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RDL_RealDrive V1.0

THIS MOD IS IN BETA Redactd_Labs – Steam Workshop Usage Terms & Copyright Notice © Copyright Redactd_Labs. All Rights Reserved. This item, including all associated files, assets, and content, is protected under international copyright law. By subscribing to, downloading, or using this Workshop item, you agree to the following terms: 📌 Authorized Distribution This Workshop item is only permitted to be uploaded,… (more)

THIS MOD IS IN BETA Redactd_Labs – Steam Workshop Usage Terms & Copyright Notice © Copyright Redactd_Labs. All Rights Reserved. This item, including all associated files, assets, and content, is protected under international copyright law. By subscribing to, downloading, or using this Workshop item, you agree to the following terms: 📌 Authorized Distribution This Workshop item is only permitted to be uploaded, published, or managed through the official Steam account: Redactd_Labs. No other user, group, or organization is granted permission to publish or maintain this item on Steam. ❌ Prohibited Actions You are NOT allowed to: Reupload, repost, or mirror this item on Steam under any account other than Redactd_Labs. Host or distribute this mod on any external website, file host, or download service outside of the official RDLRealDrive Workshop release. Repackage, modify, edit, or create derivative works using any portion of this content. 📌 Permissions If you wish to request special permissions or licensing exceptions, you must obtain written consent from Redactd_Labs prior to any use outside the terms listed above. 📜 Legal Notice Unauthorized use, redistribution, or modification of this content may result in: DMCA takedown actions Loss of Steam Workshop publishing permissions Additional legal remedies as applicable under copyright law Developed for servers "The Caverns" Chernarus:IP/Port: 144.48.104.166:2352 Support: Join R_DACT_D_Labs Discord. https://discord.gg/S7bzCC6NG2 🚗RDL Real Drive – Realistic Vehicle Physics for DayZ RDLRealDrive transforms the way vehicles feel and perform in DayZ. Say goodbye to floaty steering, random flips, and powerless trucks — and experience smooth, realistic, and balanced vehicle physics. 🧩 Features Realistic handling for all vehicles (vanilla + modded) True traction simulation — improved grip on dirt, asphalt, and offroad Better steering response with dynamic damping Custom torque and power curves per vehicle type Reduced random rollovers & flipping Configurable JSON system — easily tune handling per vehicle Server-side configuration support 🚘 Vehicle Support ✅ All vanilla vehicles supported ✅ Works with Expansion and other modded cars ✅ Automatically applies configs from the JSON file 🛠️ For Server Admins The mod is server-side configurable, allowing you to: Create custom vehicle profiles Adjust handling for realism or arcade style Instantly apply balance changes (restart server) 🌦️ Coming Soon 🚜 Surface-based traction (mud, dirt, asphalt, snow) 🌧️ Weather-based grip changes ⚙️ What Each Setting Does Mass How heavy the vehicle feels. Higher = more stable, harder to flip Lower = more agile but easier to lose control CenterOfMass Controls how “top-heavy” or planted the car is. Lower values (0.35–0.45) → stable, fewer flips Higher values (>0.8) → top-heavy, rolls easier Most configs keep the COM centered and low for stability. LinearDamping Affects how long the vehicle continues sliding or coasting. Higher = stops sliding faster, more controlled Lower = more floaty AngularDamping Controls how fast the vehicle stops spinning, rolling, or wobbling. Higher = less fishtailing, fewer random rollovers Lower = more spinouts WheelFriction Tire grip multiplier. Higher = more traction, faster acceleration Lower = more sliding (useful for ice/snow maps) TorqueMultiplier Engine torque multiplier (affects acceleration and hill climbing). Higher = faster, stronger pull Lower =

Workshop 3612945607

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.