190000000000", "76561198000000000" ] Set "AdminBypass": 0 to disable this feature completely. 📍 Zone Types CIRCLES: Best for general area protection (e.g., towns, POIs). Define by a center coordinate and radius. POLYGONS: Best for precise shapes like trader bases or compounds. Define by multiple corner points in [x, y, z] format. 💬 In-Game Behavior ✅ Players can see the "ghost" preview when placing items. 🚫 When they try to finalize deployment, the mod cancels it and shows a message: Game: You can not build here! 🧰 Debug Options Enable "DebugCfg.Enabled": 1 to log additional debug info in the console. This is useful when testing new no-build zones or verifying coordinates. Terms of use No Repacks Allowed You may use this on your monetized server. Support Discord: https://discord.gg/S7bzCC6NG2
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