KM_Mods RepairBox
KM Repair Case A simple, powerful, and server-friendly solution for maintaining gear. The KM Repair Case allows players to repair any item placed inside its inventory directly to pristine condition using a built-in action. Designed with flexibility in mind, this system gives server owners full control over what can and cannot be repaired. 🔧 Features Repair all items inside the case to 100% health Works on weapons,… (more)
KM Repair Case A simple, powerful, and server-friendly solution for maintaining gear. The KM Repair Case allows players to repair any item placed inside its inventory directly to pristine condition using a built-in action. Designed with flexibility in mind, this system gives server owners full control over what can and cannot be repaired. 🔧 Features Repair all items inside the case to 100% health Works on weapons, clothing, attachments, and more Supports repairing ruined items back to pristine 5-second action for balanced usage No power or repair kits required Built-in battery slot (optional for future expansion) Large 8x13 storage capacity Black List json file found in servers configs folder in a folder called KM_RepairBox 📦 Use Case Perfect for: Trader zones Safe zones PvE servers Admin utilities Custom progression systems 💬 Notes Works with nested inventories (attachments inside items are also repaired) Designed to be lightweight and server-safe A clean and efficient repair system built for modern DayZ servers. ⚠️ Usage & Permissions This mod is provided for use on your server, but repacking, reuploading, or redistributing it in any form is strictly not allowed. ❌ Do not reupload this mod to the Steam Workshop ❌ Do not repack or include it in other mod packs ❌ Do not modify and redistribute without permission If you want to share the mod, please link directly to the original Workshop page. Respecting these terms helps keep development consistent and ensures players always receive the correct, up-to-date version. For permissions or custom use cases, please contact me directly.
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