TentFix_1_29
English Description Fixes the 1.29 bug that prevents interaction with tents after they have been deployed. Features Does not cast two rays per tick which positively affects performance Does not restrict the whitelist to only Tent_Base since the bug may affect modded objects Preserves vanilla checks and collects child proxies if the parent has an ID Proxies are saved into the vicinity map along with a reference to… (more)
English Description Fixes the 1.29 bug that prevents interaction with tents after they have been deployed. Features Does not cast two rays per tick which positively affects performance Does not restrict the whitelist to only Tent_Base since the bug may affect modded objects Preserves vanilla checks and collects child proxies if the parent has an ID Proxies are saved into the vicinity map along with a reference to the parent — this appears to have been the original intent but something went wrong Works correctly with CodeLock and Expansion Repacking Repacking is allowed Русский Описание Исправляет баг версии 1.29, из-за которого невозможно взаимодействовать с палатками после их установки. Особенности Не кастует по два луча в тик, что положительно сказывается на производительности Не ограничивает вайтлистом только Tent_Base, так как баг может коснуться модовых объектов Сохраняет ванильные проверки, собирает дочерние прокси, если родитель имеет ID Прокси сохраняются в карту vicinity вместе со ссылкой на родителя — как, видимо, и задумывалось, но что-то пошло не так Корректно работает с CodeLock и Expansion Репак Репак разумеется разрешен
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