OFG Nuclear Zone
🧪 **OFG Nuclear Zone – Dynamic Toxic Events v1.3** Stable & optimized dynamic contamination system with barrels, loot and zombies. You need it on Client and Server ! ⭐ Please rate the mod with a 👍 thumbs up if you enjoy it! ✨ **Key Features** • Dynamic contaminated zones (vanilla ContaminatedArea_Dynamic) • OFG toxic barrels (custom model + texture) spawning around the zone • Optional zone zombies and Ai if you… (more)
🧪 **OFG Nuclear Zone – Dynamic Toxic Events v1.3** Stable & optimized dynamic contamination system with barrels, loot and zombies. You need it on Client and Server ! ⭐ Please rate the mod with a 👍 thumbs up if you enjoy it! ✨ **Key Features** • Dynamic contaminated zones (vanilla ContaminatedArea_Dynamic) • OFG toxic barrels (custom model + texture) spawning around the zone • Optional zone zombies and Ai if you whant (fully configurable) • Automatic cleanup: barrels, zombies. Ai & markers despawn with the zone • Safe startup cleanup removes leftover OFG barrels after crash/restart • Fully configurable via JSON • Vanilla-style popup notifications • LBmaster map marker support (enable/disable in JSON) --- ⚙ **Configurable Settings (JSON)** All files located in: `Profiles/OFG/ContaminatedZone/` --- 🔥 **Main Config** (`OFG_ContaminatedDefaults.json`) • barrelCount – barrels per zone • spawnRadius – radius around zone center • zoneMergeDistance – prevents double zones • notificationsEnabled – enable/disable popups • notificationText – custom notification message • LBmaster_markersEnabled – enable/disable map markers • LBmaster_markerIcon – custom icon • LBmaster_markerColor – ARGB color • lootLogLevel – logging level (0–3) • overwriteJson – recreate settings file on server start --- 🧟 **Zombie Config** (`OFG_ZombieConfig.json`) • zombiesEnabled – enable/disable zone zombies • minZombiesPerBarrel / maxZombiesPerBarrel • zombieRadiusAroundBarrel • zombieTypes – add custom zombie classnames (Default includes NBC zombies) → Zone zombies ignore gas damage but die when the zone despawns. --- 📦 **Loot Config** (`OFG_LootConfig.json`) • max items per barrel • max stacks per type • max weapons / ammo / medical / utility • loot list with chances, attachments, extras, alternatives --- 🧠 Expansion AI Config (OFG_ExpansionAIConfig.json) • expansionAIEnabled – enable/disable Expansion AI around barrels • minAIPerBarrel / maxAIPerBarrel – number of AI per barrel • aiRadiusAroundBarrel – radius where AI spawn around each barrel • factionName – Expansion AI faction to use • minAccuracy / maxAccuracy – AI accuracy range • threatDistance – distance at which AI starts engaging • profiles – list of AI classnames and loadouts to spawn --- 🎯 **How it works** 1. A contaminated zone appears dynamically. 2. After a short delay, OFG barrels spawn around the zone. 3. Loot and zombies are generated for each barrel. 4. When the zone ends → all barrels, zombies and markers vanish instantly. --- ✨ **Advantages** • Zero scanning loops → extremely low performance impact • Clean server startup → no leftover objects after restart • No double-triggering • No ChemGas grenades required • Safe, self-cleaning system --- 📁 **Files the server creates automatically** Inside `Profiles/OFG/ContaminatedZone/`: • OFG_ContaminatedDefaults.json (These files are overwritten only if `overwriteJson = true`.) • OFG_LootConfig.json • OFG_ZombieConfig.json (These files are not overwritten.) --- ✔ **Current Status** This version is fully stable and tested: • Barrels spawn correctly with loot & zombies • Markers work with LBmaster • Zone cleanup works 100% • Popup notifications are clean and vanilla-style • Startup cleanup removes leftover barrels • No crashes, no double-spawns, no lingering objects Used on OFG Servers Chernarus PVE / PVP Classic Chernarus gameplay with PvE and PvP elements. 👉 Direct Join (DZSA Launcher) Chernarus Winter PVE / HC Hardcore winter survival experience focused on PvE, AI encounters and advanced survival mechanics. 👉 Direct Join (DZSA Launcher) 📜 **License** You are **NOT** allowed to: ❌ Repack ❌ Reup
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