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Auto Stack - Proper

RDM_AutoStack - Auto Stacking Done Proper You know when you're looting around, picking up ammo one bullet at a time and your inventory looks like a bomb's hit it? Yeah, that's sorted now. 100% Original RDM Work This mod is built from scratch by RDM. Every line of code, every config option, every ounce of trial and error. Due to repeated theft, with fake devs claiming this work as their own and reuploading it… (more)

RDM_AutoStack - Auto Stacking Done Proper You know when you're looting around, picking up ammo one bullet at a time and your inventory looks like a bomb's hit it? Yeah, that's sorted now. 100% Original RDM Work This mod is built from scratch by RDM. Every line of code, every config option, every ounce of trial and error. Due to repeated theft, with fake devs claiming this work as their own and reuploading it obfuscated, the licensing has been tightened and DMCA notices have been filed. This mod is still free to use and free to learn from. But it is NOT free to reupload, repack, or pass off as your own. If you see this mod on the workshop under any name other than RDM_AutoStack, it's stolen. Report it. Subscribe here for the real version with proper updates and support. What's it do? Pick up stackable items > they automatically stack with whatever's already in your gear. Pants, jacket, backpack, vest, doesn't matter. It finds the stack and sorts itself out. Drop stuff in a barrel, tent or crate and the same thing happens in there. Simple as. Features Auto stacks ammo, bandages, rags, nails, if it stacks, it stacks Searches your ENTIRE inventory across every container, not just the slot you dropped into Works in storage containers too, barrels, tents, crates, loot chests, the lot Container sweeps group everything by type in one pass, drop a mixed pile in and it all sorts at once Smart Target stacking, tops up the closest-to-full stack first to reduce wasted space Health Level Matching, Pristine bandages won't merge into Damaged stacks (toggleable) Skip Item In Hands, items currently equipped never get pulled into stacks mid-action (toggleable) Reservation-aware merging, never pulls an item a player is mid-drag on Ammo count override compatible, works with count=100 type configs (RDM_BulletBalance, ZenAmmo, etc) Custom stackables supported, modded items using varQuantityMax or varStackMax work out the box Stats line, periodic RPT summary of merges, sweeps and every refused merge by reason (toggleable) Item Blacklist, exclude specific classnames from auto-stacking entirely Blacklist Prefixes, blanket-exclude entire item families with a single entry (e.g. "Mag_" skips every magazine) Blacklist Base Classes, exclude entire inheritance trees (e.g. "Edible_Base" skips all food, modded included) Container Blacklist, exclude trader storage, quest caches, safezones, anything you want untouched Per-container settle delays, give loot chests a longer settle window without slowing barrels and tents Ground pile stacking, dropped items merge into nearby matching piles, off by default Live config reload, edit blacklists, caps and timings mid-session with no restart (toggleable) Reorganising your own kit won't trigger stacking, move stuff between vest and backpack without it vanishing Splitting still works, we're civilised here, split stacks are never instantly re-merged Debug toggle, clean logs in production, verbose when troubleshooting Auto-updating config, new fields appear on version bump, your existing settings preserved Verify-after-merge safety net, items never silently disappear during stacking Atomic engine-managed merges, hardened against inventory sync corruption under heavy load Event-driven architecture, zero CPU cost when nothing's happening, instant response on pickup Fully configurable via JSON Server-side, lightweight, no client faff 1.29 compatible Configuration Config auto-generates on first boot at: YourServerProfile/RDM_Configs/AutoStack/config.json When the mod updates and adds new settings, your config is automatically refreshed on next boot. New fields get sensible defaults, your existing values stay exactly as you set them. No manual JSON merging required. Setting[t

Workshop 3639591480

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 31 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.