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BlackWaterWeapons

A curated DayZ mod pack built to enhance survival, combat, base building, and overall gameplay without losing the hardcore feel of DayZ. This collection adds quality-of-life improvements, expanded gear and weapons, custom building options, and extra content to create a smoother, more immersive experience for both new and veteran survivors. Designed for stability, balance, and fun on our server.

Workshop 3698465881 · mod updated 2026-07-31 · analyzed 2026-10-07 15:31 UTC · history · 311 script files

Stall risks
1 pattern

Patterns that can stall a single frame regardless of the load figure — see below.

Compatibility
1 by design

1 chain break, all on specific classes the mod replaces wholesale — matters only if another mod patches the same classes.

Structural footprint 1.1
A
1 by design
Heavier than 65% of 328 scripted mods analyzed.

0.00945% of each server frame at 100 players (0.095 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 16 others share it. Ranked list.

10
20
30
40
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 23 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • This mod
  • 40 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 28 mods
    0.46 to 1 ms/s · grade A
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Per-player hooks carry 79% of this mod's structural load. 0.095 ms/s in all.

79%Per-player hooks · 79%
1 hook · 0.074 ms/s
21%Event hooks · 21%
10 hooks · 0.02 ms/s
Lifecycle hooks · <0.1%
2 hooks · 0.000004 ms/s
Per-player hooksrun about 30 times a second for each player 1 hook 0.074 ms/s 79% DayZPlayerImplement.HandleWeapons
Event hooksrun when something happens: an inventory move, a hit, an action 10 hooks 0.02 ms/s 21% ItemBase.EEItemAttached, ItemBase.EEItemDetached, ItemBase.OnInventoryEnter and 6 more
Lifecycle hooksrun when an entity is created, loaded or deleted 2 hooks 0.000004 ms/s <0.1% MissionServer.OnInit

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

1 override that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

By design
Another mod's class · A6_OpticBase_HPVO
A6_OpticBase_HPVO replaced on 1 method · 1 override

InitAttachmentsSlotsToCheck

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classA6_OpticBase_HPVO
1 locationWeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:63

