VG_SP
Vanguard Server Pack Many thanks to Llama for helping to work on this server pack with custom scripts and mods Llamas Discord: https://discord.gg/MYZtWgtVS7 Llamas Workshop: https://steamcommunity.com/profiles/76561198079030080/myworkshopfiles/?appid=221100 Scarakal Knife packs: https://steamcommunity.com/sharedfiles/filedetails/?id=2932234007
Patterns that can stall a single frame regardless of the load figure — see below.
1 chain break on base classes or persisted data (2 overrides across PBOs). 37 more are whole-class replacements of specific classes.
0.191% of each server frame at 100 players (1.915 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 7 others share it. Ranked list.
Repeating timers carry 95% of this mod's structural load. 1.915 ms/s in all.
1 hook · 0.074 ms/s
46 hooks · 0.018 ms/s
29 hooks · 0.000058 ms/s
13 timers · 1.8 ms/s
| Per-player hooksrun about 30 times a second for each player | 1 hook | 0.074 ms/s | 3.9% | PlayerBase.CommandHandler |
| Event hooksrun when something happens: an inventory move, a hit, an action | 46 hooks | 0.018 ms/s | 0.9% | ItemBase.OnInventoryEnter, ItemBase.OnInventoryExit, ItemBase.OnItemLocationChanged and 32 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 29 hooks | 0.000058 ms/s | <0.1% | AnimalBase.EEKilled, JD_BandageDressing.EEInit, ManBase.EEKilled and 17 more |
| Repeating timersstay in the timer queue, which is walked every frame | 13 timers | 1.8 ms/s | 95% | 6 × every 1 s, 3 × every 100 ms, every 20 ms and 3 more |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
39 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
PlayerBase.PreloadDecayTexture
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.
2 overrides across PBOs
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:54Invisible_mod.pbo::Scripts\4_World\playerbase.c:54Do · Init
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
10 classes
CleanRags, CraftArmbandRag, CraftLongTorch, CraftRag, CraftRagRope, CraftSplint, DeCraftArmband, RefuelTorch, RepairEyePatch, RepairWithRags20 locations
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CleanRags.c:81JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CleanRags.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftArmbandRag.c:61JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftArmbandRag.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftLongTorch.c:64JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftLongTorch.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRag.c:101JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRag.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRagRope.c:63JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRagRope.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftSplint.c:93JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftSplint.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\DeCraftArmband.c:88JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\DeCraftArmband.c:5JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RefuelTorch.c:81JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RefuelTorch.c:5JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairEyePatch.c:72JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairEyePatch.c:3JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairWithRags.c:71JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairWithRags.c:3Add · AddInternal · Init
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
Chat3 locations
LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\Chat.c:147LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\Chat.c:288LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\Chat.c:28CreateMarkerClient · RemoveMarkersClient
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ExpansionQuestModule2 locations
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\OtherMods\ExpansionQuestModule.c:8LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\OtherMods\ExpansionQuestModule.c:23OnFinishProgressServer
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
2 classes
ActionBuildPart, ActionSawPlanks2 locations
BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:83ContinuousSawing.pbo::scripts\4_World\actions\actionsawplanks.c:24OnInviteReceived · OnItemInInventoryChanged
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
LB_Elevator_Mission2 locations
LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\System\LB_Elevator_Mission.c:36LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\System\LB_Elevator_Mission.c:23CalculateWind
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ChernarusPlusData1 location
VG_Scripts.pbo::scripts\4_World\Weather\chernarusplus.c:3CreateActionComponent
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ActionSkinningCB1 location
ScarasKnifePack.pbo::scripts\4_World\SKP_Skinning.c:29JumpOrClimb
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
DayZPlayerImplementJumpClimb1 location
mz_maploader.pbo::scripts\4_world\dayzplayerimplementjumpclimb.c:3OnUse
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
PunchedCard1 location
SingleUsePunchedCard.pbo::scripts\4_World\entities\PunchedCard.c:10RefreshVicinityItems
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
VicinityItemManager1 location
ViewInventoryAnimation.pbo::scripts\5_mission\gui\inventorynew\vicinityitemmanager.c:11SetAttachmentsFor
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
LBItemSelectorDialog1 location
LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:21SetGlobalLighting
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
WorldLighting1 location
DarkishNights.pbo::scripts\3_Game\WorldLighting.c:7Update
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ActionTargets1 location
triumphtentfix.pbo::Scripts\4_World\TriumphTentFix.c:25Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 51 · warning
- ActionBuildPart.OnActionInfoUpdate calls super.OnActionInfoUpdate() only on some paths — on the others the chain below this mod is dropped.
BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:20 - ActionDeployObject.SetupAnimation calls super.SetupAnimation() only on some paths — on the others the chain below this mod is dropped.
ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\Vanilla\ActionDeployObject.c:18 - ActionManagerBase.ActionPossibilityCheck calls super.ActionPossibilityCheck() only on some paths — on the others the chain below this mod is dropped.
ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerbase.c:3 - ActionManagerServer.StartDeliveredAction calls super.StartDeliveredAction() only on some paths — on the others the chain below this mod is dropped.
ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerserver.c:8 - DayZPlayerImplement.OnStepEvent calls super.OnStepEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:87 - DayZPlayerImplement.OnStepEvent calls super.OnStepEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:87 - DayZPlayerImplement.ProcessAttachmentEvent calls super.ProcessAttachmentEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:111 - DayZPlayerImplement.ProcessAttachmentEvent calls super.ProcessAttachmentEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:111 - DayZPlayerImplement.ProcessSoundEvent calls super.ProcessSoundEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:103 - DayZPlayerImplement.ProcessSoundEvent calls super.ProcessSoundEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:103 - DayZPlayerImplement.ProcessWeaponEvent calls super.ProcessWeaponEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:95 - DayZPlayerImplement.ProcessWeaponEvent calls super.ProcessWeaponEvent() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:95 - EditorPlaceableItem.GetModelName calls super.GetModelName() only on some paths — on the others the chain below this mod is dropped.
IronhordeLighting.pbo::Scripts\4_World\IronhordeLighting\DayZEditorPlacementFolders.c:4 - GameplayEffectWidgets.AddActiveEffects calls super.AddActiveEffects() only on some paths — on the others the chain below this mod is dropped.
ToggleNVG.pbo::scripts\5_Mission\EffectWidgets.c:3 - HandsContainer.ElectricityIcon calls super.ElectricityIcon() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsContainer.c:7 - HandsHeader.UpdateInterval calls super.UpdateInterval() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsHeader.c:10 - Hologram.EvaluateCollision calls super.EvaluateCollision() only on some paths — on the others the chain below this mod is dropped.
ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:3 - Hologram.EvaluateCollision calls super.EvaluateCollision() only on some paths — on the others the chain below this mod is dropped.
ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\Hologram.c:3 - Hologram.GetProjectionName calls super.GetProjectionName() only on some paths — on the others the chain below this mod is dropped.
LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\System\Hologram.c:3 - Hologram.GetProjectionName calls super.GetProjectionName() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\Hologram.c:6 - Hologram.PlaceEntity calls super.PlaceEntity() only on some paths — on the others the chain below this mod is dropped.
LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\System\Hologram.c:11 - Hologram.PlaceEntity calls super.PlaceEntity() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\Hologram.c:15 - Hologram.SetProjectionOrientation calls super.SetProjectionOrientation() only on some paths — on the others the chain below this mod is dropped.
ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:30 - Hologram.SetProjectionPosition calls super.SetProjectionPosition() only on some paths — on the others the chain below this mod is dropped.
ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:16 - HungerSoundHandlerClient.PlaySound calls super.PlaySound() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:135 - HungerSoundHandlerClient.PlaySound calls super.PlaySound() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:135 - LBItemSelectorDialog.OnSelected calls super.OnSelected() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:87 - LBLayoutManager.GetLayoutPathOriginal calls super.GetLayoutPathOriginal() only on some paths — on the others the chain below this mod is dropped.
LBmaster_HoverLoot.pbo::scripts\3_Game\LBmaster_HoverLoot\LBLayoutManager.c:3 - NVGoggles.OnWorkStart calls super.OnWorkStart() only on some paths — on the others the chain below this mod is dropped.
ToggleNVG.pbo::scripts\4_World\ActionToggle\NVGoggles.c:3 - NVGoggles.OnWorkStop calls super.OnWorkStop() only on some paths — on the others the chain below this mod is dropped.
ToggleNVG.pbo::scripts\4_World\ActionToggle\NVGoggles.c:17 - OptionsMenuGame.IsChanged returns true without consulting super.IsChanged() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
ViewInventoryAnimation.pbo::scripts\5_mission\gui\newui\options\optionsmenugame.c:57 - PlayerBase.CanReceiveItemIntoHands returns true without consulting super.CanReceiveItemIntoHands() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
EnableInventoryInVehicle.pbo::scripts\4_World\tulcus.c:19 - PlayerBase.OnRPC calls super.OnRPC() only on some paths — on the others the chain below this mod is dropped.
SchanaModAutorun.pbo::World\entities\manbase\playerbase.c:5 - PlayerBase.SpawnBreathVaporEffect calls super.SpawnBreathVaporEffect() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:33 - PlayerBase.SpawnBreathVaporEffect calls super.SpawnBreathVaporEffect() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:33 - SpawnMenuLoadoutEditor.AddSelectedFromPopup calls super.AddSelectedFromPopup() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:68 - SpawnMenuLoadoutEditor.OnClick returns true without consulting super.OnClick() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:90 - TerritoryFlag.FindAttachmentBySlotName calls super.FindAttachmentBySlotName() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:37 - ThirstSoundHandlerClient.PlaySound calls super.PlaySound() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:124 - ThirstSoundHandlerClient.PlaySound calls super.PlaySound() only on some paths — on the others the chain below this mod is dropped.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:124 - VicinityItemManager.GetVicinityItems calls super.GetVicinityItems() only on some paths — on the others the chain below this mod is dropped.
LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\VicinityItemManager.c:5 - ActionBuildPart.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:42 - ActionDeployObject.SetupAction vetoes early (returns false) on some paths and defers to super.SetupAction() otherwise — composes safely with vanilla's and earlier mods' conditions.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDeployObject.c:3 - CraftRag.CanDo vetoes early (returns false) on some paths and defers to super.CanDo() otherwise — composes safely with vanilla's and earlier mods' conditions.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Recipe\CraftRag.c:4 - PlayerBase.CanBeTargetedByAI vetoes early (returns false) on some paths and defers to super.CanBeTargetedByAI() otherwise — composes safely with vanilla's and earlier mods' conditions.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:68 - PlayerBase.CanBeTargetedByAI vetoes early (returns false) on some paths and defers to super.CanBeTargetedByAI() otherwise — composes safely with vanilla's and earlier mods' conditions.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:68 - PlayerBase.CanSpawnBreathVaporEffect vetoes early (returns false) on some paths and defers to super.CanSpawnBreathVaporEffect() otherwise — composes safely with vanilla's and earlier mods' conditions.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:41 - PlayerBase.CanSpawnBreathVaporEffect vetoes early (returns false) on some paths and defers to super.CanSpawnBreathVaporEffect() otherwise — composes safely with vanilla's and earlier mods' conditions.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:41 - PlayerSoundEventHandler.PlayRequestEx vetoes early (returns false) on some paths and defers to super.PlayRequestEx() otherwise — composes safely with vanilla's and earlier mods' conditions.
Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:146 - PlayerSoundEventHandler.PlayRequestEx vetoes early (returns false) on some paths and defers to super.PlayRequestEx() otherwise — composes safely with vanilla's and earlier mods' conditions.
Invisible_mod.pbo::Scripts\4_World\playerbase.c:146 - VicinityItemManager.IsObstructed vetoes early (returns false) on some paths and defers to super.IsObstructed() otherwise — composes safely with vanilla's and earlier mods' conditions.
LBmaster_LootChests.pbo::scripts\5_Mission\LBmaster_LootChests\GUI\VicinityItemManager.c:3
- ActionBuildPart.OnActionInfoUpdate calls super.OnActionInfoUpdate() only on some paths — on the others the chain below this mod is dropped.
Checks answered without super() · 27 · warning
- ActionBuildPart.ActionConditionContinue returns its own answer without consulting super.ActionConditionContinue() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:108 - ActionManagerServer.HasPendingAction returns its own answer without consulting super.HasPendingAction() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerserver.c:3 - ActionSawPlanks.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ContinuousSawing.pbo::scripts\4_World\actions\actionsawplanks.c:3 - ActionToggleNVG.CanBeUsedInVehicle returns its own answer without consulting super.CanBeUsedInVehicle() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
NVGinVehicle.pbo::scripts\4_world\nightvisionincar.c:3 - BBP_BASE.CanDisplayAttachmentCategory returns its own answer without consulting super.CanDisplayAttachmentCategory() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BBP_InvBuild.pbo::scripts\4_World\BBP_Base\BBP_BASE.c:3 - BBP_BASE.IsPlayerInside returns its own answer without consulting super.IsPlayerInside() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BBP_InvBuild.pbo::scripts\4_World\BBP_Base\BBP_BASE.c:88 - CleanRags.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CleanRags.c:64 - Construction.CanBuildPart returns its own answer without consulting super.CanBuildPart() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BBP_InvBuild.pbo::scripts\4_World\Construction\Construction.c:22 - CraftArmbandRag.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftArmbandRag.c:56 - CraftRag.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRag.c:88 - CraftRagRope.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRagRope.c:58 - CraftSplint.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftSplint.c:62 - CraftWoodenPlank.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ContinuousSawing.pbo::scripts\4_World\recipes\UnregisterCraftPlanks.c:3 - DeCraftArmband.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\DeCraftArmband.c:83 - ExpansionQuestModule.HasQuestMarker returns its own answer without consulting super.HasQuestMarker() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\OtherMods\ExpansionQuestModule.c:4 - ExpansionTraderAIBase.AddAutoMarker returns its own answer without consulting super.AddAutoMarker() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\System\Automarker\Entities\PlayerBase\ExpansionTraderAIBase.c:15 - ExpansionTraderNPCBase.AddAutoMarker returns its own answer without consulting super.AddAutoMarker() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\System\Automarker\Entities\PlayerBase\ExpansionTraderNPCBase.c:14 - PlayerBase.EEOnDamageCalculated returns its own answer without consulting super.EEOnDamageCalculated() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ArmorAddition.pbo::scripts\4_World\Entity\Man\PlayerBase.c:5 - PlayerBase.IsTargetInActiveRefresherRange returns its own answer without consulting super.IsTargetInActiveRefresherRange() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\PlayerBase.c:30 - PlayerBase.Zen_DidWeStartCombatWith returns its own answer without consulting super.Zen_DidWeStartCombatWith() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\manbase\PlayerBase.c:75 - RefuelTorch.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RefuelTorch.c:60 - RepairEyePatch.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairEyePatch.c:61 - RepairWithRags.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairWithRags.c:66 - SawWoodenLog.CanDo returns its own answer without consulting super.CanDo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ContinuousSawing.pbo::scripts\4_World\recipes\UnregisterCraftPlanks.c:11 - SmokeGrenadeBase.TriggerCombatLogTimer returns its own answer without consulting super.TriggerCombatLogTimer() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\explosives\ExplosivesBase.c:60 - SmokeGrenadeBase.TriggerCombatLogTimer returns its own answer without consulting super.TriggerCombatLogTimer() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\explosives\SmokeGrenadeBase.c:4 - TerritoryFlag.IsLBBagReady returns its own answer without consulting super.IsLBBagReady() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\Entities\ItemBase\TerritoryFlag.c:3
- ActionBuildPart.ActionConditionContinue returns its own answer without consulting super.ActionConditionContinue() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Per-player-per-frame hooks · 1 · warning
- PlayerBase.CommandHandler runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:42
- PlayerBase.CommandHandler runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
Several overrides of one hot surface · 6 · info
- 2 overrides of DayZGame.OnRPC within this mod.
- 3 overrides of ItemBase.SetActions within this mod.
- 2 overrides of Paper.SetActions within this mod.
- 5 overrides of PlayerBase.OnRPC within this mod.
- 3 overrides of PlayerBase.SetActions within this mod.
- 2 overrides of WoodenLog.SetActions within this mod.
Timers created inside event paths · 2 · heuristic
- ItemBase.OnItemLocationChanged (T2) registers timers inside a per-event path (CallLater). If these are not cleaned up, each live timer costs ~140 ns/frame of queue residency and the count grows with player activity — verify the cleanup path by reading the code.
ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:125 - Paper.OnRPC (T2) registers timers inside a per-event path (CallLater). If these are not cleaned up, each live timer costs ~140 ns/frame of queue residency and the count grows with player activity — verify the cleanup path by reading the code.
ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:18
- ItemBase.OnItemLocationChanged (T2) registers timers inside a per-event path (CallLater). If these are not cleaned up, each live timer costs ~140 ns/frame of queue residency and the count grows with player activity — verify the cleanup path by reading the code.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 412 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionActivateTrap.SetupAction |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionActivateTrap.c:3 |
ActionActivateTrap.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionActivateTrap.c:20 |
ActionArmExplosive.SetupAction |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionArmExplosive.c:3 |
ActionArmExplosive.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionArmExplosive.c:20 |
ActionBuildPart.OnActionInfoUpdate |
— | yes | conditional | BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:20 |
ActionBuildPart.ActionCondition |
T2 | yes | conditional | BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:42 |
ActionBuildPart.OnFinishProgressServer |
— | yes | ✗ none | BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:83 |
ActionBuildPart.ActionConditionContinue |
— | yes | ✗ none | BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:108 |
ActionBuildPart.GetAdminLogMessage |
— | yes | ✗ none | BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:174 |
ActionBuildPart.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionBuildPart.c:4 |
ActionBuildPartSwitch.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionBuildPartSwitch.c:4 |
ActionConstructor.RegisterActions |
— | yes | ✓ | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Actions\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | LBmaster_Airdrop.pbo::scripts\4_World\LBmaster_Airdrop\Action\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | LBmaster_Core.pbo::scripts\4_World\LBmaster_Core\Action\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | LBmaster_LootChests.pbo::scripts\4_World\LBmaster_LootChests\Action\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\Action\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\Action\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | PumpingGas.pbo::Scripts\4_World\classes\useractionscomponent\PGActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | ToggleNVG.pbo::scripts\4_World\ActionToggle\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | UAVMedical.pbo::scripts\4_World\UserActionsComponent\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\ActionConstructor.c:3 |
ActionDeployObject.SetupAction |
— | yes | conditional | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDeployObject.c:3 |
