SQUAT Deployable Houses
S.Q.U.A.T. Deployable Houses Placeable, Lockable, Powered Housing for DayZ. Place your building, fit a code lock, run lights and appliances off a battery charged by the sun. 8 buildings, a working power system, rain water collection barrel that freezes in winter and a fridge that genuinely keeps your food cold. hope you enjoy :) The buildings are big and need relatively flat ground. the mod will let you place on a… (more)
S.Q.U.A.T. Deployable Houses Placeable, Lockable, Powered Housing for DayZ. Place your building, fit a code lock, run lights and appliances off a battery charged by the sun. 8 buildings, a working power system, rain water collection barrel that freezes in winter and a fridge that genuinely keeps your food cold. hope you enjoy :) The buildings are big and need relatively flat ground. the mod will let you place on a slope, but it will look wrong and you'll have to dismantle it to undo The buildings and models are just free assets. As time goes on, I’ll replace models and update stuff. For now the kits are just renamed wooden crates, will replace them asap. **Converted into 12 Languages. NO REPACKING - Any re-uploads of this mod or code without permission will receive a DMCA notice. Look and learn by all means. The buildings Wooden Room Wooden Stilt House Small Container Ironwood Cabin Hollow Pine Lodge Black Ridge Cabin A-Frame Fishing Cabin Northstar Lodge The buildings have a fireplace, a ceiling light and wall sockets. The Northstar Lodge is the big one — 2 floors, two separate lights, four sockets and two battery slots. Power Battery New high capacity 6000 charge battery, four times a vanilla truck battery. It can run two ceiling lights for just under 12 hours, or one full night. Put four powered appliances on the sockets instead and you will get about two and a half. All configurable in the setting. It weighs 40kg. Hauling one is a decision, not a pickup. Solar Panel Charges the batteries from daylight. Output scales on three things: time of day, current weather, and the condition of the panel. A ruined panel generates nothing at all. Power Inverter A panel with no inverter does nothing, and an inverter with no panel does nothing — same as the real hardware. If charging a battery off the system using the battery charger, It sets how much of the generated charge actually reaches the charging battery, 65% by default. Power Sockets Each socket draws power from the battery. you can plug in most things that you can use on a generator or Plug type 2. Lighting The light bulb draws power from the battery while lit and burns out after a set amount of hours. 9 bulb colours: warm white, blue, cyan, green, orange, pink, purple, red and yellow. Server owners can switch the power requirements off if they would rather lights just work and change the Bulbs burn out rate in the server config. Water The rain barrel holds 250 litres — about 60 canteens — and fills whenever it rains, scaled by rain intensity and the barrel's condition. Fill bottles and canteens straight from the barrel or pour water back into the barrel. But it will turn to river water the moment it rains. You can Drink the water with your bare hands, but remember the water that comes out the barrel isn’t clean, so you are best to boil it or use tablets to make it safe to drink. In cold weather it freezes solid and you cannot draw from it. Light the fireplace and it thaws. A full barrel stops collecting; a ruined one collects nothing. Fridge A ZIL Moskva, plugged into a wall socket. Holds 2°C inside while powered and runs food decay at a quarter speed or what’s configured by the server owner. Raiding and Dismantle Every building takes a code lock. The only way in is through the codelock. Works With Expansion and the normal CodeLock Mods. ( Will add RA Base Building CodeLock Shortly and any other popular one ) One door is open at a time, and any open door shuts itself after two minutes or whatever the config is set to. Doors always come back closed after a restart. Buildings dismantle back into their ki
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