FTR_SpawnSystem
FTR Spawn System In-game admin menu for custom infected and animal spawn zones. Draw a zone, pick AI types, save — done. Requires: Community Framework (load CF before this mod) Client + Server DO NOT REPACK This mod must not be repacked under any circumstances. The only official Steam Workshop upload is from F#*KTheRobots's Steam account. Any unauthorized reupload, repack, mirror, or redistributed Workshop item is… (more)
FTR Spawn System In-game admin menu for custom infected and animal spawn zones. Draw a zone, pick AI types, save — done. Requires: Community Framework (load CF before this mod) Client + Server DO NOT REPACK This mod must not be repacked under any circumstances. The only official Steam Workshop upload is from F#*KTheRobots's Steam account. Any unauthorized reupload, repack, mirror, or redistributed Workshop item is copyright infringement and will result in an automatic DMCA takedown. Features Circle, square, or polygon zones Separate trigger (red) and spawn (green) areas Exact spawnpoints (stand → add; random pick per wave, overflow uses spawn area) Min/Max counts, Maintain, Reactivate cooldown, Idle despawn Per-type AI weights (+ Set All) Player scaling + optional player chaining Map editor: drag points, insert/remove vertices, Ctrl+click teleport, player marker, Move Map to Player Hide zone name labels, draft edits until Save Debug chat for admins + optional daily server logs Per-zone Loot Editor; you can specify either per-AI or per-zone loot pool, allowing all of the AI to share a loot pool or for each individual AI to have their own individual loot and loot chance. Time of Day settings: You can specify which time range to enable the spawns for example 23:00 to 06:00! Convenient "Calculate Item Percentage Stats" button, which will allow you to see the percentage of that item being on the AI when it dies! You can specify Headgear, Vest, Backpack, and Eyewear items to spawn on Infected! With a configurable weighted chance! With the same % Stats calculations as the Loot Editor! Setup Install on server and clients; load Community Framework first Start the server once → creates profile\FTR_SpawnSystem\ Add your Steam64 ID to admins.json Restart or use Reload Cfg in-menu How to use Open menu: Insert (rebind under Controls → FTR Spawn System) Add a zone → name it → Use Player Pos (or place on map) Set shape / radii (or polygon points) Add Infected or Animals from the catalog Set Min/Max, Maintain or Reactivate as needed Save Zone Walk into the red trigger — AI spawn in the green area Notes Nothing is permanent until Save Zone Reload Cfg reloads admins/settings/zones from disk (no full restart)
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 1 live server in the crawl publishes it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.