ActionDeployObject.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDeployObject.c:23 |
ActionDeployObject.Post_SetupAction |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:3 |
ActionDeployObject.ActionCondition |
T2 | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\Vanilla\ActionDeployObject.c:3 |
ActionDeployObject.SetupAnimation |
— | yes | conditional | ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\Vanilla\ActionDeployObject.c:18 |
ActionDestroyBBP.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDestroyBBP.c:5 |
ActionDestroyPart.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDestroyPart.c:4 |
ActionDigGardenPlot.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDigGardenPlot.c:4 |
ActionDismantleBBP.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDismantleBBP.c:5 |
ActionDismantlePart.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDismantlePart.c:4 |
ActionDismantlePart.DismantleCondition |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionDismantlePart.c:18 |
ActionLowerFlag.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionLowerFlag.c:4 |
ActionManagerBase.ActionPossibilityCheck |
— | yes | conditional | ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerbase.c:3 |
ActionManagerClient.HasPendingAction |
— | yes | ✗ none | ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerclient.c:3 |
ActionManagerServer.HasPendingAction |
— | yes | ✗ none | ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerserver.c:3 |
ActionManagerServer.StartDeliveredAction |
— | yes | conditional | ViewInventoryAnimation.pbo::scripts\4_world\classes\useractioncomponents\actionmanagerserver.c:8 |
ActionMountBarbedWire.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionMountBarbedWire.c:4 |
ActionRaiseFlag.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionRaiseFlag.c:4 |
ActionRepairPart.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionRepairPart.c:4 |
ActionSawPlanks.ActionCondition |
T2 | yes | ✗ none | ContinuousSawing.pbo::scripts\4_World\actions\actionsawplanks.c:3 |
ActionSawPlanks.OnFinishProgressServer |
— | yes | ✗ none | ContinuousSawing.pbo::scripts\4_World\actions\actionsawplanks.c:24 |
ActionSkinningCB.CreateActionComponent |
— | yes | ✗ none | ScarasKnifePack.pbo::scripts\4_World\SKP_Skinning.c:29 |
ActionTargets.Update |
— | yes | ✗ none | triumphtentfix.pbo::Scripts\4_World\TriumphTentFix.c:25 |
ActionToggleNVG.CanBeUsedInVehicle |
— | yes | ✗ none | NVGinVehicle.pbo::scripts\4_world\nightvisionincar.c:3 |
ActionUnmountBarbedWire.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionUnmountBarbedWire.c:4 |
ActionWorldFlagActionSwitch.Can |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Action\ActionWorldFlagActionSwitch.c:4 |
AnimalBase.EEOnDamageCalculated |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Animals\AnimalBase.c:12 |
AnimalBase.EEHitBy |
T2 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Animals\AnimalBase.c:23 |
AnimalBase.EEKilled |
T3 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Animals\AnimalBase.c:47 |
Apple.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:6 |
Archery_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:8 |
Armband_ColorBase.SwitchItemSelectionTextureEx |
— | no | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\Armband_Colorbase.c:4 |
BandageDressing.SetActions |
T2 | yes | ✓ | JDMedical.pbo::Scripts\4_World\JDMedical\Entities\ItemBase\MedicalBase\BandageDressing.c:3 |
BBP_BASE.CanDisplayAttachmentCategory |
— | yes | ✗ none | BBP_InvBuild.pbo::scripts\4_World\BBP_Base\BBP_BASE.c:3 |
BBP_BASE.IsPlayerInside |
— | yes | ✗ none | BBP_InvBuild.pbo::scripts\4_World\BBP_Base\BBP_BASE.c:88 |
BBP_Concrete_Brick_Pile.SetActions |
T2 | yes | ✓ | BBP_InvBuild.pbo::scripts\4_World\Player\PlayerBase.c:54 |
BBP_Mortar_Mix.SetActions |
T2 | yes | ✓ | BBP_InvBuild.pbo::scripts\4_World\Player\PlayerBase.c:64 |
BoltActionRifle_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:137 |
BoltRifle_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:126 |
CargoContainer.UpdateHeaderText |
— | yes | ✓ | LBmaster_LootChests.pbo::scripts\5_Mission\LBmaster_LootChests\GUI\CargoContainer.c:3 |
CargoContainer.UpdateInterval |
— | yes | ✓ | LBmaster_LootChests.pbo::scripts\5_Mission\LBmaster_LootChests\GUI\CargoContainer.c:16 |
CarScript.SetActions |
T2 | yes | ✓ | PumpingGas.pbo::Scripts\4_World\entities\vehicles\PGCarScript.c:2 |
CarTent.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:3 |
Chat.Init |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\Chat.c:28 |
Chat.Add |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\Chat.c:147 |
Chat.AddInternal |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\Chat.c:288 |
ChatInputMenu.Init |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatInputMenu.c:10 |
ChatInputMenu.OnMouseWheel |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatInputMenu.c:77 |
ChatInputMenu.OnShow |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatInputMenu.c:85 |
ChatInputMenu.OnHide |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatInputMenu.c:96 |
ChatInputMenu.UpdateChannel |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatInputMenu.c:106 |
ChatInputMenu.Update |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Chat\ChatInputMenu.c:5 |
ChatInputMenu.OnChange |
— | yes | conditional | ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Chat\ChatInputMenu.c:16 |
ChatLine.Set |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatLine.c:48 |
ChatLine.SetColour |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatLine.c:99 |
ChernarusPlusData.CalculateWind |
— | yes | ✗ none | VG_Scripts.pbo::scripts\4_World\Weather\chernarusplus.c:3 |
CleanRags.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CleanRags.c:3 |
CleanRags.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CleanRags.c:64 |
CleanRags.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CleanRags.c:81 |
ClosableHeader.SetItemPreview |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_Headers.c:125 |
Clothing.SetActions |
T2 | yes | ✓ | ToggleNVG.pbo::scripts\4_World\ActionToggle\PlayerBase.c:12 |
CollapsibleHeader.SetName |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_Headers.c:181 |
Construction.CanBuildPart |
— | yes | ✗ none | BBP_InvBuild.pbo::scripts\4_World\Construction\Construction.c:22 |
CraftArmbandFlag.CanDo |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Recipe\CraftArmbandFlag.c:4 |
CraftArmbandRag.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftArmbandRag.c:3 |
CraftArmbandRag.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftArmbandRag.c:56 |
CraftArmbandRag.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftArmbandRag.c:61 |
CraftLongTorch.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftLongTorch.c:3 |
CraftLongTorch.CanDo |
— | yes | ✓ | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftLongTorch.c:59 |
CraftLongTorch.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftLongTorch.c:64 |
CraftRag.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRag.c:3 |
CraftRag.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRag.c:88 |
CraftRag.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRag.c:101 |
CraftRag.CanDo |
— | yes | conditional | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Recipe\CraftRag.c:4 |
CraftRagRope.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRagRope.c:3 |
CraftRagRope.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRagRope.c:58 |
CraftRagRope.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftRagRope.c:63 |
CraftSplint.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftSplint.c:3 |
CraftSplint.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftSplint.c:62 |
CraftSplint.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\CraftSplint.c:93 |
CraftWoodenPlank.CanDo |
— | yes | ✗ none | ContinuousSawing.pbo::scripts\4_World\recipes\UnregisterCraftPlanks.c:3 |
CraterellusMushroom.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:16 |
DayZGame.OnRPC |
T2 | yes | ✓ | LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:132 |
DayZGame.OnUpdate |
T0 | no | ✓ | LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:260 |
DayZGame.OnKeyPress |
— | no | ✓ | LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:287 |
DayZGame.OnKeyRelease |
— | no | ✓ | LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:308 |
DayZGame.OnEvent |
— | yes | ✓ | LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:373 |
DayZGame.DeferredInit |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\3_game\dayzgame.c:10 |
DayZGame.FirearmEffects |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\3_game\ZenAntiCombatLogout\DayZGame.c:6 |
DayZGame.OnUpdate |
T0 | no | ✓ | mz_maploader.pbo::scripts\3_game\DayZGame.c:52 |
DayZGame.OnRPC |
T2 | yes | ✓ | mz_maploader.pbo::scripts\3_game\DayZGame.c:107 |
DayZPlayerImplement.OnStepEvent |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:87 |
DayZPlayerImplement.ProcessWeaponEvent |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:95 |
DayZPlayerImplement.ProcessSoundEvent |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:103 |
DayZPlayerImplement.ProcessAttachmentEvent |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:111 |
DayZPlayerImplement.OnStepEvent |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:87 |
DayZPlayerImplement.ProcessWeaponEvent |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:95 |
DayZPlayerImplement.ProcessSoundEvent |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:103 |
DayZPlayerImplement.ProcessAttachmentEvent |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:111 |
DayZPlayerImplementJumpClimb.JumpOrClimb |
— | yes | ✗ none | mz_maploader.pbo::scripts\4_world\dayzplayerimplementjumpclimb.c:3 |
Deagle_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:94 |
DeCraftArmband.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\DeCraftArmband.c:5 |
DeCraftArmband.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\DeCraftArmband.c:83 |
DeCraftArmband.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\DeCraftArmband.c:88 |
Derringer_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:67 |
EditorPlaceableItem.GetModelName |
— | yes | conditional | IronhordeLighting.pbo::Scripts\4_World\IronhordeLighting\DayZEditorPlacementFolders.c:4 |
ExpansionQuestModule.HasQuestMarker |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\OtherMods\ExpansionQuestModule.c:4 |
ExpansionQuestModule.CreateMarkerClient |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\OtherMods\ExpansionQuestModule.c:8 |
ExpansionQuestModule.RemoveMarkersClient |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\OtherMods\ExpansionQuestModule.c:23 |
ExpansionTraderAIBase.AddAutoMarker |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\System\Automarker\Entities\PlayerBase\ExpansionTraderAIBase.c:15 |