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

HandleWeapons on DayZPlayerImplement
about 30× per player per second
no I/O, timers or RPC
EEItemAttached × 2 classes
every inventory move
no I/O, timers or RPC
EEItemDetached × 2 classes
every inventory move
no I/O, timers or RPC
OnInventoryEnter on ItemBase
every inventory move
no I/O, timers or RPC
OnInventoryExit on ItemBase
every inventory move
no I/O, timers or RPC
CanReceiveAttachment on Weapon_Base
per event
no I/O, timers or RPC super() on some paths
OnVariablesSynchronized on DayZPlayerImplement
per event
no I/O, timers or RPC
SetActions on Weapon_Base
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 61 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
A6_OpticBase.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:7
A6_OpticBase_HPVO.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:44
A6_OpticBase_HPVO.InitAttachmentsSlotsToCheck — yes ✗ none WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:63
ACOGOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:84
ACOGOptic_6x.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:121
ActionConstructor.RegisterActions — yes ✓ OpticScripts.pbo::Scripts\4_world\Classes\UserActionComponent\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Classes\UserActionComponent\ActionConstructor.c:2
BUISOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:269
DayZPlayerCameraOptics.OnActivate — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCameraOptics.c:3
DayZPlayerImplement.OnSprintStart — yes conditional A6_Client.pbo::Scripts\4_World\Entities\DayZPlayerImplement.c:20
DayZPlayerImplement.OnSprintEnd — yes conditional A6_Client.pbo::Scripts\4_World\Entities\DayZPlayerImplement.c:33
DayZPlayerImplement.OnVariablesSynchronized T2 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:14
DayZPlayerImplement.HandleWeapons T1 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:31
DayZPlayerImplement.ExitSights — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:132
DayZPlayerImplement.SwitchOptics — yes conditional A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:151
DayZPlayerImplement.IsShootingFromCamera — yes ✗ none A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:190
DayZPlayerImplementAiming.OnRaiseBegin — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplementAiming.c:5
DayZPlayerImplementAiming.CalculateWeight — yes conditional WeaponScripts.pbo::WeaponScripts\4_world\Entities\DayZPlayerImplementAiming.c:11
ExpansionMarketMenu.UpdatePreview — yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\ExpansionMarket\ExpansionMarketMenu.c:16
HuntingOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:421
InspectMenuNew.SetItem — yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\InspectMenuNew.c:3
ItemBase.EEItemAttached T2 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ItemBase\ItemBase.c:22
ItemBase.EEItemDetached T2 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ItemBase\ItemBase.c:45
ItemBase.OnInventoryEnter T2 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ItemBase\ItemBase.c:68
ItemBase.OnInventoryExit T2 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ItemBase\ItemBase.c:80
ItemManager.PrepareTooltip — yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\ItemManager.c:83
KashtanOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:348
KazuarOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:375
KobraOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:339
M4_CarryHandleOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:306
M4_T3NRDSOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:195
M68Optic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:158
MagazineStorage.EEOnDamageCalculated — yes conditional A6_Gunplay.pbo::Scripts\4_world\Entities\ItemBase\Magazine\MagazineStorage.c:3
MissionGameplay.OnMissionStart T3 yes ✓ A6_Client.pbo::Scripts\5_Mission\Mission\MissionGameplay.c:34
MissionServer.OnInit T3 yes ✓ A6_Client.pbo::Scripts\5_Mission\Mission\MissionServer.c:5
MissionServer.OnInit T3 yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\MissionServer.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:3
ModItemRegisterCallbacks.RegisterFireArms — yes ✓ A6_Welliton_Weapon_Pack.pbo::scripts\4_world\DayZPlayerCfgBase.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:2
ModItemRegisterCallbacks.RegisterPistol — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:150
ModItemRegisterCallbacks.RegisterFireArms — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:165
ModItemRegisterCallbacks.CustomBoneRemapping — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:263
PlayerBase.HideClothing — yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\Playerbase.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Plugins\PluginsBase\PluginRecipesManagerBase.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ OpticScripts.pbo::Scripts\4_world\Plugins\PluginsBase\PluginRecipesManagerBase.c:3
PropertyModifiers.UpdateModifiers — yes conditional A6_Gunplay.pbo::Scripts\4_world\Classes\PropertyModifiers.c:8
PropertyModifiers.UpdateModifiers — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Classes\PropertyModifiers.c:4
PSO11Optic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:357
PSO1Optic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:366
QuickBarBase.updateSlotsCount — yes conditional A6_Client.pbo::Scripts\4_World\Classes\QuickBarBase.c:15
RecoilBase.GetRecoilModifier — yes ✗ none WeaponScripts.pbo::WeaponScripts\4_world\Classes\RecoilBase\RecoilBase.c:2
ReflexOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:232
StarlightOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:388
Weapon_Base.EEOnDamageCalculated — yes conditional A6_Gunplay.pbo::Scripts\4_world\Entities\Firearms\Weapon_Base.c:3
Weapon_Base.SetActions T2 yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\Firearms\Weapon_Base.c:3
Weapon_Base.SetActions T2 yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:3
Weapon_Base.EEItemAttached T2 yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:41
Weapon_Base.EEItemDetached T2 yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:56
Weapon_Base.CanReceiveAttachment T2 yes conditional WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:80
Weapon_Base.OnMovedInsideCargo — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:86
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
DayZPlayerImplement.HandleWeaponsT1 3000.0measured0.0744
ItemBase.EEItemAttachedT2 130.0measured0.0032
ItemBase.EEItemDetachedT2 130.0measured0.0032
ItemBase.OnInventoryEnterT2 130.0measured0.0032
ItemBase.OnInventoryExitT2 130.0measured0.0032
Weapon_Base.EEItemAttachedT2 130.0measured0.0032
Weapon_Base.EEItemDetachedT2 130.0measured0.0032
DayZPlayerImplement.OnVariablesSynchronizedT2 8.0placeholder0.0002
Weapon_Base.SetActionsT2 8.0placeholder0.0002
Weapon_Base.SetActionsT2 8.0placeholder0.0002
Weapon_Base.CanReceiveAttachmentT2 8.0placeholder0.0002
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000

Includes 0.001 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

A6_Client.pbo

  • A6_CLIENT requiredVersion 0.1 — requires DZ_Scripts

A6_Gunplay.pbo

  • A6_Gunplay requiredVersion 0.1 — requires DZ_Data, A6_Client
  • A6_AimingSounds requiredVersion 0.1 — requires DZ_Data
  • A6_WeaponRepairKit requiredVersion 0.1 — requires DZ_Data

