Multiplix Territory V2
⚠️ THIS HAS COME A LONG WAY. SHOULD BE OKAY ON LIVE SERVERS WITHOUT ISSUES, BUT THERE COULD BE BUGS WITH THE OPTIONAL PBO FILES. IF YOU RUN INTO ISSUES PLEASE REACH OUT IN THE DISCORD. I WOULD REALLY LIKE TO HAVE MORE FEEDBACK. Multiplix Territory V2 🚫 Do Not Repack | ✅ Enjoy! Discord: https://discord.gg/WYFECgesBv Replaces the standard DayZ territory flag flow with a working territory computer system built around… (more)
⚠️ THIS HAS COME A LONG WAY. SHOULD BE OKAY ON LIVE SERVERS WITHOUT ISSUES, BUT THERE COULD BE BUGS WITH THE OPTIONAL PBO FILES. IF YOU RUN INTO ISSUES PLEASE REACH OUT IN THE DISCORD. I WOULD REALLY LIKE TO HAVE MORE FEEDBACK. Multiplix Territory V2 🚫 Do Not Repack | ✅ Enjoy! Discord: https://discord.gg/WYFECgesBv Replaces the standard DayZ territory flag flow with a working territory computer system built around power state, floppy disk lifetime, and territory permissions. Instead of dropping a normal flag and forgetting about it, players claim and manage territory through a physical computer. Protection stays active while the computer is powered on, a valid floppy is installed, and the floppy still has life left. Once the disk runs down, the territory loses protection until it is replaced. Features THE FLOPPY (top right), Your territory's heartbeat in seven characters: FLOPPY 100% 40d 0h mounted · [-] empty · invalid · 100% floppy charge · 40d 0h until expiry Swap any time with EJECT. Hit zero with no one home = territory dies. Always know where you stand. ORGANIZATION TREE (left column) File-tree style roster of your entire org. • Click any member for their full dossier • Click empty slots to preview your layout at full size • Mousewheel scrolls 30 slots even when your CFG cap is smaller (test what a big world it would feel like if there was 30+) • Full-row spreadsheet highlight on the selected line • Rotating author auth-code beside the commander (20 randomly-crafted variants, never repeats twice in a row) Live scroll thumb on the left edge tracks position. Header reads ENROLLMENT 1/9 showing real count over your CFG cap. COMMANDER RECORD (top right detail panel) Click any node, you get the full dossier: - NAME ***** (YOU) - ROLE COMMANDER - ID 1r07c22F...M7Uwk= - JOINED 27d 10h ago > DIST 1m - STATUS ONLINE > TRUST MAX - BIO HP 100% BL 100% T 44% WA 12% EN 12% - ALRT WET, DEHYD, STARV Trust tier auto-computed from granted permissions = LOW / MID / HIGH / MAX. The headline trick, live vitals That BIO/ALRT row is server-authoritative live vitals. The exact same data your HUD icons render from, pulled fresh every refresh. No other mod does this in multiplayer. Vanilla GetHealth returns zero client-side. We use the VPP pattern = server reads, server responds, client renders. / / flips based on the worst stat so you read severity at a glance. COMMANDER RIGHTS (middle right detail panel) Per-member permission grid. granted, [ ] not. ADMIN · DEPLOY · BUILD · DISMANTLE · LOWER_FLAG ADD_MEMBER · REMOVE_MEMBER · DEPLOY_SPECIAL · REMOVE_CAR_COVER Click any row to flip the bit on the selected member. Header shows granted-over-total like 9/9 so you can audit at a glance. THE FRAME The cosmetic layer that sells the real terminal feel: • Header bar = live territory status + simulated CPU / MEM / NET / temp telemetry ticking every refresh • System Log = procedurally generated 1541-BUS kernel chatter. Pure flavour but it makes the menu feel alive instead of static • F-keys = INVITE PURGE EJECT RESET EXIT • Hold-to-confirm on every destructive action = no fat-finger purges TL;DR FOR SERVER OWNERS Server-authoritative live vitals = nobody else has this Up to 30 scrollable preview slots regardless of your CFG cap Whole-row highlight, click any slot real or vacant Hold-to-confirm safety on every destructive action Drop-in compatible = no migration, no data loss How It Works Place the Territory Computer Insert a valid floppy disk Power the computer on Claim the territory through the menu Manage members and invites from the territory inter
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modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 5 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.