ExpansionTraderNPCBase.AddAutoMarker |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\System\Automarker\Entities\PlayerBase\ExpansionTraderNPCBase.c:14 |
ExplosivesBase.OnExplode |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\explosives\ExplosivesBase.c:6 |
ExplosivesBase.OnPlacementComplete |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ExplosivesBase.c:5 |
GameplayEffectWidgets.AddActiveEffects |
— | yes | conditional | ToggleNVG.pbo::scripts\5_Mission\EffectWidgets.c:3 |
GreenBellPepper.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:26 |
Grenade_Base.Unpin |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\Grenade_Base.c:10 |
Grenade_ChemGas.EOnContact |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\explosives\Grenade_ChemGas.c:4 |
HandsContainer.ElectricityIcon |
— | yes | conditional | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsContainer.c:7 |
HandsHeader.UpdateInterval |
— | yes | conditional | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsHeader.c:10 |
HandsHeader.UpdateInterval |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_Headers.c:243 |
HDSN_DestructionManager.IsTargetCodeLocked |
— | yes | ✓ | HDSN_BreachingCharge_Codelock.pbo::scripts\4_World\DestructionManager.c:3 |
HDSN_DestructionManager.DestroyCodelockOnTarget |
— | yes | ✓ | HDSN_BreachingCharge_Codelock.pbo::scripts\4_World\DestructionManager.c:22 |
HDSN_GunpowderRecipe.Init |
— | yes | ✓ | BreachingCharge_Fix.pbo::Scripts\4_world\recipes\hdsn_gunpowder_override.c:3 |
Hologram.GetProjectionName |
— | yes | conditional | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\System\Hologram.c:3 |
Hologram.PlaceEntity |
— | yes | conditional | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\System\Hologram.c:11 |
Hologram.GetProjectionName |
— | yes | conditional | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\Hologram.c:6 |
Hologram.PlaceEntity |
— | yes | conditional | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\Hologram.c:15 |
Hologram.UpdateHologram |
— | yes | ✓ | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\Hologram.c:22 |
Hologram.EvaluateCollision |
— | yes | conditional | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:3 |
Hologram.SetProjectionPosition |
— | yes | conditional | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:16 |
Hologram.SetProjectionOrientation |
— | yes | conditional | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:30 |
Hologram.RefreshVisual |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:42 |
Hologram.EvaluateCollision |
— | yes | conditional | ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\Hologram.c:3 |
HungerSoundHandlerClient.PlaySound |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:135 |
HungerSoundHandlerClient.PlaySound |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:135 |
IngameHud.Init |
— | yes | ✓ | LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:12 |
IngameHud.Show |
— | yes | ✓ | LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:46 |
IngameHud.Update |
— | yes | ✓ | LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:52 |
InventoryMenu.Update |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_QuickMove.c:11 |
InventoryMenu.Update |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_UI.c:24 |
InventoryMenu.OnClick |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_UI.c:87 |
InventoryMenu.OnMouseEnter |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_UI.c:180 |
InventoryMenu.OnMouseLeave |
— | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_UI.c:197 |
ItemBase.SetActions |
T2 | yes | ✓ | LBmaster_Airdrop.pbo::scripts\4_World\LBmaster_Airdrop\Entities\ItemBase.c:10 |
ItemBase.OnInventoryExit |
T2 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase.c:10 |
ItemBase.OnInventoryEnter |
T2 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase.c:15 |
ItemBase.SetActions |
T2 | yes | ✓ | LBmaster_LootChests.pbo::scripts\4_World\LBmaster_LootChests\Entities\ItemBase.c:3 |
ItemBase.SetActions |
T2 | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\Entities\ItemBase.c:13 |
ItemBase.OnRPC |
T2 | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\Entities\ItemBase.c:36 |
ItemBase.GetDisplayName |
— | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\Entities\ItemBase.c:50 |
ItemBase.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:15 |
ItemBase.DeferredInit |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:30 |
ItemBase.OnItemLocationChanged |
T2 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:125 |
ItemBase.CF_OnStoreSave |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:171 |
ItemBase.CF_OnStoreLoad |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:187 |
Izh18Shotgun_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:25 |
Izh43Shotgun_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:17 |
JD_BandageDressing.EEInit |
T3 | yes | ✓ | VG_Scripts.pbo::scripts\4_World\Bandage\bandage_disinfect.c:3 |
JMAnimRegister.RegisterTwoHanded |
— | yes | ✓ | CamoNetPoncho.pbo::Scripts\4_World\Animations.c:3 |
LargeTent.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:17 |
LB_Elevator_Mission.OnGroupChanged |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\System\LB_Elevator_Mission.c:3 |
LB_Elevator_Mission.OnItemInInventoryChanged |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\System\LB_Elevator_Mission.c:23 |
LB_Elevator_Mission.OnInviteReceived |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\System\LB_Elevator_Mission.c:36 |
LB_Elevator_World.AddAdminPlacedItem |
— | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\System\LB_Elevator_World.c:3 |
LB_Elevator_World.AddAdminPlacedItem |
— | yes | ✓ | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\LB_Elevator_World.c:3 |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\OtherMods\Care-Package-v1\LBGroupUI.c:4 |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\OtherMods\PVEZ\LBGroupUI.c:4 |
LBGroupUI.AddCustomMarkers |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\OtherMods\PVEZ\LBGroupUI.c:31 |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\OtherMods\Care-Package-v2\LBGroupUI.c:5 |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\OtherMods\Groups-RadiationZone-Markers\LBGroupUI.c:4 |
LBItemSelectorDialog.OnDataReceived |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:6 |
LBItemSelectorDialog.FillItemList |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:13 |
LBItemSelectorDialog.SetAttachmentsFor |
— | yes | ✗ none | LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:21 |
LBItemSelectorDialog.OnSelected |
— | yes | conditional | LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:87 |
LBItemSelectorDialog.OnItemSelected |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\3_Game\LBItemSelectorDialog_Addon.c:103 |
LBLayoutManager.GetLayoutPathOriginal |
— | yes | conditional | LBmaster_HoverLoot.pbo::scripts\3_Game\LBmaster_HoverLoot\LBLayoutManager.c:3 |
LoadingScreen.Show |
— | yes | ✓ | LoadingScreenDimmer.pbo::scripts\3_Game\LoadingScreenDimmer\LoadingScreenDimmer.c:3 |
LoginQueueBase.Init |
— | yes | ✓ | LoadingScreenDimmer.pbo::scripts\3_Game\LoadingScreenDimmer\LoadingScreenDimmer.c:21 |
LoginQueueBase.Init |
— | yes | ✓ | Loadingscreen.pbo::Scripts\3_Game\Loadingscreen\GUI\LoadingScreen.c:56 |
LoginScreenBase.Init |
— | yes | ✓ | Loadingscreen.pbo::Scripts\3_Game\Loadingscreen\GUI\LoadingScreen.c:32 |
LoginTimeBase.Init |
— | yes | ✓ | LoadingScreenDimmer.pbo::scripts\3_Game\LoadingScreenDimmer\LoadingScreenDimmer.c:49 |
LoginTimeBase.Init |
— | yes | ✓ | Loadingscreen.pbo::Scripts\3_Game\Loadingscreen\GUI\LoadingScreen.c:70 |
LogoutMenu.UpdateInfo |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\gui\LogoutMenu.c:7 |
LogoutMenu.Update |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\gui\LogoutMenu.c:51 |
LongHorn_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:83 |
M79_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:106 |
Magnum_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:75 |
ManBase.EEOnDamageCalculated |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase.c:12 |
ManBase.EEHitBy |
T2 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase.c:23 |
ManBase.EEKilled |
T3 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase.c:47 |
MediumTent.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:31 |
MediumTent_Green.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:45 |
MediumTent_Orange.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:59 |
MetalPlate.SetActions |
T2 | yes | ✓ | BBP_InvBuild.pbo::scripts\4_World\Player\PlayerBase.c:104 |
Mich2001Helmet.SetActions |
T2 | yes | ✓ | ToggleNVG.pbo::scripts\4_World\ActionToggle\PlayerBase.c:30 |
MissionBase.OnZenCfgSynced |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\mission\MissionBase.c:3 |
MissionBase.OnInit |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionBase.c:30 |
MissionBase.OnMissionStart |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionBase.c:143 |
MissionBase.OnMissionFinish |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionBase.c:150 |
MissionBase.CreateScriptedMenu |
— | yes | ✓ | ZenNotes.pbo::scripts\5_Mission\ZenNotes\Mission\MissionBase.c:3 |
MissionGameplay.CloseAllMenus |
— | yes | ✓ | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionGameplay.c:24 |
MissionGameplay.OnPlayerRespawned |
— | yes | ✓ | LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\mission\MissionGameplay.c:46 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\mission\MissionGameplay.c:51 |
MissionGameplay.OnInitLB |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\mission\missionGameplay.c:46 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\mission\missionGameplay.c:145 |
MissionGameplay.OnPlayerRespawned |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\mission\missionGameplay.c:341 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | LBmaster_HoverLoot.pbo::scripts\5_Mission\LBmaster_HoverLoot\Mission\missionGameplay.c:3 |
MissionGameplay.OnInitLB |
— | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\5_Mission\LBmaster_SkinSystem\Mission\MissionGameplay.c:3 |
MissionGameplay.OnInit |
T3 | yes | ✓ | SchanaModAutorun.pbo::Mission\mission\missiongameplay.c:5 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | SchanaModAutorun.pbo::Mission\mission\missiongameplay.c:110 |
MissionGameplay.OnInit |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:6 |
MissionGameplay.TickScheduler |
T0 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:20 |
MissionGameplay.LoadZenConfig |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:38 |
MissionGameplay.RegisterZenRPC |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:75 |
MissionGameplay.OnKeyPress |
