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BlackWaterClothing

A curated DayZ mod pack built to enhance survival, combat, base building, and overall gameplay without losing the hardcore feel of DayZ. This collection adds quality-of-life improvements, expanded gear and weapons, custom building options, and extra content to create a smoother, more immersive experience for both new and veteran survivors. Designed for stability, balance, and fun on our server.

Workshop 3698402564 · mod updated 2026-07-30 · analyzed 2026-10-07 15:23 UTC · history · 147 script files

Stall risks
15 patterns

Patterns that can stall a single frame regardless of the load figure — see below.

Compatibility
1 by design

1 chain break, all on specific classes the mod replaces wholesale — matters only if another mod patches the same classes.

Structural footprint 1.1
A
1 by design
Heavier than 66% of 328 scripted mods analyzed.

0.0123% of each server frame at 100 players (0.123 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 40 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 22 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • This mod
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 28 mods
    0.46 to 1 ms/s · grade A
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Per-player hooks carry 60% of this mod's structural load. 0.123 ms/s in all.

60%Per-player hooks · 60%
1 hook · 0.074 ms/s
40%Event hooks · 40%
32 hooks · 0.049 ms/s
Lifecycle hooks · <0.1%
2 hooks · 0.000004 ms/s
Per-player hooksrun about 30 times a second for each player 1 hook 0.074 ms/s 60% DayZPlayerImplement.CommandHandler
Event hooksrun when something happens: an inventory move, a hit, an action 32 hooks 0.049 ms/s 40% AR_SG_Masks_GasMask_base.EEItemAttached, AR_SG_Masks_GasMask_base.EEItemDetached, AR_SG_Masks_Respirator_base.EEItemAttached and 18 more
Lifecycle hooksrun when an entity is created, loaded or deleted 2 hooks 0.000004 ms/s <0.1% AR_SG_Masks_GasMask_base.EEInit, AR_SG_Masks_Respirator_base.EEInit

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

1 override that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

By design
Leaf class · ActionToggleNVG
ActionToggleNVG replaced on 1 method · 1 override

Start

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classActionToggleNVG
1 locationCATA_Clothing.pbo::scripts\4_world\classes\useractionsscomponent\ActionToggleNVG.c:19

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

CommandHandler on DayZPlayerImplement
about 30× per player per second
no I/O, timers or RPC
EEItemAttached × 3 classes
every inventory move
timer
EEItemDetached × 3 classes
every inventory move
timer
SetActions × 12 classes
per event
no I/O, timers or RPC
CanReceiveAttachment × 2 classes
per event
no I/O, timers or RPC super() on some paths
ActionCondition on ActionToggleNVG
per event
no I/O, timers or RPC replaces vanilla

