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BigBiertjeMissionsPVE

BigBiertje PvE Missions – Multi-Map Current version: 1.7.1 A configurable PvE mission system for DayZ servers. Missions appear automatically around the map. Players must locate a unique objective item, survive infected waves, defeat the boss and collect their rewards. HOW IT WORKS A mission is announced and marked on the map. Players travel to the mission area. Players find the unique objective item. Collecting the… (more)

BigBiertje PvE Missions – Multi-Map Current version: 1.7.1 A configurable PvE mission system for DayZ servers. Missions appear automatically around the map. Players must locate a unique objective item, survive infected waves, defeat the boss and collect their rewards. HOW IT WORKS A mission is announced and marked on the map. Players travel to the mission area. Players find the unique objective item. Collecting the item activates the combat stage. Optional human AI guards defend the area. Aggressive infected waves attack nearby participants. A powerful infected boss appears. Participants receive personal rewards. A large high-tier reward crate appears. Mission objects and markers are cleaned up safely. Only the exact objective item created for the active mission can start it. Old copies or duplicated items do not count. FEATURES Automatic mission rotation Ten unique mission objectives Multi-map support Random or sequential missions Configurable infected waves and boss EASY, NORMAL, HARD and EXTREME difficulties Automatic player scaling Participation tracking Participant-only personal rewards Optional human AI guards Large shared reward crate Detailed notification announcements Remaining-infected counter Multiple map-marker systems Automatic config migration and backups Mission timeout and safe cleanup Debug mode SUPPORTED MAPS ChernarusPlus, Deer Isle, Banov, Livonia, Sakhal, Namalsk, Esseker, Valning, Alteria, Bitterroot, New York and other custom worlds. Generated locations are checked for sea and pond surfaces. Configuration: $profile:BigBiertjePVE_Missions/Config_<Map>.json MAP MARKERS Supported providers: Vanilla VanillaPlusPlusMap / VPP Expansion Map LBmaster None "MarkerProvider": "VANILLA" Other valid values: VPP EXPANSION LBMASTER NONE The corresponding map mod must be installed when using an optional provider. MISSION DIFFICULTY Every mission can have its own difficulty: "BBPVEDifficulty": "NORMAL" Valid values: EASY NORMAL HARD EXTREME Difficulty changes infected count and boss health. PLAYER SCALING "EnablePlayerScaling": true, "ZombiesPerAdditionalPlayer": 2, "MaximumZombiesPerWave": 16, "BossHealthPerAdditionalPlayer": 250.0 More nearby players create a stronger mission, while the maximum wave setting prevents oversized waves. PARTICIPATION Players are registered when they enter the mission radius. "EnableParticipationTracking": true, "RequireParticipantAtCompletion": true, "AnnounceParticipantChanges": true Only registered participants receive personal inventory rewards. The boss reward crate remains shared at the completed mission. HUMAN AI Supported AI providers: AI Bandits DayZ Expansion AI None AI Bandits: "EnableMissionAI": true, "AIProvider": "AIBANDITS", "AIBanditCount": 2, "AIBanditAccuracyPercent": 20.0 Expansion AI: "EnableMissionAI": true, "AIProvider": "EXPANSION", "ExpansionAIFaction": "Raiders", "ExpansionAILoadout": "HumanLoadout", "ExpansionAIPatrolRadius": 30.0 Disable human AI: "EnableMissionAI": false, "AIProvider": "NONE" The selected AI mod must be installed on the server and clients. REWARDS Registered participants can receive lower-tier rewards directly in their inventory. After the boss is defeated, a large 20x20 reward crate appears with configurable high-tier loot. "EnablePersonalRewards": true, "PersonalRewardCount": 2, "EnableRewardCrate": true, "Rew

Workshop 3768699401

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.