— | yes | ✓ | ZenNotes.pbo::scripts\5_Mission\ZenNotes\Mission\MissionGameplay.c:3 |
MissionGameplay.OnInit |
T3 | yes | ✓ | mz_maploader.pbo::scripts\5_mission\missiongameplay.c:6 |
MissionGameplay.OnUpdate |
T0 | no | ✓ | mz_maploader.pbo::scripts\5_mission\missiongameplay.c:14 |
MissionServer.OnInit |
T3 | yes | ✓ | ContinuousSawing.pbo::scripts\5_Mission\ContinuousSawingInit.c:3 |
MissionServer.InvokeOnConnect |
T3 | yes | ✓ | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:86 |
MissionServer.PlayerDisconnected |
T3 | yes | ✓ | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:101 |
MissionServer.OnEvent |
— | yes | ✓ | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:114 |
MissionServer.OnClientNewEvent |
T3 | yes | ✓ | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:135 |
MissionServer.OnInitLB |
— | yes | ✓ | LBmaster_HoverLoot.pbo::scripts\5_Mission\LBmaster_HoverLoot\Mission\MissionServer.c:3 |
MissionServer.OnInit |
T3 | yes | ✓ | TF_SortZ.pbo::scripts\5_Mission\TF_SortZ_MissionServer.c:12 |
MissionServer.OnInit |
T3 | yes | ✓ | ToggleNVG.pbo::scripts\5_Mission\MissionServer.c:3 |
MissionServer.OnInit |
T3 | yes | ✓ | VG_Scripts.pbo::scripts\5_Mission\WeatherController.c:5 |
MissionServer.OnInit |
T3 | yes | ✓ | ViewInventoryAnimation.pbo::scripts\5_mission\mission\missionserver.c:3 |
MissionServer.OnInit |
T3 | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\mission\MissionServer.c:8 |
MissionServer.OnClientDisconnectedEvent |
T3 | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\mission\MissionServer.c:39 |
MissionServer.OnEvent |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\mission\MissionServer.c:73 |
MissionServer.InvokeOnDisconnect |
T3 | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\mission\MissionServer.c:220 |
MissionServer.ShouldPlayerBeKilled |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\5_mission\ZenAntiCombatLogout\mission\MissionServer.c:250 |
MissionServer.OnMissionStart |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:11 |
MissionServer.OnMissionFinish |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:23 |
MissionServer.OnZenInit |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:32 |
MissionServer.LoadZenConfig |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:64 |
MissionServer.InvokeOnConnect |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:69 |
MissionServer.OnEvent |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:117 |
MissionServer.PlayerDisconnected |
T3 | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:146 |
MissionServer.ZenDeferredInit |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:171 |
MissionServer.OnMissionFinish |
T3 | yes | ✓ | ZenNotes.pbo::scripts\5_Mission\ZenNotes\Mission\MissionServer.c:3 |
MissionServer.OnInit |
T3 | yes | ✓ | mz_maploader.pbo::scripts\5_mission\missionserver.c:3 |
mmg_raidsaw.SetActions |
T2 | yes | ✓ | VG_Scripts.pbo::scripts\4_World\MMG\mmg_raidsaw_tent.c:3 |
ModifiersManager.Init |
— | yes | ✓ | JDMedical.pbo::Scripts\4_World\JDMedical\Entities\ItemBase\MedicalBase\AI_2_Medical.c:3 |
ModifiersManager.Init |
— | yes | ✓ | VanguardAdrenaline.pbo::scripts\4_World\ModifiersManager.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | ArmorAddition.pbo::scripts\4_World\Animations\Animations.c:3 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\WeaponAnimations.c:10 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | Invisible_mod.pbo::Scripts\4_World\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | Invisible_mod.pbo::Scripts\4_World\WeaponAnimations.c:10 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | JDMedical.pbo::Scripts\4_World\JDMedical\Entities\ModItemRegisterCallback.c:6 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | LBmaster_Airdrop.pbo::scripts\4_World\LBmaster_Airdrop\System\ModItemRegisterCallbacks.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | LBmaster_LootChests.pbo::scripts\4_World\LBmaster_LootChests\System\ModItemRegisterCallbacks.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | LBmaster_SkinSystem.pbo::scripts\4_World\LBmaster_SkinSystem\System\ModItemRegisterCallbacks.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\ModItemRegisterCallbacks.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\System\ModItemRegisterCallbacks.c:9 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | UAVClothing.pbo::Backpacks\RAIDBAG\scripts\4_world\AnimRegistration.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | UAVClothing.pbo::Backpacks\WeaponBag\Scripts\4_World\AnimationRegister.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | UAVClothing.pbo::HELMETS\Killa\scripts\4_World\AnimRegistration.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | UAVClothing.pbo::HELMETS\KIVERRSP\scripts\4_World\AnimRegistration.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | UAVMedical.pbo::scripts\4_World\AnimRegister.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\DayZPlayer\ModItemRegisterCallbacks.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ManBase\DayZPlayer\ModItemRegisterCallbacks.c:3 |
Mp133Shotgun_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:33 |
MushroomBase.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:86 |
Nail.SetActions |
T2 | yes | ✓ | BBP_InvBuild.pbo::scripts\4_World\Player\PlayerBase.c:74 |
NVGHeadstrap.SetActions |
T2 | yes | ✓ | ToggleNVG.pbo::scripts\4_World\ActionToggle\PlayerBase.c:21 |
NVGoggles.OnWorkStart |
— | yes | conditional | ToggleNVG.pbo::scripts\4_World\ActionToggle\NVGoggles.c:3 |
NVGoggles.OnWorkStop |
— | yes | conditional | ToggleNVG.pbo::scripts\4_World\ActionToggle\NVGoggles.c:17 |
OptionsMenuGame.Apply |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\5_mission\gui\newui\options\optionsmenugame.c:43 |
OptionsMenuGame.IsChanged |
— | yes | conditional | ViewInventoryAnimation.pbo::scripts\5_mission\gui\newui\options\optionsmenugame.c:57 |
OptionsMenuGame.Revert |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\5_mission\gui\newui\options\optionsmenugame.c:71 |
OptionsMenuGame.SetOptions |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\5_mission\gui\newui\options\optionsmenugame.c:86 |
OptionsMenuGame.FillTextMap |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\5_mission\gui\newui\options\optionsmenugame.c:100 |
OptionsMenuGame.IsChanged |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Options\OptionsMenuGame.c:160 |
OptionsMenuGame.Apply |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Options\OptionsMenuGame.c:168 |
OptionsMenuGame.Revert |
— | yes | ✓ | ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Options\OptionsMenuGame.c:175 |
Paper.SetActions |
T2 | yes | ✓ | PaperBlueprint.pbo::scripts\4_World\Paper.c:3 |
Paper.SetActions |
T2 | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:3 |
Paper.OnRPC |
T2 | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:18 |
PartyTent.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:73 |
PartyTent_Blue.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:87 |
PartyTent_Brown.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:101 |
PartyTent_Lunapark.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:115 |
Pear.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:36 |
Pen_ColorBase.SetActions |
T2 | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Pen.c:3 |
Pistol_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:59 |
PlayerBase.EEOnDamageCalculated |
— | yes | ✗ none | ArmorAddition.pbo::scripts\4_World\Entity\Man\PlayerBase.c:5 |
PlayerBase.OnCommandVehicleStart |
— | yes | ✓ | EnableInventoryInVehicle.pbo::scripts\4_World\tulcus.c:3 |
PlayerBase.OnCommandVehicleFinish |
— | yes | ✓ | EnableInventoryInVehicle.pbo::scripts\4_World\tulcus.c:11 |
PlayerBase.CanReceiveItemIntoHands |
T2 | yes | conditional | EnableInventoryInVehicle.pbo::scripts\4_World\tulcus.c:19 |
PlayerBase.SpawnBreathVaporEffect |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:33 |
PlayerBase.CanSpawnBreathVaporEffect |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:41 |
PlayerBase.PreloadDecayTexture |
— | yes | ✗ none | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:54 |
PlayerBase.CanBeTargetedByAI |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:68 |
PlayerBase.SpawnBreathVaporEffect |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:33 |
PlayerBase.CanSpawnBreathVaporEffect |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:41 |
PlayerBase.PreloadDecayTexture |
— | yes | ✗ none | Invisible_mod.pbo::Scripts\4_World\playerbase.c:54 |
PlayerBase.CanBeTargetedByAI |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:68 |
PlayerBase.SetActions |
T2 | yes | ✓ | LBmaster_Core.pbo::scripts\4_World\LBmaster_Core\Entities\PlayerBase.c:20 |
PlayerBase.IsTargetInActiveRefresherRange |
— | yes | ✗ none | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\PlayerBase.c:30 |
PlayerBase.OnVariablesSynchronized |
T2 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\PlayerBase.c:44 |
PlayerBase.OnRPC |
T2 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\PlayerBase.c:162 |
PlayerBase.SetActionsRemoteTarget |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\PlayerBase.c:202 |
PlayerBase.SetActions |
T2 | yes | ✓ | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\Entities\PlayerBase.c:3 |
PlayerBase.OnRPC |
T2 | yes | conditional | SchanaModAutorun.pbo::World\entities\manbase\playerbase.c:5 |
PlayerBase.EEInit |
T3 | yes | ✓ | TF_SortZ.pbo::scripts\4_World\TF_SortZ_Network.c:18 |
PlayerBase.OnRPC |
T2 | yes | ✓ | TF_SortZ.pbo::scripts\4_World\TF_SortZ_Network.c:58 |
PlayerBase.SetActions |
T2 | yes | ✓ | ToggleNVG.pbo::scripts\4_World\ActionToggle\PlayerBase.c:3 |
PlayerBase.OnPlayerLoaded |
— | yes | ✓ | ToggleNVG.pbo::scripts\4_World\LoadConfig\PlayerBase.c:3 |
PlayerBase.OnRPC |
T2 | yes | ✓ | ToggleNVG.pbo::scripts\4_World\LoadConfig\PlayerBase.c:12 |
PlayerBase.SwitchItemSelectionTexture |
— | yes | ✓ | UAVClothing.pbo::scripts\4_World\ModdedPlayerBase.c:3 |
PlayerBase.OnConnect |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:5 |
PlayerBase.OnRPC |
T2 | no | ✓ | ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:13 |
PlayerBase.OnSelectPlayer |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:28 |
PlayerBase.CommandHandler |
T1 | yes | ✓ | ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:42 |
PlayerBase.OnInputUserDataProcess |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:52 |
PlayerBase.Zen_DidWeStartCombatWith |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\manbase\PlayerBase.c:75 |
PlayerBase.OnRPC |
T2 | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\manbase\PlayerBase.c:101 |
PlayerBase.EEOnDamageCalculated |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\manbase\PlayerBase.c:188 |
PlayerBase.OnPlayerLoaded |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\PlayerBase.c:21 |
