← modperf · analyzed mods

Alcohol_Brewery

Requires: Community Framework This mod does not require Rag_Core Liquid Framwork, it has its own framework built into the mod. Build your own distillery. Place the still, attach gas stove and propane, load produce and ingredients, and brew 30 unique drinks: vodka, whiskey, brandy, wine, rum, beer, moonshine, and more. Three bottle lines (round spirits, square bottles, beer), custom liquid types (623–640), a full… (more)

Requires: Community Framework This mod does not require Rag_Core Liquid Framwork, it has its own framework built into the mod. Build your own distillery. Place the still, attach gas stove and propane, load produce and ingredients, and brew 30 unique drinks: vodka, whiskey, brandy, wine, rum, beer, moonshine, and more. Three bottle lines (round spirits, square bottles, beer), custom liquid types (623–640), a full brewery menu with recipe readiness checks, optional brew timer LCD (MM:SS countdown), drunk effects, tree harvest with the scythe, and propane refill at gas stations. Server owners tune everything through JSON, no code changes needed. • 30 Recipes : 10 round + 10 square + 10 beer, per-recipe BrewTime (120–300s by difficulty tier) • Distillery System : Gas stove, propane tank, water jug, wooden/plastic crates, optional timer • Brewery Menu : Lists all recipes with / status and requirement details • Custom Liquids : Vodka, whiskey, brandy, wine, rum, beer, cognac, gin, tequila, moonshine, and more - JSON Configuration - auto-created on first server start AB_Config.json AB_RecipeManager.json AB_Probabilities.json - Drunk Effects : Blur and optional pass-out; configurable duration and decay - Tree Harvest : Scythe harvest from trees/bushes (optional, probability-driven) - 12 Languages : Localized item names and descriptions via stringtable - Server Admin Friendly : Profile JSON in profiles/Alcohol_Brewery/ All settings are managed through JSON in your server profile directory profiles/Alcohol_Brewery/ AB_Config.json - Logging, drunk effects, tree harvest, propane depletion/refill AB_RecipeManager.json - 30 recipes, ingredient percentages, per-recipe brew time AB_Probabilities.json - Tree/bush harvest loot tables Files are created automatically on first server start if missing. Changes apply on server restart. For any information and help Please join the Discord ⒻⓊⒷⒶⓇ'Ⓢ ⒽⒾⒹⒺⓄⓊⓉ Economy types: Alcohol_Brewery_Types.xml is included in the mod folder. ❌ REPACKING NOT ALLOWED This mod may not be repacked, re-uploaded, or redistributed in any form without explicit permission from FUBAR. Use the official Steam Workshop subscription only. Special thanks to NamantH for supplying some of his models to make this mod great. Compatible with: NamantHs Bar Server owners can use any Bottles in our AB_RecipeManager.json Example Mod: NamantHs Alcohol NoRag Setup a custom recipe NamantH_alc_Absolute - Absolute Vodka { "RecipeName": "MyCustomRecipe", "ProducedItems": [ { "ItemName": "Apple", "quantity": 3 } ], "Ingredients": [ { "ItemName": "AB_Yeast", "percentage": 0.30000001192092898 }, { "ItemName": "AB_Barley_Malt", "percentage": 0.30000001192092898 },

Workshop 3762031498

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 77 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.