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MWGSM_Trader

MWGSM Roaming Trader ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ A military trader arrives by helicopter at a random location across the map. Buy and sell gear. When his time is up, he leaves. Miss him? Wait for the next drop. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ HOW IT WORKS… (more)

MWGSM Roaming Trader ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ A military trader arrives by helicopter at a random location across the map. Buy and sell gear. When his time is up, he leaves. Miss him? Wait for the next drop. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ HOW IT WORKS ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ A Chinook or Osprey touches down at a random location on the map. The trader NPC stands beside it and is open for business for a configurable window of time. When the timer runs out, a warning goes out to all players, then the helicopter and trader depart. After a configurable cooldown, the cycle repeats at a new location. Players receive a server-wide notification when the trader lands, showing either coordinates or the nearest city name depending on your server's config. A map marker appears for all players while the trader is active. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ► BUY & SELL Trade with the NPC using any item as currency. The sell price reflects item condition — damaged gear pays out less. The trader's stock updates as players buy and sell during the visit. ► FULLY CONFIGURABLE CURRENCY Use any item class as currency: Nails, Gold Bars, Rubles, custom mod items. Alternate currencies with exchange rates are supported. All UI labels update automatically to display the correct currency name. ► AUTO-DETECTED STOCK The mod automatically detects items from both vanilla DayZ and any loaded mods. Up to 150 items in stock per visit, with guaranteed items you define always present. Categories, base prices, rarity multipliers, and per-item overrides are all configurable. ► CATEGORY FILTERING The trader menu includes a category dropdown so players can filter by Weapons, Ammunition, Medical, Attachments, and any other categories you enable. ► MAP MARKERS An active trader marker appears on the map for all players the moment the trader lands and is removed when they depart. Compatible with vanilla DayZ and map mods. ► SPAWN NOTIFICATIONS Spawn, despawn warning, and departure messages are fully customisable. Supports popup notifications, chat messages, or system messages. Use %LOCATION% for coordinates or city name, and %CURRENCY% for the currency display name. ► SMART SPAWNING Spawns within a configurable distance band from players. Avoids water, steep terrain, and existing trader zones. Prefers open fields. Works on any DayZ map automatically. ► ADMIN CONTROLS Admins can force-spawn the trader at will via a configured command. Debug logging, transaction logging, and spawn location logging are all individually toggleable. ► INVINCIBLE NPC The trader NPC cannot be damaged, restrained, skinned, looted, or targeted by AI. It cannot be confused with a player character by the game's respawn system. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ CONFIGURATION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ On first run, the mod generates a JSON config file and a plain-English explanation file at: %ServerProfile%/MWGSM_RoamingTrader/MWGSM_RoamingTraderConfig.json %ServerProfile%/MWGSM_RoamingTrader/CONFIG_EXPLANATION.txt Read the explanation file — every setting is documented with its current value and what it does. Changes take effect on server restart. Key settings at a glance: SpawnIntervalMinutes — Cooldown between trader visits (default: 60) DespawnAfterMinutes — How long the trader stays (default: 30) CurrencyItem — Item class used as currency (default: Nail) MaxItemsInStock — Max unique items per visit (default: 150) NotificationStyle

Workshop 3636799682

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.