A6_Welliton_Weapon_Pack.pbo

  • A6_MK22_Barrett requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Barret_MRAD_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_ChuvakinSVch requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ChuvakinSVch_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Ammunition_300Win_Mag requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_FN_Ballista requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_FN_Ballista_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Galil_Ace requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • Sound_GalilAce requiredVersion 0.1 — requires DZ_Sounds_Effects
  • A6_Marlin_1895 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Marlin_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_McMillanCS5 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_McMillanCS5_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MDR requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MDR_M4_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MK47_MK47m_Welliton requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • Sound_MK47m requiredVersion 0.1 — requires DZ_Sounds_Effects
  • A6_BoomBox requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Q_Boombox requiredVersion 0.1 — requires DZ_Data
  • A6_BoomBox_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SPR300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Optics, DZ_Weapons_Supports, A6_Ammo
  • A6_SPR300_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SR25 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • Sound_SR25 requiredVersion 0.1 — requires DZ_Sounds_Effects
  • A6_Timberwolf requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Timberwolf_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_VR82 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_VR82_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_VulkanMalyuk requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Malyuk_M4_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Z_008 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Z008_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Welliton_Weapon_Pack requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Magazines, DZ_Characters, DZ_Scripts, DZ_Weapons_Melee

Ammo.pbo

  • A6_Ammo requiredVersion 0.1 — requires DZ_Data

Attachments.pbo

  • A6_Attachments requiredVersion 0.1 — requires DZ_Data

LMGs.pbo

  • A6_LMGs requiredVersion 0.1 — requires DZ_Data
  • A6_FNEvolys_Sounds requiredVersion 0.1 — requires DZ_Data
  • M249_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_M60E4_Sounds requiredVersion 0.1 — requires DZ_Data
  • PKP_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_RPK_Sounds requiredVersion 0.1 — requires DZ_Data

OpticScripts.pbo

  • A6_AcogOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_AimpointCompM4Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_BarskaOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_BaseOpticClasses requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_CollimatorOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_OpticScripts requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, A6_Optics, A6_CLIENT
  • A6_DocterOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_ElcanSpecterOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_EoTechHWS512_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_EoTechOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_HAMR_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_HensoldtFF_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_LeupoldMark6Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_LeupoldOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_MatchProOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_MRDMount requiredVersion 0.1 — requires DZ_Data
  • A6_MRS_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_NFATACRF1_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_NXSOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_RAZOR_AMG_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_RMROptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SchmidtBenderPMII_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerBravo4Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerRomeo0_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerRomeo2_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • SigSauerRomeo5Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerRomeoXLOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerTango6T requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_Spitfire_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexRazor requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexRazorGenII requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VuduOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_XTRIOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics

Optics.pbo

  • A6_Optics requiredVersion 0.1 — requires DZ_Data

Pistols.pbo

  • A6_Pistols requiredVersion 0.1 — requires DZ_Data
  • DesertEagle_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_FiveSeven_Sounds requiredVersion 0.1 — requires DZ_Data

Rifles.pbo

  • A6_PSG1_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AK50_Sounds requiredVersion 0.1 — requires DZ_Data, DZ_Sounds_Effects
  • A6_AN94_Sounds requiredVersion 0.1 — requires DZ_Data
  • AR10_Sounds requiredVersion 0.1 — requires DZ_Data
  • ASH12_Sounds requiredVersion 0.1 — requires DZ_Data, DZ_Sounds_Effects
  • A6_Beowulf_Sounds requiredVersion 0.1 — requires DZ_Data, DZ_Sounds_Effects
  • A6_Rifles requiredVersion 0.1 — requires DZ_Data
  • HKG36_Sounds requiredVersion 0.1 — requires DZ_Data
  • M4SBR_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MCXSpear_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MK12_Sounds requiredVersion 0.1 — requires DZ_Data
  • MK18_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SA58_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SCARH_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Rifle_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_GenericAR_Sounds requiredVersion 0.1 — requires DZ_Data

SMGs.pbo

  • A6_9A91_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AUGPara_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SMGs requiredVersion 0.1 — requires DZ_Data
  • HoneyBadger_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MP5SD_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MP7A2_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_P90_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Vector_Sounds requiredVersion 0.1 — requires DZ_Data

Shotguns.pbo

  • AA12_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Shotguns requiredVersion 0.1 — requires DZ_Data
  • Mossberg590_Sounds requiredVersion 0.1 — requires DZ_Data
  • MP153_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SuppressedShotgun_Sounds requiredVersion 0.1 — requires DZ_Data

