← modperf · analyzed mods

Search System

Search System Search System adds lightweight, configurable environmental searching to DayZ. Players can search select world objects for small survival loot, making towns, farms, camps, and wrecked areas feel a little more useful without turning every object into a loot fountain. Features Search closed furniture, cabinets, lockers, crates, trash, chicken coops, firewood piles, log stacks, washing machines, vending… (more)

Search System Search System adds lightweight, configurable environmental searching to DayZ. Players can search select world objects for small survival loot, making towns, farms, camps, and wrecked areas feel a little more useful without turning every object into a loot fountain. Features Search closed furniture, cabinets, lockers, crates, trash, chicken coops, firewood piles, log stacks, washing machines, vending machines, and zombie corpses (optional butchering - disabled by default) Separate loot pools for residential, medical, grocery, farm, industrial, military, laundry, and general searches Washing machines use clothing-focused loot Large crates and vending machines can require tools Firewood piles and log stacks can be exhausted Ground searching uses movement and cooldown rules instead of object reset Optional item-found notifications Optional search logging, disabled by default Fully configurable JSON profile file Admin Configuration A config file is generated at: $profile:SearchSystem\Config.json Admins can enable or disable each search category, adjust find chances, edit target object lists, change loot pools, tune search times, configure required tools, and control logging. Default Balance Search results are intentionally modest. Most objects have a chance to return nothing. The goal is to reward curiosity without flooding the server economy. Notes A tool is required for vending machines A crowbar is required for large crates Supports adding custom map/object model keywords through config Empty shelves and such are NOT searchable by default Compatibility This mod should work with most servers and maps. Custom assets can be supported by adding their model/type keywords to the relevant config sections. Repacking Currently in BETA. Do not repack or redistribute. Amnesia 216.201.72.70:2000 My DayZ Mods Search System - Server/client: Search furniture, trash, chicken coops, firewood piles, vending machines, zombie corpses, and more! OldWounds - Client/server: adds lingering injury effects, wound complications, and emergency cauterizing to DayZ. IndoorZedSpawner - Server-side: spawns infected (and animals) indoors. PredZed - Server-side: makes vanilla DayZ predators and infected hostile toward each other. SleepingBagSpawn - Server/client: configurable sleeping bag respawn points with limited uses, player ownership, and optional owner name tags. BarterSystem - Client/server: in-game player-to-player barter market for item-for-item trading without a currency economy. BorderGas - Server-side: surrounds the land borders of Chernarus with static contaminated gas. zHorde - Server-side: simple configurable zombie horde spawning system for extra chaos. Flies on Zeds-no sound - Client-side: adds fly swarms around nearby zombies without the buzzing sound. Misophonia - Client-side: mutes most eating, drinking, hunger, thirst, and teeth-chattering sounds.

Workshop 3780453036

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.