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 69 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionConstructor.RegisterActions — yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\ar_Clothing_base.c:302
ActionConstructor.RegisterActions — yes ✓ CATA_Clothing_2.pbo::scripts\4_world\classes\useractioncomponent\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ DrippySneakers.pbo::scripts\4_world\itembase\actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ sk_fs.pbo::scripts\4_World\Actions\ActionSwitchVisor.c:40
ActionConstructor.RegisterActions — yes ✓ sk_snygg.pbo::scripts\4_World\ActionSwitchVisor.c:40
ActionConstructor.RegisterActions — yes ✓ sk_striker.pbo::scripts\4_World\Actions\ActionSwitchVisor.c:40
ActionConstructor.RegisterActions — yes ✓ sk_taladro.pbo::scripts\4_World\Actions\ActionSwitch.c:40
ActionToggleNVG.ActionCondition T2 yes ✗ none CATA_Clothing.pbo::scripts\4_world\classes\useractionsscomponent\ActionToggleNVG.c:3
ActionToggleNVG.Start — yes ✗ none CATA_Clothing.pbo::scripts\4_world\classes\useractionsscomponent\ActionToggleNVG.c:19
AR_SG_Hats_Bandana_Brow_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Bandana.c:12
AR_SG_Hats_Bandana_Head_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Bandana.c:21
AR_SG_Masks_Arafatka_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Arafatka.c:3
AR_SG_Masks_Arafatka_Buff_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Arafatka.c:12
AR_SG_Masks_Arafatka_Scarf_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Arafatka.c:21
AR_SG_Masks_Bandana_Mask_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Bandana.c:3
AR_SG_Masks_GasMask_base.EEInit T3 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Masks.c:34
AR_SG_Masks_GasMask_base.EEItemAttached T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Masks.c:41
AR_SG_Masks_GasMask_base.EEItemDetached T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Masks.c:48
AR_SG_Masks_Respirator_base.EEInit T3 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Masks.c:3
AR_SG_Masks_Respirator_base.EEItemAttached T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Masks.c:10
AR_SG_Masks_Respirator_base.EEItemDetached T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_Masks.c:17
AR_SG_Tops_Tactical_Jacket_hide_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_SG_Tops_Tactical_Jacket.c:3
AR_SG_Tops_Tactical_Jacket_hoodclose_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_SG_Tops_Tactical_Jacket.c:13
AR_SG_Tops_Tactical_Jacket_hoodup_base.SetActions T2 yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\exlusion\AR_SG_Tops_Tactical_Jacket.c:23
CodeLock.SetActions T2 yes ✓ DrippySneakers.pbo::scripts\4_world\itembase\entities\codelock\CodeLock.c:4
DayZPlayerImplement.CommandHandler T1 yes ✓ DrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3
DayZPlayerImplement.ProcessJumpOrClimb — yes ✓ DrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:40
DayZPlayerImplementFallDamage.HandleFallDamage — yes ✓ DrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplementFallDamage.c:3
ItemBase.GetAttachmentSoundType — yes conditional DrippySneakers.pbo::scripts\4_world\itembase\ItemBase.c:22
ItemBase.SetActions T2 yes ✓ sk_fs.pbo::scripts\4_World\Actions\ActionSwitchVisor.c:50
ItemBase.SetActions T2 yes ✓ sk_snygg.pbo::scripts\4_World\ActionSwitchVisor.c:50
ItemBase.SetActions T2 yes ✓ sk_striker.pbo::scripts\4_World\Actions\ActionSwitchVisor.c:50
ItemBase.SetActions T2 yes ✓ sk_taladro.pbo::scripts\4_World\Actions\ActionSwitch.c:50
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\animations.c:4
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\animations.c:18
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ CATA_Clothing.pbo::scripts\4_world\manbase\AnimRegistration.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ CATA_Clothing.pbo::scripts\4_world\manbase\AnimRegistration.c:34
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ CATA_Clothing_2.pbo::scripts\4_world\manbase\AnimRegistration.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ DrippySneakers.pbo::scripts\4_world\manbase\AnimRegistration.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ pitstop2_stuff.pbo::Scripts\4_World\Animations.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ pitstop2_stuff.pbo::Scripts\4_World\Animations.c:16
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ pitstop3_clothing.pbo::Scripts\4_World\Animations.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ pitstop3_clothing.pbo::Scripts\4_World\Animations.c:16
