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DS_Core

DS Core DeadSkin’s core client/server pack for The Eye. Loading screen, compatibility hooks, and the Zenarchist suite delivered primarily through ZenModPack (plus a few Zen extras that are not inside the pack). Do not also load standalone Workshop copies of Zen mods that are already inside ZenModPack — that doubles script hooks, can overflow DayZ’s action registration stack, and soft-locks interactions (doors,… (more)

DS Core DeadSkin’s core client/server pack for The Eye. Loading screen, compatibility hooks, and the Zenarchist suite delivered primarily through ZenModPack (plus a few Zen extras that are not inside the pack). Do not also load standalone Workshop copies of Zen mods that are already inside ZenModPack — that doubles script hooks, can overflow DayZ’s action registration stack, and soft-locks interactions (doors, etc.). What’s included DeadSkin DeadSkin_LoadingScreen — custom boot / loading screen DeadSkin_Compat — server compatibility helpers used by DeadSkin setups Zen (pack + core) ZenModCore — shared Zen framework ZenModPack — main Zen feature bundle (sleep, combo locks, map, raid alarm, territories, leftovers, notes, painting, zippo, and related pack contents) Zen extras (not in ZenModPack — kept as separate PBOs) ZenArtillery, ZenAutoCloseStorage, ZenCannabis, ZenClientCrashReporter ZenCombineViaJSON, ZenFirewoodPiles, ZenLadders, ZenLogsDeleter, ZenMicCheck ZenMusicAudio, ZenMusicBase, ZenNotificationAudio, ZenQuiver ZenRepairablePumps, ZenRepairableWells, ZenRepairViaJSON ZenSkills, ZenSlopeStamina, ZenSplitItemUI, ZenSwissKnife, ZenTaser ZenTentBags, ZenTreasureBase, ZenTreasurePhotos Keys Greighbush_Mods public key Required / recommended Load before heavier content packs when possible: @CF → @Dabs Framework (if used) → @DS_Core → @DS_Content → other gameplay mods → @DS_ItemOverrides last if you use stack/footprint overrides. Requires normal DayZ frameworks your server already uses (CF, etc.). Zen features that need Code Lock / Expansion should match your existing modline. Install (server) Subscribe / publish from your @DS_Core build folder (signed .pbo + .bisign + keys) Add @DS_Core to -mod= Do not add separate Workshop items for Zen mods already covered by ZenModPack Clients subscribe to this Workshop item and update after each publish Important One Zen load path: ZenModPack + listed extras only. Duplicate individual Zen PBOs that are already packed inside ZenModPack will fight script registration. Signing: Greighbush_Mods — server must have the matching .bikey. After updates: republish Workshop → clients update → restart server. Stack sizes / item footprints are not in this pack — use DeadSkin Item Overrides (3795063072). Custom gear / LBmaster / bunker content is in DS Content (3792506870), not DS Core. Credits DeadSkin / Greighbush — packaging, loading screen, compat Zenarchist — ZenModCore / ZenModPack and individual Zen modules (bundled for this server pack)

Workshop 3792505613

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 1 live server in the crawl publishes it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.