PlayerBase.OnDisconnect |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\PlayerBase.c:31 |
PlayerBase.EEKilled |
T3 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\PlayerBase.c:50 |
PlayerBase.OnUnconsciousStart |
— | yes | ✓ | ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ManBase\PlayerBase.c:3 |
PlayerContainer.SetPlayer |
— | yes | ✓ | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\PlayerContainer.c:3 |
PlayerPreview.UpdateInterval |
— | yes | ✓ | ViewInventoryAnimation.pbo::scripts\5_mission\gui\inventorynew\playerpreview.c:5 |
PlayerSoundEventHandler.PlayRequestEx |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:146 |
PlayerSoundEventHandler.PlayRequestEx |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:146 |
PluginRecipesManagerBase.RegisterRecipies |
— | yes | ✓ | CamoNetPoncho.pbo::Scripts\4_World\Recipes\RegisterRecipes.c:3 |
Plum.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:46 |
Potato.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:56 |
PunchedCard.SetActions |
T2 | yes | ✓ | SingleUsePunchedCard.pbo::scripts\4_World\entities\PunchedCard.c:3 |
PunchedCard.OnUse |
— | yes | ✗ none | SingleUsePunchedCard.pbo::scripts\4_World\entities\PunchedCard.c:10 |
R12_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:41 |
RefuelTorch.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RefuelTorch.c:5 |
RefuelTorch.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RefuelTorch.c:60 |
RefuelTorch.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RefuelTorch.c:81 |
RepairEyePatch.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairEyePatch.c:3 |
RepairEyePatch.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairEyePatch.c:61 |
RepairEyePatch.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairEyePatch.c:72 |
RepairWithRags.Init |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairWithRags.c:3 |
RepairWithRags.CanDo |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairWithRags.c:66 |
RepairWithRags.Do |
— | yes | ✗ none | JDMedical.pbo::Scripts\4_World\JDMedical\Classes\Rags\RepairWithRags.c:71 |
Rifle_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:115 |
Saiga_Base.GetAntiCombatLogWeaponDistance |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\TriggerDistanceConfig.c:49 |
SawWoodenLog.CanDo |
— | yes | ✗ none | ContinuousSawing.pbo::scripts\4_World\recipes\UnregisterCraftPlanks.c:11 |
SmokeGrenadeBase.TriggerCombatLogTimer |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\explosives\ExplosivesBase.c:60 |
SmokeGrenadeBase.TriggerCombatLogTimer |
— | yes | ✗ none | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\explosives\SmokeGrenadeBase.c:4 |
SpawnMenuLoadoutEditor.InitWidgets |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:10 |
SpawnMenuLoadoutEditor.OnChange |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:50 |
SpawnMenuLoadoutEditor.LoadSelectPopup |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:60 |
SpawnMenuLoadoutEditor.AddSelectedFromPopup |
— | yes | conditional | LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:68 |
SpawnMenuLoadoutEditor.OnClick |
— | yes | conditional | LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:90 |
SpawnMenuLoadoutEditor.OnItemSelected |
— | yes | ✓ | LBmaster_Loadout_Addon.pbo::Scripts\5_Mission\SpawnMenuLoadoutEditor_Addon.c:198 |
Spotlight.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:129 |
StandardActionInput.UpdatePossibleActions |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:9 |
StandardActionInput.ActionsSelectReset |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:35 |
StandardActionInput.SelectNextAction |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:41 |
StandardActionInput.SelectPrevAction |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:47 |
TerritoryFlag.OnRPC |
T2 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:27 |
TerritoryFlag.FindAttachmentBySlotName |
— | yes | conditional | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:37 |
TerritoryFlag.OnPartDismantledServer |
— | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:43 |
TerritoryFlag.OnStoreSave |
T3 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:70 |
TerritoryFlag.OnStoreLoad |
T3 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:75 |
TerritoryFlag.AfterStoreLoad |
T3 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:104 |
TerritoryFlag.SetActions |
T2 | yes | ✓ | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\ItemBase\TerritoryFlag.c:172 |
TerritoryFlag.IsLBBagReady |
— | yes | ✗ none | LBmaster_Spawnsystem.pbo::scripts\4_World\LBmaster_Spawnsystem\Entities\ItemBase\TerritoryFlag.c:3 |
ThirstSoundHandlerClient.PlaySound |
— | yes | conditional | Invisible_mod.pbo::Invisible_mod\Scripts\4_World\playerbase.c:124 |
ThirstSoundHandlerClient.PlaySound |
— | yes | conditional | Invisible_mod.pbo::Scripts\4_World\playerbase.c:124 |
Tomato.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:66 |
TrapBase.StartActivate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\TrapBase.c:10 |
TripwireTrap.OnPlacementComplete |
— | yes | ✓ | BBPTentFix.pbo::Scripts\4_World\Overrides\Tents.c:143 |
VicinityItemManager.GetVicinityItems |
— | yes | conditional | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\VicinityItemManager.c:5 |
VicinityItemManager.IsObstructed |
— | yes | conditional | LBmaster_LootChests.pbo::scripts\5_Mission\LBmaster_LootChests\GUI\VicinityItemManager.c:3 |
VicinityItemManager.RefreshVicinityItems |
— | yes | ✗ none | ViewInventoryAnimation.pbo::scripts\5_mission\gui\inventorynew\vicinityitemmanager.c:11 |
Weapon_Base.OnFire |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\Weapon_Base.c:25 |
Weapon_Base.OnRPC |
T2 | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\4_world\ZenAntiCombatLogout\entities\firearms\Weapon_Base.c:37 |
WoodenLog.SetActions |
T2 | yes | ✓ | BBP_InvBuild.pbo::scripts\4_World\Player\PlayerBase.c:84 |
WoodenLog.SetActions |
T2 | yes | ✓ | ContinuousSawing.pbo::scripts\4_World\actions\woodenlog_modded.c:3 |
WoodenPlank.SetActions |
T2 | yes | ✓ | BBP_InvBuild.pbo::scripts\4_World\Player\PlayerBase.c:94 |
WorldLighting.SetGlobalLighting |
— | yes | ✗ none | DarkishNights.pbo::scripts\3_Game\WorldLighting.c:7 |
ZenConfigRegister.RegisterPreload |
— | yes | ✓ | ZenAntiCombatLogout.pbo::scripts\3_game\ZenAntiCombatLogout\config\ZenAntiCombatLogoutConfig.c:13 |
ZenConfigRegister.RegisterPreload |
— | yes | ✓ | ZenModCore.pbo::scripts\3_Game\ZenModCore\Config\Files\ZenCoreConfig.c:11 |
ZenConfigRegister.RegisterPreload |
— | yes | ✓ | ZenModCore.pbo::scripts\3_Game\ZenModCore\Config\Files\ZenTestConfig.c:28 |
ZenConfigRegister.RegisterPreload |
— | yes | ✓ | ZenNotes.pbo::scripts\3_Game\ZenNotes\Config\ZenNotes\ZenNotesClientConfig.c:11 |
ZenConfigRegister.RegisterPreload |
— | yes | ✓ | ZenNotes.pbo::scripts\3_Game\ZenNotes\Config\ZenNotes\ZenNotesConfig.c:11 |
ZombieBase.EEOnDamageCalculated |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Infected\ZombieBase.c:12 |
ZombieBase.EEHitBy |
T2 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Infected\ZombieBase.c:23 |
ZombieBase.EEKilled |
T3 | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Infected\ZombieBase.c:47 |
Zucchini.EEOnCECreate |
— | yes | ✓ | ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:76 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
PlayerBase.CommandHandler | T1 | 3000.0 | measured | 0.0744 |
ItemBase.OnInventoryExit | T2 | 130.0 | measured | 0.0032 |
ItemBase.OnInventoryEnter | T2 | 130.0 | measured | 0.0032 |
ItemBase.OnItemLocationChanged | T2 | 130.0 | measured | 0.0032 |
ActionBuildPart.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
BBP_Concrete_Brick_Pile.SetActions | T2 | 8.0 | placeholder | 0.0002 |
BBP_Mortar_Mix.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Nail.SetActions | T2 | 8.0 | placeholder | 0.0002 |
WoodenLog.SetActions | T2 | 8.0 | placeholder | 0.0002 |
WoodenPlank.SetActions | T2 | 8.0 | placeholder | 0.0002 |
MetalPlate.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ActionSawPlanks.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
WoodenLog.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.CanReceiveItemIntoHands | T2 | 8.0 | placeholder | 0.0002 |
BandageDressing.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
DayZGame.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
TerritoryFlag.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
TerritoryFlag.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Paper.SetActions | T2 | 8.0 | placeholder | 0.0002 |
CarScript.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
PunchedCard.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Clothing.SetActions | T2 | 8.0 | placeholder | 0.0002 |
NVGHeadstrap.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Mich2001Helmet.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
mmg_raidsaw.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Weapon_Base.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
AnimalBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
ZombieBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
ManBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
ActionDeployObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
Paper.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Paper.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
Pen_ColorBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
DayZGame.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.InvokeOnConnect | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.PlayerDisconnected | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnClientNewEvent | T3 | 0.1 | placeholder | 0.0000 |
TerritoryFlag.OnStoreSave | T3 | 0.1 | placeholder | 0.0000 |
TerritoryFlag.OnStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
TerritoryFlag.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
PlayerBase.EEInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
JD_BandageDressing.EEInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnClientDisconnectedEvent | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.InvokeOnDisconnect | T3 | 0.1 | placeholder | 0.0000 |
AnimalBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
ZombieBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
ManBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
PlayerBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
MissionBase.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionBase.OnMissionStart | T3 | 0.1 | placeholder | 0.0000 |
MissionBase.OnMissionFinish | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionStart | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionFinish | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.InvokeOnConnect | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.PlayerDisconnected | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionFinish | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 20 | 0.1400 | 0.001240 | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\Chat\ChatInputMenu.c:92 |