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ pitstop_stuff.pbo::Scripts\4_World\Animations.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ pitstop_stuff.pbo::Scripts\4_World\Animations.c:15
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ sk_shadow.pbo::scripts\4_World\Entities\Animations.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ sk_shadow.pbo::scripts\4_World\Entities\Animations.c:22
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ sk_striker.pbo::scripts\4_World\Entities\Animations.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ sk_striker.pbo::scripts\4_World\Entities\Animations.c:24
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ sk_verano.pbo::scripts\4_World\animations.c:4
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ sk_verano.pbo::scripts\4_World\animations.c:14
PlayerBase.EEInit T3 no ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\playerbase.c:5
PlayerBase.EEItemAttached T2 no ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\playerbase.c:12
PlayerBase.EEItemDetached T2 no ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\playerbase.c:19
PlayerBase.CanSprint — yes conditional CATA_Clothing.pbo::scripts\4_world\itembase\Vests\BombSuit.c:8
PlayerBase.EEItemAttached T2 yes ✓ sk_casual.pbo::scripts\4_World\PlayerBase.c:3
PlayerBase.EEItemDetached T2 yes ✓ sk_casual.pbo::scripts\4_World\PlayerBase.c:51
PlayerBase.CanReceiveAttachment T2 yes conditional sk_casual.pbo::scripts\4_World\vest.c:3
PlayerBase.EEItemAttached T2 yes ✓ sk_goat.pbo::scripts\4_World\PlayerBase.c:3
PlayerBase.EEItemDetached T2 yes ✓ sk_goat.pbo::scripts\4_World\PlayerBase.c:51
PlayerBase.EEItemAttached T2 yes ✓ sk_sw_v2.pbo::scripts\4_World\PlayerBase.c:3
PlayerBase.EEItemDetached T2 yes ✓ sk_sw_v2.pbo::scripts\4_World\PlayerBase.c:51
PlayerBase.EEItemAttached T2 yes ✓ sk_tech.pbo::scripts\4_World\PlayerBase.c:3
PlayerBase.EEItemDetached T2 yes ✓ sk_tech.pbo::scripts\4_World\PlayerBase.c:51
PlayerBase.EEItemAttached T2 yes ✓ sk_yaka.pbo::scripts\4_World\PlayerBase.c:3
PlayerBase.EEItemDetached T2 yes ✓ sk_yaka.pbo::scripts\4_World\PlayerBase.c:51
PluginManager.Init — yes ✓ AR_ClothingPack_Scripts.pbo::scripts\4_World\ar_Clothing_base.c:3
Screwdriver.SetActions T2 yes ✓ DrippySneakers.pbo::scripts\4_world\itembase\entities\Screwdriver.c:3
Vest_Base.CanReceiveAttachment T2 yes conditional CATA_Clothing.pbo::scripts\4_world\itembase\Vests\Vest_Base.c:3
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
DayZPlayerImplement.CommandHandlerT1 3000.0measured0.0744
AR_SG_Masks_Respirator_base.EEItemAttachedT2 130.0measured0.0032
AR_SG_Masks_Respirator_base.EEItemDetachedT2 130.0measured0.0032
AR_SG_Masks_GasMask_base.EEItemAttachedT2 130.0measured0.0032
AR_SG_Masks_GasMask_base.EEItemDetachedT2 130.0measured0.0032
PlayerBase.EEItemAttachedT2 130.0measured0.0032
PlayerBase.EEItemDetachedT2 130.0measured0.0032
PlayerBase.EEItemAttachedT2 130.0measured0.0032
PlayerBase.EEItemDetachedT2 130.0measured0.0032
PlayerBase.EEItemAttachedT2 130.0measured0.0032
PlayerBase.EEItemDetachedT2 130.0measured0.0032
PlayerBase.EEItemAttachedT2 130.0measured0.0032
PlayerBase.EEItemDetachedT2 130.0measured0.0032
PlayerBase.EEItemAttachedT2 130.0measured0.0032
PlayerBase.EEItemDetachedT2 130.0measured0.0032
AR_SG_Masks_Arafatka_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Masks_Arafatka_Buff_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Masks_Arafatka_Scarf_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Masks_Bandana_Mask_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Hats_Bandana_Brow_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Hats_Bandana_Head_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Tops_Tactical_Jacket_hide_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Tops_Tactical_Jacket_hoodclose_base.SetActionsT2 8.0placeholder0.0002
AR_SG_Tops_Tactical_Jacket_hoodup_base.SetActionsT2 8.0placeholder0.0002
ActionToggleNVG.ActionConditionT2 8.0placeholder0.0002
Vest_Base.CanReceiveAttachmentT2 8.0placeholder0.0002
CodeLock.SetActionsT2 8.0placeholder0.0002
Screwdriver.SetActionsT2 8.0placeholder0.0002
PlayerBase.CanReceiveAttachmentT2 8.0placeholder0.0002
ItemBase.SetActionsT2 8.0placeholder0.0002
ItemBase.SetActionsT2 8.0placeholder0.0002
ItemBase.SetActionsT2 8.0placeholder0.0002
ItemBase.SetActionsT2 8.0placeholder0.0002
AR_SG_Masks_Respirator_base.EEInitT3 0.1placeholder0.0000
AR_SG_Masks_GasMask_base.EEInitT3 0.1placeholder0.0000

