@HeliCrashEvent_ExpansionAI
HeliCrashEvent ExpansionAI Companion mod for HeliCrashEvent: proper Expansion-AI integration for crash crews and rescue survivors. Expansion-AI puts every directly spawned unit into its own hostile group, so separately spawned crew members end up shooting each other instead of defending their wreck. This companion fixes that and upgrades the AI pipeline of the core mod. What it adds Real Expansion-AI loadouts: set… (more)
HeliCrashEvent ExpansionAI Companion mod for HeliCrashEvent: proper Expansion-AI integration for crash crews and rescue survivors. Expansion-AI puts every directly spawned unit into its own hostile group, so separately spawned crew members end up shooting each other instead of defending their wreck. This companion fixes that and upgrades the AI pipeline of the core mod. What it adds Real Expansion-AI loadouts: set AICrewLoadoutFile in the core config and the crew is equipped from <profile>/ExpansionMod/Loadouts/ Native seat mounting through Expansion-AI instead of the engine fallback One group per event: crew and survivors of a crash share one group, no friendly fire inside the crew Rescue walk-in: survivors walk to the landed rescue heli and board it. Without this companion they are boarded in place. Boot marker: [HeliCrashEvent_ExpansionAI] companion active in the server log proves the load order Requirements HeliCrashEvent (core mod) DayZ-Expansion-AI DayZ-Expansion-Core DayZ-Expansion-Vehicles DayZ-Expansion-Navigation Base: CF, Dabs Framework, DayZ-Expansion-Licensed Installation -mod=@CF;@Dabs-Framework;@DayZ-Expansion-Licensed;@DayZ-Expansion-Core;@DayZ-Expansion-Vehicles;@DayZ-Expansion-Navigation;@DayZ-Expansion-AI;@HeliCrashEvent;@HeliCrashEvent_ExpansionAI Load it on server and client, after HeliCrashEvent. Copy the key from Keys/ into the keys folder of your server. Your folder names may differ, keep the order.
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