| 100 | 0.1400 | 0.000248 | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\MapMarker\LBMapMarkerManager.c:23 |
| 100 | 0.1400 | 0.000248 | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\LBGroupUI.c:387 |
| 100 | 0.1400 | 0.000248 | LBmaster_Groups.pbo::scripts\4_World\LBmaster_Groups\Entities\PlayerBase.c:22 |
| 200 | 0.1400 | 0.000124 | ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:144 |
| 1000 | 0.1400 | 0.000025 | LBmaster_Airdrop.pbo::scripts\5_Mission\LBmaster_Airdrop\GUI\AdminMenu\LBAidropScheduleAdmin.c:17 |
| 1000 | 0.1400 | 0.000025 | LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\AdminMenu\ErrorLogAdminMenu.c:18 |
| 1000 | 0.1400 | 0.000025 | LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\GUI\Menu\LBPlayerSelectorDialog.c:19 |
| 1000 | 0.1400 | 0.000025 | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\GUI\Menu\LBGroupUI.c:386 |
| 1000 | 0.1400 | 0.000025 | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\mission\missionGameplay.c:31 |
| 1000 | 0.1400 | 0.000025 | LBmaster_Spawnsystem.pbo::scripts\5_Mission\LBmaster_Spawnsystem\GUI\Menu\SpawnSelectMenu.c:54 |
| 60000 | 0.1400 | 0.000000 | LBmaster_Groups.pbo::scripts\5_Mission\LBmaster_Groups\mission\missionGameplay.c:32 |
| 300000 | 0.1400 | 0.000000 | VG_Scripts.pbo::scripts\5_Mission\WeatherController.c:18 |
Includes 0.009 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
ArmorAddition.pbo
ArmorAddition_dzrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Characters_Vests,ArmorAdditionArmorAddition_dzrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Characters_Vests,ArmorAdditionArmorAddition— requiresDZ_Data,DZ_ScriptsArmorAddition— requiresDZ_Data,DZ_Scripts
BBPTentFix.pbo
NachosTextFixrequiredVersion 0.1 — requiresDZ_Data,DZ_Sounds_Effects,DZ_Sounds_Bliss,DZ_Scripts,DZ_Gear_Food,DZ_Characters,BaseBuildingPlus
BBP_InvBuild.pbo
BBP_InvBuildrequiredVersion 0.1 — no requiredAddons
BreachingCharge_Fix.pbo
BreachingCharge_FixrequiredVersion 0.1 — requiresHDSN_BreachingChargeBreachingCharge_FixrequiredVersion 0.1 — requiresHDSN_BreachingCharge
CamoNetPoncho.pbo
Inkota_CamoNetPonchorequiredVersion 0.1 — requiresDZ_Data,DZ_Characters
ContinuousSawing.pbo
ContinuousSawingrequiredVersion 0.1 — requiresDZ_Scripts,DZ_Data,DZ_Gear_Consumables
DarkishNights.pbo
DarkishNightsrequiredVersion 0.1 — no requiredAddons
EnableInventoryInVehicle.pbo
CarUpdaterequiredVersion 0.1 — no requiredAddons
HDSN_BreachingCharge_Codelock.pbo
HDSN_BreachingCharge_CodelockrequiredVersion 0.1 — requiresHDSN_BreachingCharge,CodeLock
Invisible_mod.pbo
Admin_ClothesrequiredVersion 0.1 —requires 13 addons
DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Characters_Gloves,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Characters_Masks,DZ_Characters_Shoes,DZ_Data,DZ_Characters_Heads,DZ_Weapons_Firearms,DZ_Weapons_MagazinesAdmin_ClothesrequiredVersion 0.1 —requires 13 addons
DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Characters_Gloves,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Characters_Masks,DZ_Characters_Shoes,DZ_Data,DZ_Characters_Heads,DZ_Weapons_Firearms,DZ_Weapons_MagazinesF6_Ammunition_408requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Weapons_ProjectilesF6_M200_AdminrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersM200Black_SoundsrequiredVersion 0.1 — requiresDZ_DataF6_Ammunition_408requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Weapons_ProjectilesF6_M200_AdminrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersM200Black_SoundsrequiredVersion 0.1 — requiresDZ_Data
IronhordeLighting.pbo
IronhordeLightingrequiredVersion 0.1 — requiresDZ_Data
JDMedical.pbo
JDMedical_AnimationsrequiredVersion 0.1 — requiresDZ_DataJDMedical_GearrequiredVersion 0.1 — requiresDZ_DataJDMedical_Gear_Medical_AI_2requiredVersion 0.1 — requiresDZ_Data,DZ_Gear_MedicalJDMedical_Gear_Medical_BandageDressingrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_MedicalJDMedical_ScriptsrequiredVersion 0.1 — requiresDZ_Data,DZ_ScriptsJDMedical_SoundsrequiredVersion 0.1 — requiresDZ_Characters,DZ_Data,DZ_Sounds_EffectsJDMedical_Sounds_Medical_Ai2— requiresJDMedical_Sounds
LB_Server_Logo.pbo
LB_Server_LogorequiredVersion 0.1 — no requiredAddons
LBmaster_Airdrop.pbo
LBmaster_AirdroprequiredVersion 0.1 — requiresLBmaster_Core,DZ_Gear_Consumables,LBmaster_AirdropItemsAirdrops_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_AirdropItems.pbo
LBmaster_AirdropItemsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_Core.pbo
LBmaster_CorerequiredVersion 0.1 — requiresDZ_DataLBmaster_Core_MaprequiredVersion 0.1 — requiresDZ_Data,DZ_Worlds_Chernarusplus_World,DZ_Worlds_Enoch,DZ_Worlds_SakhalCore_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_EarPlugs.pbo
LBmaster_EarPlugsrequiredVersion 0.1 — requiresDZ_DataEarplugs_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_Garage_Items.pbo
LBmaster_Garage_ItemsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_GroupDLCPlotpole.pbo
LBmaster_GroupDLCPlotpolerequiredVersion 0.1 — no requiredAddons
LBmaster_Groups.pbo
LBmaster_GroupsrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Navigation,LBmaster_CoreAdvanced_Groups_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_HoverLoot.pbo
LBmaster_HoverLootrequiredVersion 0.1 — requiresLBmaster_CoreHover_Loot_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_Loadout_Addon.pbo
LBmaster_Loadout_AddonrequiredVersion 0.1 — requiresLBmaster_Core
LBmaster_LootChests.pbo
LBmaster_LootChestsrequiredVersion 0.1 — requiresLBmaster_Core,LBmaster_LootChestsItemsAdvanced_Loot_Chests_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_LootChestsItems.pbo
LBmaster_LootChestsItemsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_MissionsItems.pbo
LBmaster_MissionsItemsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_RaidAlert_Items.pbo
LBmaster_RaidAlert_ItemsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_RepaintRepairItems.pbo
LBmaster_RepaintRepairItemsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_SkinSystem.pbo
LBmaster_SkinSystemrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Consumables,DZ_Sounds_Effects,LBmaster_RepaintRepairItems,LBmaster_Core,LBmaster_GroupsSkin_System_VersionrequiredVersion 1.0 — no requiredAddons
LBmaster_SleepingBags.pbo
LBmaster_SleepingBagsrequiredVersion 0.1 — requiresDZ_Data
LBmaster_Spawnsystem.pbo
LBmaster_SpawnsystemrequiredVersion 0.1 — requiresDZ_Data,LBmaster_SleepingBags,LBmaster_CoreSpawn_System_VersionrequiredVersion 1.0 — no requiredAddons
LM_Chainsaw.pbo
LM_ChainsawrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Melee,DZ_Weapons_Projectiles,DZ_Weapons_Firearms,DZ_Sounds_Characters,DZ_Sounds_Effects,DZ_Scripts,DZ_Sounds_Weapons
LM_Menu_Config.pbo
LM_Menu_ConfigrequiredVersion 0.1 — requiresLM_Menu_MainLM_Menu_ConfigrequiredVersion 0.1 — requiresLM_Menu_Main
LoadingScreenDimmer.pbo
LoadingScreenDimmer— no requiredAddons
Loadingscreen.pbo
Loadingscreen_GUIrequiredVersion 0.1 — requiresDZ_DataLoadingscreen_GUIrequiredVersion 0.1 — requiresDZ_DataLoadingscreen_ScriptsrequiredVersion 0.1 — requiresDZ_ScriptsLoadingscreen_ScriptsrequiredVersion 0.1 — requiresDZ_Scripts
NVGinVehicle.pbo
NVGVehiclerequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts
Omen_Keycards.pbo
Omen_KeycardsrequiredVersion 1 — requiresDZ_Data,BS_keysOverrideOmen_KeycardsrequiredVersion 1 — requiresDZ_Data,BS_keysOverride
PaperBlueprint.pbo
PaperBlueprintrequiredVersion 0.1 — requiresDZ_Scripts
PumpingGas.pbo
PumpingGasrequiredVersion 0.1 — requiresDZ_Data
SPBuilding.pbo
SPBuilding— requiresDZ_Data
ScarasKnifePack.pbo
ScarasKnifePackrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Tools,DZ_Scripts,DZ_Weapons_Melee
SchanaModAutorun.pbo
SchanaModAutorun— no requiredAddons
SingleUsePunchedCard.pbo
SingleUsePunchedCardrequiredVersion 0.1 — requiresDZ_Scripts
TF_SortZ.pbo
TF_SortZrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts
ToggleNVG.pbo
ToggleNVGrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Glasses,DZ_Gear_Optics,DZ_Scripts
UAVClothing.pbo
VEST_6B13requiredVersion 0.1 — requiresDZ_CharactersVEST_6B13requiredVersion 0.1 — requiresDZ_CharactersUAV_RaidBagrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Backpacks,DZ_Scripts,DZ_CharactersUAV_RaidBagrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Backpacks,DZ_Scripts,DZ_CharactersRAIDBAG— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersRAIDBAG— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersUAVWeaponBagrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Backpacks,DZ_Scripts,DZ_CharactersUAVWeaponBagrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Backpacks,DZ_Scripts,DZ_CharactersUAVWeaponBagsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Backpacks,DZ_Scripts,DZ_CharactersUAVWeaponBagsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Backpacks,DZ_Scripts,DZ_CharactersUAVClothing— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersUAVClothing— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersUAV_Helmet_BNTIrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_HeadgearUAV_Helmet_BNTIrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_HeadgearDZ_Characters_HeadgearrequiredVersion 0.1 — requiresDZ_CharactersDZ_Characters_HeadgearrequiredVersion 0.1 — requiresDZ_CharactersKilla— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersKilla— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersDZ_Characters_HeadgearrequiredVersion 0.1 — requiresDZ_CharactersDZ_Characters_HeadgearrequiredVersion 0.1 — requiresDZ_CharactersKIVERRSP— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersKIVERRSP— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersKiverMSP— requiresDZ_Data,DZ_Scripts,DZ_CharactersKiverMSP— requiresDZ_Data,DZ_Scripts,DZ_CharactersDZ_Characters_Tops_GoblinrequiredVersion 0.1 — requiresDZ_CharactersDZ_Characters_Tops_GoblinrequiredVersion 0.1 — requiresDZ_CharactersUAV_HawairequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsUAV_HawairequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsUAV_Russian_JacketrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsUAV_Russian_JacketrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsDZ_Characters_Clothing_UAVrequiredVersion 0.1 — requiresDZ_CharactersDZ_Characters_Clothing_UAVrequiredVersion 0.1 — requiresDZ_CharactersGoblin_Pants_UAV— requiresDZ_Data,DZ_Scripts,DZ_CharactersGoblin_Pants_UAV— requiresDZ_Data,DZ_Scripts,DZ_CharactersUAV_RU_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsUAV_RU_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsUAVAFJAFJAFJAJrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_ScriptsUAVAFJAFJAFJAJrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts
