@HeliCrashEvent
HeliCrashEvent Helicopter crashes that finally feel alive. Instead of wrecks that silently pop up somewhere, a helicopter enters from the map edge, crosses the map over random waypoints and goes down at a crash target. Players hear it coming, track it on the map and then fight over the wreck against infected, the surviving AI crew and other players. Features Flying helicopter event: spawns at the map edge, flies 1… (more)
HeliCrashEvent Helicopter crashes that finally feel alive. Instead of wrecks that silently pop up somewhere, a helicopter enters from the map edge, crosses the map over random waypoints and goes down at a crash target. Players hear it coming, track it on the map and then fight over the wreck against infected, the surviving AI crew and other players. Features Flying helicopter event: spawns at the map edge, flies 1 to 2 random waypoints and crashes at a weighted crash target. One event at a time by default. Two flight modes: battle-tested scripted flight (default) or opt-in EnableRealFlight: true with velocity-driven flight, 3 orbits per waypoint and a spinning crash glide. Audio in three stages: approach loop audible up to 1500m, low-altitude warning, impact explosion. Live map marker: heli icon on the Expansion map (M key), updated at most every 2 seconds. Player notifications: spawn and crash alerts for everyone and a sighting alert for players within 500m. Sighting and crash alerts include grid coordinates (all texts configurable). Shootable: bring the heli down early and the wreck spawns where it fell. Crash site: wreck, scattered loot (optional loot table per heli), 3 to 6 infected within 28m and 1 to 3 AI survivors who defend the wreck. Optional AI crew in the cockpit during the flight (SpawnAICrewInHeli). Rescue helicopter (on by default): 8 minutes after the crash a medevac lands near the wreck and extracts the living survivors. No flight when nobody survived. Shoot it down and it becomes a second crash site. Watchdogs: stuck heli recovery (3 retries, then a forced crash) and a minimum flight altitude. Helicopter models: Expansion helicopters by default. When Arma 2 Helicopters Remastered is loaded, matching flying and wreck model pairs are preferred automatically. Requirements CF Dabs Framework DayZ-Expansion-Licensed DayZ-Expansion-Core DayZ-Expansion-Vehicles DayZ-Expansion-Navigation Recommended DayZ-Expansion-AI for the AI crew and survivors. HeliCrashEvent ExpansionAI companion: real Expansion-AI loadouts, native seat mounting, one group per event (no friendly fire inside the crew) and survivors who walk to the rescue heli. Without it, survivors are boarded in place. Companion mods This item is the required core and runs on its own. Each companion is a separate, optional Workshop item: HeliCrashEvent ExpansionAI: Expansion-AI integration, see Recommended. HeliCrashEvent PVEZ: a temporary PVP zone at every crash site for PVEZ servers. HeliCrashEvent AirdropOps: Operation NIGHTFALL, supply drops with an AI recovery team. SquadCall: call in an AI squad with red smoke and command it. WorldPulse: SKYFALL, MANHUNT, TOWNLIFE and ABC PATROL living-world events. Installation -m
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