DayZ Air Conditioning Kits
This mod contains a fully functional Unitary Air Conditioner Kit designed for maps with a hot climate. * Two variations, clean and dirty. * Players can place the item as they would any other vanilla object (basic vanilla functions like BatteryCharger/Spotlight). * Connect a power source to activate cooling system. * Config.json auto generates when object is spawned, can be re-configured to suit server requirements.… (more)
This mod contains a fully functional Unitary Air Conditioner Kit designed for maps with a hot climate. * Two variations, clean and dirty. * Players can place the item as they would any other vanilla object (basic vanilla functions like BatteryCharger/Spotlight). * Connect a power source to activate cooling system. * Config.json auto generates when object is spawned, can be re-configured to suit server requirements. * Animated, illuminated power switch * Ambient operational sound (high proximity required) * Consumes 2x energy as Spotlight when operating. Configuration is located in \serverprofilefolder\huffy_aircon_kit\config.json , radius, temperature and drying strength can be adjusted. If you put the temperatures into the +'s it will generate heat instead of cold. Clean and dirty object types are hmg_aircon_unit and hmg_aircon_unit_dt. Types.xml and Config.json help file included within mod folder. No Repacking. Aiming to include alternate AC models, highwalls with external inverters and internal consumable components in future updates. An alternate version of this mod is available in my workshop for server admins who would prefer to use static versions for a map or dynamic event. I also have an identical mod setup for an oil heater for cold maps, just working on sensible methods to fuel it.
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 16 live servers in the crawl publish it.
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