UAVMedical.pbo
UAVMedical— requiresDZ_Data,DZ_Characters_Vests,DZ_Scripts,DZ_CharactersUAV_GrizzlyrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Medical,DZ_Gear_Containers,DZ_CharactersUAV_IFAKrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Medical,DZ_Gear_Containers,DZ_CharactersUAVMedicalrequiredVersion 0.1 — requiresDZ_Data
VG_Lootchests.pbo
VG_LootchestsrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,CJ_KeycardSystemAA,CJ_KeycardSystem,LBmaster_LootChestsVG_LootchestsrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,CJ_KeycardSystemAA,CJ_KeycardSystem,LBmaster_LootChestsBS_MoreCratesrequiredVersion 0.1 — requiresCJ_KeycardSystemAA,CJ_KeycardSystemBS_MoreCratesrequiredVersion 0.1 — requiresCJ_KeycardSystemAA,CJ_KeycardSystemLBmaster_CustomLootChestsrequiredVersion 0.1 — requiresLBmaster_LootChestsLBmaster_CustomLootChestsrequiredVersion 0.1 — requiresLBmaster_LootChestsLBmaster_CustomLootChests_MilcasesrequiredVersion 0.1 — requiresLBmaster_LootChestsLBmaster_CustomLootChests_MilcasesrequiredVersion 0.1 — requiresLBmaster_LootChests
VG_Scripts.pbo
VG_ScriptsrequiredVersion 0.1 — requiresDZ_Scripts,DZ_Data,DZ_Surfaces,DZ_Characters,DZ_Sounds_EffectsVG_ScriptsrequiredVersion 0.1 — requiresDZ_Scripts,DZ_Data,DZ_Surfaces,DZ_Characters,DZ_Sounds_Effects
VanguardAdrenaline.pbo
VanguardAdrenalinerequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Gear_MedicalVanguardAdrenalinerequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Gear_Medical
VanguardItems.pbo
VG_large_bin— requiresLBmaster_LootChestsVG_large_bin— requiresLBmaster_LootChestsDZ_Gear_CampingrequiredVersion 0.1 — requiresDZ_DataDZ_Gear_CampingrequiredVersion 0.1 — requiresDZ_Data
VanguardOverrides.pbo
VanguardOverriderequiredVersion 0.1 — requiresDZ_DataVanguardOverriderequiredVersion 0.1 — requiresDZ_DataVG_Helmet_CaimenrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_HeadgearVG_Helmet_CaimenrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_HeadgearVG_Vest_PlateframerequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_VestsVG_Vest_PlateframerequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_VestsVanguardOverride_SmershrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Vests,DZ_Characters_BackpacksVanguardOverride_SmershrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters_Vests,DZ_Characters_BackpacksArmorAddition_6b13_dzrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Characters_Vests,ArmorAdditionArmorAddition_6b13_dzrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Characters_Vests,ArmorAdditionVG_VanillaHelmetrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_headgearVG_VanillaHelmetrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_headgearVG_VanillaVestrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_VestsVG_VanillaVestrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Scripts,DZ_Characters_VestsVanguardOverride_BackpackrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_BackpacksVanguardOverride_BackpackrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_BackpacksVG_FOG_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_CharactersVG_FOG_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_CharactersVG_FOG_TopsrequiredVersion 0.1 — requiresDZ_Data,DZ_CharactersVG_FOG_TopsrequiredVersion 0.1 — requiresDZ_Data,DZ_CharactersVanguardOverride_GhillierequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_HeadgearVanguardOverride_GhillierequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_HeadgearVG_Characters_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_PantsVG_Characters_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_PantsVG_Characters_TopsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_TopsVG_Characters_TopsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_TopsVG_Characters_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_PantsVG_Characters_PantsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_PantsVG_Characters_TopsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_TopsVG_Characters_TopsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_TopsVG_CodelockrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_CampingVG_CodelockrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_CampingVanguardOverride_ConsumablerequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_ConsumablesVanguardOverride_ConsumablerequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_ConsumablesVG_BS_Keys_NewrequiredVersion 0.1 —requires 14 addons
DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Gear_Camping,DZ_Gear_Crafting,DZ_Gear_Tools,DZ_Animals,DZ_Data,DZ_Scripts,DZ_Sounds_Effects,DZ_Weapons_Melee_PoweredVG_BS_Keys_NewrequiredVersion 0.1 —requires 14 addons
DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Gear_Camping,DZ_Gear_Crafting,DZ_Gear_Tools,DZ_Animals,DZ_Data,DZ_Scripts,DZ_Sounds_Effects,DZ_Weapons_Melee_PoweredDZ_Gear_Tools_KeyrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Melee,DZ_Gear_ToolsDZ_Gear_Tools_KeyrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Melee,DZ_Gear_ToolsDZ_Weapons_Magazines_descriptionrequiredVersion 0.1 — requiresDZ_Weapons_MagazinesDZ_Weapons_Magazines_descriptionrequiredVersion 0.1 — requiresDZ_Weapons_MagazinesVG_MaprequiredVersion 0.1 — requiresLBmaster_CoreVG_MaprequiredVersion 0.1 — requiresLBmaster_CoreDZ_Gear_Navigation_MaprequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_NavigationDZ_Gear_Navigation_MaprequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_NavigationDZ_Weapons_Optics_descriptionfixrequiredVersion 0.1 — requiresDZ_Weapons_OpticsDZ_Weapons_Optics_descriptionfixrequiredVersion 0.1 — requiresDZ_Weapons_OpticsVanguardOverride_StoragerequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_ContainersVanguardOverride_StoragerequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_ContainersVG_tooloverriderequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MeleeVG_tooloverriderequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MeleeVanguard_Offroad_02_BuffrequiredVersion 0.1 — requiresDZ_Vehicles_WheeledVanguard_Offroad_02_BuffrequiredVersion 0.1 — requiresDZ_Vehicles_WheeledVG_AJs_Weapons_Ammo_NerfrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Ammunition,DZ_Weapons_Projectiles,DZ_Weapons_Magazines,AJs_Weapons_AmmoVG_AJs_Weapons_Ammo_NerfrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Ammunition,DZ_Weapons_Projectiles,DZ_Weapons_Magazines,AJs_Weapons_AmmoVG_AmmoStacksrequiredVersion 0.1 — requiresDZ_Weapons_Ammunition,DZ_Weapons_MagazinesVG_AmmoStacksrequiredVersion 0.1 — requiresDZ_Weapons_Ammunition,DZ_Weapons_MagazinesSuppressorBuffrequiredVersion 0.1 — requiresDZ_DataSuppressorBuffrequiredVersion 0.1 — requiresDZ_DataDZ_Weapons_OpticsrequiredVersion 0.1 — requiresDZ_DataDZ_Weapons_OpticsrequiredVersion 0.1 — requiresDZ_DataDZ_Weapons_Firearms_descriptionfixrequiredVersion 0.1 — requiresDZ_Weapons_Firearms_SKS,DZ_Weapons_Firearms_AK74DZ_Weapons_Firearms_descriptionfixrequiredVersion 0.1 — requiresDZ_Weapons_Firearms_SKS,DZ_Weapons_Firearms_AK74DZ_Weapons_Firearms_FALrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsDZ_Weapons_Firearms_FALrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsVG_AJs_Weapons_Snipers_R700requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,AJs_Weapons_Sounds,AJs_Weapons_SnipersVG_AJs_Weapons_Snipers_R700requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,AJs_Weapons_Sounds,AJs_Weapons_SnipersOverride_AJ_SCARLrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Sounds_Weapons,AJs_Weapons_AssultRiflesOverride_AJ_SCARLrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Sounds_Weapons,AJs_Weapons_AssultRiflesVG_Override_SV98requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsVG_Override_SV98requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsWeaponBuffrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Pistols,DZ_Weapons_ArcheryWeaponBuffrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Pistols,DZ_Weapons_ArcheryVG_ZombieOverriderequiredVersion 0.1 — requiresDZ_Characters_ZombiesVG_ZombieOverriderequiredVersion 0.1 — requiresDZ_Characters_Zombies
VanguardReskins.pbo
VanguardReskinsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Tops,DZ_Characters_Vests,DZ_Characters_Headgear,DZ_Characters_Pants,DZ_Weapons_Firearms_sv98,DZ_Characters_BackpacksVanguardReskinsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Tops,DZ_Characters_Vests,DZ_Characters_Headgear,DZ_Characters_Pants,DZ_Weapons_Firearms_sv98,DZ_Characters_BackpacksVanguardReskins_vestsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_VestsVanguardReskins_vestsrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_VestsVG_reskin_usmcrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Tops,DZ_Characters_PantsVG_reskin_usmcrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Tops,DZ_Characters_PantsDZ_Gear_Aussie_DrinksrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_DrinksDZ_Gear_Aussie_DrinksrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_DrinksDZ_Gear_Camping_FlagsrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_CampingDZ_Gear_Camping_FlagsrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_CampingVanguardReskins_HeadgearrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_HeadgearVanguardReskins_HeadgearrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_HeadgearVG_Characters_VestsrequiredVersion 0.1 — requiresDZ_Characters_VestsVG_Characters_VestsrequiredVersion 0.1 — requiresDZ_Characters_VestsBagretex_LBmaster_SpawnsystemrequiredVersion 0.1 — requiresLBmaster_SpawnsystemBagretex_LBmaster_SpawnsystemrequiredVersion 0.1 — requiresLBmaster_SpawnsystemVG_DZ_Weapons_Firearms_AKMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsVG_DZ_Weapons_Firearms_AKMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsVanguardReskins_AJS_AWMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_Weapons,AJs_Weapons_Sounds,AJs_Weapons_AmmoVanguardReskins_AJS_AWMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_Weapons,AJs_Weapons_Sounds,AJs_Weapons_Ammo
ViewInventoryAnimation.pbo
ViewInventoryAnimationrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts
ZenAntiCombatLogout.pbo
ZenAntiCombatLogoutrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,ZenModCore
ZenModCore.pbo
ZenModCore— requiresDZ_Data,DZ_Scripts,JM_CF_Scripts
ZenNotes.pbo
ZenNotesrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Gear_Consumables,ZenModCore
mz_maploader.pbo
mz_maploaderrequiredVersion 0.1 — requiresDZ_Data
triumphtentfix.pbo
TriumphTentFixrequiredVersion 0.1 — requiresDZ_Data
Some configs could not be read · LM_Menu_Main.pbo · LM_Patterson_Lunch_Special.pbo · LM_PlayerHUD.pbo · LM_Vehicles_HUDs.pbo — their constraints are omitted.
census 1.1 · findings 1.1 · hash 71b53768537b3dc8