SleepingBagSpawn
Sleeping Bag Spawn A simple, configurable sleeping bag respawn mod for DayZ. Players can set one active sleeping bag spawn point by deploying a configured sleeping bag. Each spawn point has limited uses (reuse or delete), tracks ownership by player ID, and clears when the owner packs/folds/picks up the assigned bag. Features One active sleeping bag spawn per player Player ownership tracked by player ID Configurable… (more)
Sleeping Bag Spawn A simple, configurable sleeping bag respawn mod for DayZ. Players can set one active sleeping bag spawn point by deploying a configured sleeping bag. Each spawn point has limited uses (reuse or delete), tracks ownership by player ID, and clears when the owner packs/folds/picks up the assigned bag. Features One active sleeping bag spawn per player Player ownership tracked by player ID Configurable sleeping bag class list Configurable max uses per bag Optional fresh-spawn respawn support Optional alive-login respawn support Owner name tags on assigned bags Player-only notification messages Server profile config with automatic backups on config version changes Default Supported Bags Default config currently supports Terje and Zen sleeping bags. Other compatible sleeping bag or bed classes can be added in the config. Config Location serverprofile\SleepingBagSpawn\Config.json { ConfigVersion - Used internally for config updates and backups. Do not change this manually. MaxUses - Number of times a player can spawn at an assigned bag before the spawn point expires. EnableFreshSpawn - Allows players who died to respawn at their assigned bag. EnableAliveLoginSpawn - Moves a living player to their assigned bag when they reconnect. ValidateBagExists - Checks that the assigned bag still exists before spawning the player there. SpawnHeightOffset - Vertical offset in meters added to the bag position. The default 0.05 is five centimeters. BagValidationRadius - Search radius in meters used when matching a world object to its saved bag record. AlreadyAtBagRadius - Prevents an alive-login spawn from being consumed when the player is already this close to the bag. DeleteBagWhenExhausted - Deletes the assigned bag after its final spawn when enabled. Disabled by default. EnableNotifications - Enables sleeping bag messages sent only to the affected player. NotificationDisplaySeconds - Number of seconds each sleeping bag notification remains visible. NotificationTitle - Title displayed on sleeping bag notifications. NotificationIcon - Image path used for sleeping bag notifications. EnableGenericPackActionHook - Watches generic pack and fold actions to support compatible third-party bags. EnableBagOwnerNameTags - Displays the owner's name on assigned sleeping bags. ShowUsesInBagNameTag - Displays remaining spawns in the assigned bag's name. BagNameTagMatchRadius - Radius in meters used to match a saved spawn record to a bag for its name tag. BagOwnerNameTagFormat - Controls the assigned bag name. %1 is the player's name and %2 is the bag's normal name. SleepingBagClasses - List of item class names that can be used as sleeping bag spawn points. "TerjeSleepingBag_Blue", "TerjeSleepingBag_Woodland", "ZenSleepingBag_Black", "ZenSleepingBag_Blue", "ZenSleepingBag_Green", "ZenSleepingBag_Grey", "ZenSleepingBag_Red", "ZenSleepingBag_Black_Deployed", "ZenSleepingBag_Blue_Deployed", "ZenSleepingBag_Green_Deployed", "ZenSleepingBag_Grey_Deployed", "ZenSleepingBag_Red_Deployed" ] } Supported Bag Behavior Different sleeping bag mods handle placed bags differently. Some bags keep the same class when placed, some swap to a separate deployed class, and some fold into a packed world item before they are fully picked up. Zen bags clear the spawn point as soon as they are packed up. Terje bags need to be folded first, then picked up from the ground before the spawn point is cleared. This is
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