Snipers.pbo

  • Alligator_Sounds requiredVersion 0.1 — requires DZ_Data
  • AR50A1_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AS50_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AWM_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AX50_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AX_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Snipers requiredVersion 0.1 — requires DZ_Data
  • A6_DVL10_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_GM6Lynx_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_M200_Sounds requiredVersion 0.1 — requires DZ_Data
  • M24_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_M24A3_Sounds requiredVersion 0.1 — requires DZ_Data
  • M300_Sounds requiredVersion 0.1 — requires DZ_Data
  • M82_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MK18_Mjolnir_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SRSA2_SOUNDS requiredVersion 0.1 — requires DZ_Sounds_Effects, DZ_Data, DZ_Weapons_Firearms
  • A6_T5000_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_TheFix_Sounds requiredVersion 0.1 — requires DZ_Data
  • VSSK_Sounds requiredVersion 0.1 — requires DZ_Data

W_W_Modded.pbo

  • W_W_Modded requiredVersion 0.1 —
    requires 22 addons DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, A6_WeaponScripts, A6_Welliton_Weapon_Pack, A6_Ammo, A6_MK22_Barrett, A6_Z_008, A6_VulkanMalyuk, A6_VR82, A6_Timberwolf, A6_SR25, A6_SPR300, A6_Q_Boombox, A6_MK47_MK47m_Welliton, A6_MDR, A6_McMillanCS5, A6_Marlin_1895, A6_Galil_Ace, A6_FN_Ballista, A6_ChuvakinSVch

WeaponScripts.pbo

  • A6_Ammunition_127x99 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_127x55 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_145x114 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_277FURY requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_338 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_408 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_57x28 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_500SW requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_50AE requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_50Beo requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_545x39 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_556x45 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_68SPC requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_762x39 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_762x51 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_762x54 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_86BLK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_9x19 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammo_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_Ammunition_46x30 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammo_Vanilla_Adaptations requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Bayonets requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Muzzles
  • A6_Bipod requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_Buttstocks requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Scripts
  • A6_Attachment_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_Flashlights requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Grips requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Handguards requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_Lasers requiredVersion 0.1 — requires DZ_Data
  • A6_OpticModded requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_Muzzles requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Muzzles
  • A6_OpticMounts requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_PistolGrips requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_Suppressors requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Muzzles
  • A6_WeaponScripts requiredVersion 0.1 —
    requires 12 addons DZ_Data, DZ_Scripts, A6_Ammo, A6_Attachments, A6_LMGs, A6_Pistols, A6_Rifles, A6_Shotguns, A6_SMGs, A6_Snipers, A6_Gunplay, A6_Client
  • A6_LMG_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_FNEvolys requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M249 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M60E4 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_PK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RPK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_500SW requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M9 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Pistol_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_DesertEagle requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_FiveSeven requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Glock requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M1911 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M1911Compact requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MP9Pro requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MPShield requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_P320 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_PX4 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RugerMarkIV requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_ACR requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AK50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AN94 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AR10 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AR15 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ASH12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ASVAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_Aug requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines
  • A6_Beowulf requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_CAR15 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_Rifle_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_FAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_FAL
  • A6_FamasF1 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_G36 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_HK416 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_HKG28 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_M110 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M16 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_M4A1 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_MCX_Spear requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MK12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MK14 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MK18 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_OPSKS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RSASS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_SA58 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_FAL
  • A6_SCAR20S requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_SCAR requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_VSS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_AA12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Benelli requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Shotguns, DZ_Sounds_Weapons
  • A6_Shotgun_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_KSG requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Mossberg_590 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MP153 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Shotguns, DZ_Sounds_Weapons
  • A6_Spas12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Shotguns, DZ_Sounds_Weapons
  • A6_9A91 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_AKS74U requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AugPara requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines
  • A6_SMG_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_HoneyBadger requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MP5 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MP7A2 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_P90 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_PP19 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_PP19Bizon requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_PP19
  • A6_Scorpion_Evo requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_UMP45 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Vector requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Alligator_Snipex requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AR50A1 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AS50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AWM requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AX50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AX requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Sniper_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_Delta5 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_DVL10 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_GM6Lynx requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M200 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M24 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M24A3 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M82 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MK18_Mjolnir requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_R700 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SRSA2 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SV98 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SVD requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_T5000 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_TheFix requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_VSSK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo

census 1.1 · findings 1.1 · hash f3c4373711b91959