@Bfoot_CarFlip
Bfoot Car Flip Get your vehicle back on its wheels and back on the road. Bfoot Car Flip adds a wrench-operated recovery action for cars and trucks. Flip an overturned vehicle upright, or recover it to nearby clear ground when an obstacle blocks the upright position. Features Flip vehicles upright with a hold action. Use the action at any vehicle angle by default, including upright vehicles. Search nearby clear… (more)
Bfoot Car Flip Get your vehicle back on its wheels and back on the road. Bfoot Car Flip adds a wrench-operated recovery action for cars and trucks. Flip an overturned vehicle upright, or recover it to nearby clear ground when an obstacle blocks the upright position. Features Flip vehicles upright with a hold action. Use the action at any vehicle angle by default, including upright vehicles. Search nearby clear ground when an obstacle blocks the flip, up to 4 metres by default. Keep the same vehicle, its cargo and attachments. Configure action duration, wrench requirement, cooldown and recovery distance through server JSON settings. Require everyone to exit before recovery, with movement and destination checks. No additional Workshop dependencies or types.xml entries required. How to use Get everyone out of the vehicle. Hold a usable Wrench, Pipe Wrench or Lug Wrench, stand beside the vehicle and aim at it. Select "Flip vehicle upright" and hold your interaction key, normally F, until the circle completes. Leave space around the vehicle and its potential landing area. The default hold time is 3 seconds, with a 30-second cooldown per vehicle after a successful flip. Server installation Install the mod on BOTH the server and clients. Add it to the server's -mod list and place the supplied public .bikey in the server's keys folder. On first server start, settings are created at: profiles/Bfoot_CarFlip/Settings.json "profiles" means the folder selected by your server's -profiles launch parameter. Stop the server before editing settings, then restart it. Existing settings can be kept when updating. Useful settings AllowUprightVehicles: true allows recovery at any vehicle angle. RequireWrench: false also allows empty hands. FlipTimeSeconds: action duration; default 3 seconds. CooldownSeconds: per-vehicle cooldown; default 30 seconds. RecoverySearchRadiusMetres: nearby ground search radius; default 4 metres. Set to 0 to disable sideways recovery. A full settings reference is included in the mod's README.txt. Compatibility and limits Designed for vanilla cars/trucks and compatible modded vehicles using CarScript. Individual modded vehicles may need testing; boats and aircraft are outside the supported scope. Recovery needs a suitable destination. Tight enclosed areas, uneven terrain or elevated structures can prevent sideways recovery. It repositions the vehicle after the action; it does not add a rolling animation. Recovery does not repair, refuel or unlock vehicles. Any player who meets the action conditions can flip a vehicle, including a locked one. Ownership, territory, group and safezone restrictions are not integrated. Created by Bfoot If you enjoy the mod, please leave a rating. Thank you for the support! Repacking or reuploading this mod, including within server packs, requires permission from Bfoot. Please ask first. Support/Community https://discord.gg/FU2tDKT8uN You’re welcome to use the mod on your server through the original Workshop subscription.
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.