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CDS_PlaneCrash

RUCKUS Plane Crash – CDS Extended Extended version of the original RUCKUS Plane Crash mod with expanded configuration and QoL updates. CREDITS Original Mod & Author: RUCKUS PLANE CRASH by BuffaGunz This mod is based on the original RUCKUS Plane Crash event. It expands configuration options and adds quality-of-life features while keeping the original gameplay intact. This is now a CDS-built codebase and version… (more)

RUCKUS Plane Crash – CDS Extended Extended version of the original RUCKUS Plane Crash mod with expanded configuration and QoL updates. CREDITS Original Mod & Author: RUCKUS PLANE CRASH by BuffaGunz This mod is based on the original RUCKUS Plane Crash event. It expands configuration options and adds quality-of-life features while keeping the original gameplay intact. This is now a CDS-built codebase and version (inspired by the original RUCKUS Plane Crash), not a direct code fork. If you want the original experience without changes, please use and support the original mod here: RUCKUS PLANE CRASH by BuffaGunz WHAT’S BEEN ADDED / CHANGED - Split JSON configs (Settings / Sites / Loot) - Optional tiered weighted loot pools - Per-site tier + per-site overrides (zombies / wolves / bears / gas) - Optional extra threats (wolves, bears, gas) - Gas chance for random sites (no effect on custom sites) - Optional detail props and extra loot containers around the crash - Pristine loot toggle - Offline configuration tool for easier setup - Added fire effect on the wreck - Alarm sound plays when the container is unlocked - In‑game Admin GUI (F7) to view/save main settings (Admins.json whitelist) - File logging + debug logging options (logs to $profile:CDS_PlaneCrash/CDS_PlaneCrash.log) - RPC-based marker communication for safer mod syncing - Active event cap + building-avoidance placement settings - Unattended cleanup: checks every 100s; after 30 minutes with no players within 50m it removes wreck, markers, detail assets, particles/sounds BASE FEATURES (FROM ORIGINAL MOD) - Plane crashes spawn at random locations or fixed coordinates (any map) - Visible smoke and crash sound - Locked coloured container (Red / Blue / Yellow / Orange) with a key - Key carried by one of the spawned infected IMPORTANT UPDATE NOTE If you are updating from a previous version, delete your old config files and let the mod regenerate them on next server start: $profile:CDS_PlaneCrash/PlaneCrashSettings.json CONFIG Server config path: $profile:CDS_PlaneCrash/PlaneCrashSettings.json $profile:CDS_PlaneCrash/PlaneCrashSites.json $profile:CDS_PlaneCrash/PlaneCrashLoot.json Admin whitelist: $profile:CDS_PlaneCrash/Admins.json Log file (when EnableFileLogging=1): $profile:CDS_PlaneCrash/CDS_PlaneCrash.log Offline Config Tool: tools/planecrash-config-tool/index.html (runs locally in your browser, no upload required) OPTIONAL SUPPORTED MODS - Expansion Navigation - BasicMap - LBmaster Groups - Zen Markers - Zen’s Map (required for Zen Markers with COT): Zen's Map KNOWN BUGS Fixed Bugs with navmesh. Note some modded maps apply navmesh to the outside of map this may cause some crashes to spawn outside the map. on small maps i recommend decreasing the time between events to allow for this or use custom locations PERMISSIONS You may use this mod on monetised servers. Repacking and usage follow the same permissions as the original RUCKUS Plane Crash mod by BuffaGunz. Original Mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3507617

Workshop 3646960023

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 7 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.