Includes 0.004 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

AR_ClothingPack.pbo

  • AR_SG_Headset_Comtac requiredVersion 0.1 — requires DZ_Characters
  • AR_SG_Backpacks_Banny requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks
  • AR_SG_Backpacks_Light requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks
  • AR_SG_Backpacks_Retro requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks
  • AR_SG_Backpacks_Tactical requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks
  • AR_SG_Belts_Banny requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Belts
  • AR_ClothingPack requiredVersion 0.1 — requires DZ_Data, DZ_Characters
  • AR_SG_Glasses_Aviator requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Glasses
  • AR_SG_Glasses_Classic requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Glasses
  • AR_SG_Glasses_Tactical requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Glasses
  • AR_SG_Glasses_Combat requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Glasses
  • AR_SG_Gloves_Combat requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Gloves
  • AR_SG_Gloves_Leather requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Gloves
  • AR_SG_Gloves_Military requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Gloves
  • AR_SG_Gloves_Short requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Gloves
  • AR_SG_Gloves_Tactical requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Gloves
  • AR_SG_Hats_BaseballCap requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Hats_Beret requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Hats_Cowboy requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Hats_FieldCap requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Hats_ShortBeanie requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Hats_TacticalBoonie requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Hats_WarmBeanie requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • AR_SG_Masks_1Holes requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_2Holes requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_3Holes requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Arafatka requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Arafatka_Buff requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Arafatka_Scarf requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Bandana requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Buff requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_GasMask requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Medical requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Respirator requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Masks
  • AR_SG_Masks_Tactical requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • AR_SG_Pants_Cargo requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • AR_SG_Pants_G3 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • AR_SG_Pants_Gorka requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • AR_SG_Pants_Jeans requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • AR_SG_Pants_Tactical requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • AR_SG_Pants_CShorts requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • AR_SG_Boots_Military requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Shoes
  • AR_SG_Boots_Working requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Shoes
  • AR_SG_Boots_SneakersHight requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Shoes
  • AR_SG_Tops_Zip_Hoodie requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Bomber_Jacket requiredVersion 0.1 — requires DZ_Data, DZ_Characters
  • AR_SG_Tops_Field_Jacket requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Gorka_Jacket requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Tactical_Jacket requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Combat_Shirt requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Hawaii_Shirt requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_RolledUp_Shirt requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Tactical_Shirt requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Classic_TShirt requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Tops_Tucked_TShirt requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • AR_SG_Vests_Wolf requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Vests
  • AR_SG_Vests_Down requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Vests

AR_ClothingPack_Scripts.pbo

  • AR_ClothingPack requiredVersion 0.1 — requires DZ_Data, DZ_Characters

CATA_Clothing.pbo

  • CATA_Clothing requiredVersion 0.1 — requires DZ_Characters
  • CATA_Characters_Backpacks requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers, DZ_Characters_Backpacks
  • CATA_PEENBACKPACK_Base requiredVersion 0.1 — requires DZ_Data
  • CATA_Characters_Belts requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Belts, DZ_Data
  • CATA_Characters_Headgear requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Headgear
  • CATA_Characters_Vests requiredVersion 0.1 — requires DZ_Characters_Vests, DZ_Weapons_Magazines, DZ_Gear_Medical, DZ_Gear_Tools, DZ_Gear_Drinks, DZ_Data

CATA_Clothing_2.pbo

  • CATA_Clothing_2 requiredVersion 0.1 — no requiredAddons
  • CATA_Characters_Gloves requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Gloves
  • CATA_Characters_Masks requiredVersion 0.1 — requires DZ_Characters_Masks, DZ_Data
  • CATA_Clothing_Other requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks
  • CATA_Characters_Pants requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Pants
  • CATA_Characters_Shoes requiredVersion 0.1 — requires DZ_Characters_Shoes, DZ_Data
  • CATA_Characters_Tops requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Tops

DrippySneakers.pbo

  • DrippySneakers requiredVersion 0.1 — no requiredAddons
  • DrippySneakers_Data requiredVersion 0.1 — requires DZ_Characters_Shoes, DZ_Data

pitstop2_stuff.pbo

  • PITSTOP2_Stuff_Clothing_6Sh118 requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_Stuff_Clothing_AirJordan1 requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_AltynHelmet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_ApocalypticHelmet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_AVSTCV requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_DCSVests requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_Stuff_Clothing_DevTacHelmet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_BHEGasmask requiredVersion 0.1 — requires DZ_Data
  • PITSTOP2_Ghillie requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_GhostGloves requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_GunSling requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_CamonetHelmet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_IOTVGen4 requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_KevlarHelmet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_KnifeSheath requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_Stuff_Clothing_LouboutinShoes requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_MechanixGloves requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_MilitaryVisor requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_Stuff_Clothing_Yeezy requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_OutlanderBackpack requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_OutlanderHelmet requiredVersion 0.1 — requires DZ_Data
  • PITSTOP2_OutlanderPants requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_PioneerBackpack requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_PlagueDoctorMask requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_Pouches requiredVersion 0.1 — requires DZ_Data
  • PITSTOP2_RolledSleevesShirt requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_RysHelmet requiredVersion 0.1 — requires PITSTOP2_AltynHelmet
  • PITSTOP2_SlickLBT requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_SOCOMBelt requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_SpecOpsHelmet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_SteampunkMask requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_Timberlands requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_USECGear requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_VanillaRetextures requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_WandererPants requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP2_WinterJacket requiredVersion 0.1 — requires DZ_Characters
  • pitstop2_stuff requiredVersion 0.1 — requires DZ_Data
  • PITSTOP2_GPNVG requiredVersion 0.1 — requires DZ_Characters_Glasses, DZ_Gear_Optics

pitstop3_clothing.pbo

  • PITSTOP3_TakedownBackpack requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_Scripts
  • pitstop3_clothing requiredVersion 0.1 — no requiredAddons
  • pitstop3_clothing_Helmets_Caiman requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Helmets_Exfil requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Masks_Shemags requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Shoes_DiorB23 requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Shoes_OffWhiteOffCourt requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Tops_Ghillie requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Vests_CPCGE requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Vests_CPCMod2 requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Vests_SSPF requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Vests_JSF requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Vests_TacTec requiredVersion 0.1 — requires DZ_Characters
  • pitstop3_clothing_Vests_TBAS requiredVersion 0.1 — requires DZ_Characters

pitstop_stuff.pbo

  • PITSTOP_AirForce1 requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_BackwardsBaseballCap requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_CampingBackpack requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_DemonMask requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_FleecedHood requiredVersion 0.1 — requires DZ_Data
  • PITSTOP_TacComs requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_HuntressGloves requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_HuntressJacket requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_HuntressPants requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_HuntressShoes requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_JCPVest requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_KanyeGlasses requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_LongCoat requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_PilotJacket requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_AdminSet requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_Scarf requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_Sneakers requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SOCOMBackpack requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SOCOMHelmet requiredVersion 0.1 — requires DZ_Data
  • PITSTOP_SOCOMJacket requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SOCOMPants requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SOCOMVest requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SpecOpsBoots requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SpecOpsGloves requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SpecOpsPants requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_SpecOpsVest requiredVersion 0.1 — requires DZ_Characters
  • PITSTOP_YeezyV2 requiredVersion 0.1 — requires DZ_Characters
  • pitstop_stuff requiredVersion 0.1 — requires DZ_Data

sk_casual.pbo

  • sk_casual requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_casual requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_chvk.pbo

  • sk_chvk requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sr_tech requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_fs.pbo

  • sk_fs requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_fs requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_goat.pbo

  • sk_goat requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_goat requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_groku.pbo

  • sk_groku requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_groku1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_kato.pbo

  • sk_kato requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_kato requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_labubu.pbo

  • sk_labubu requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_labubu requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_mio.pbo

  • sk_mio requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_mio1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_morte.pbo

  • sk_mio requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_morte1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_olympia.pbo

  • sk_olympia requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_ol requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_pain.pbo

  • sk_pain requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_pain requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_raptum.pbo

  • sk_raptum requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_raptum1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_rtks.pbo

  • sk_rtks requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_rtks requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_sacai.pbo

  • sk_sacai requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_sacai requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_sekario.pbo

  • sk_sekario requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_sekario requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_shadow.pbo

  • sk_shadow requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_shadow requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_sirena.pbo

  • sk_sirena requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_sirena1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_snygg.pbo

  • sk_snygg requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_snygg1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_street_warrior.pbo

  • sk_street_warrior requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_shadow requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_striker.pbo

  • sk_striker requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_striker requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_sw_v2.pbo

  • sk_sw_v2 requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_sw_v2 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_taladro.pbo

  • sk_taladro requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_taladro requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_tech.pbo

  • sk_tech requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sr_tech requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_track.pbo

  • sk_track requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_track_mf requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_verano.pbo

  • sk_verano requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_verano1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

sk_yaka.pbo

  • sk_yaka requiredVersion 0.1 — requires DZ_Characters, DZ_Data, DZ_scripts
  • sk_yaka1 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

census 1.1 · findings 1.1 · hash ba34fb1e28e83faf