Australia
This work is licensed under the DayZ Public License No Derivatives ⚠️ DISCLAIMER ⚠️ This is a FREE mod with ⛔ ZERO repack permissions ⛔ G’day mate, Llama here. If you like the mod click that thumb! Please It really motivates us to do this for all of you... MAP AUSTRALIA Welcome to Australia! Australia is a custom built around real Australian terrain data, covering the Australian mainland, Tasmania, the Great Barrier… (more)
This work is licensed under the DayZ Public License No Derivatives ⚠️ DISCLAIMER ⚠️ This is a FREE mod with ⛔ ZERO repack permissions ⛔ G’day mate, Llama here. If you like the mod click that thumb! Please It really motivates us to do this for all of you... MAP AUSTRALIA Welcome to Australia! Australia is a custom built around real Australian terrain data, covering the Australian mainland, Tasmania, the Great Barrier Reef and even a full Antarctic ice sheet. Alot more will come into play but for now we wanted to give people a Alpha release. We are aware of unfinished roads - segemented roads - we are aware the bunker is ugly while its not inside the mountain (fixed when 1.30 comes) - However we encourage all feedback. UPDATE ALPHA v0.125 to v0.130 Added: Largest road in DayZ map history: -Spanning roughly 16km in a perfect straight line. EyeProtection Class added: -Players will no longer be affected by dust storms when having Eye Protection. Glasses, goggles, visors, gas masks, welding masks and motorcycle helmets all count, ruined ones do not. Menu Removed from Core Map: -Menu Mod removed so servers may run their own menu mods/custom menus. Fixes: General: -Night is now not-as dark (increased by 15%). -Sand/Red dirt textures fix/colour fix. -Dust storms completely overhauled and will no longer be near blinding. Fauna: -Redone in a lot of areas. Reduced the tree count in the outback. Trees: -Reduced Zones/ Cleared from roads in certain areas. Bunker: -Stairwell fixed. -Werewolves added onto island. Antarctica: -Detail added/given more detail to the surface as it was rushed. -Crevasses are now more unforgiving. Werewolves: -Werewolf spawns added. -Silver bullets/ammo removed. -Damage reduction reduced from 90% to 70%. Quality of life: -Added "Disable Speed warp affect" into the JSON to enable server owners to disable the PPE affect when traveling over 100kmph. Rivers: -Fixed placement as well as extended placements so rivers should feel more complete. WHAT'S IN IT? - Server owners make note the mpmission files are located in the extra folder of the pbo. - Server owners make note the mpmission files are located in the extra folder of the pbo. - Australian cities, towns, outback and coastlines. 🌊 Great Barrier Reef. ❄️ Full Antarctic ice sheet with stations, blizzards and crevasses. 🌪️ Custom climate, weather, dust, snow, fog and storms (JSON tweakable). Additional vehicle mods here: (https://steamcommunity.com/sharedfiles/filedetails/?id=3812407878) Additional mods here: (https://steamcommunity.com/sharedfiles/filedetails/?id=3811209567) for: 🦘 Kangaroos, dingoes, polar bears and reindeer. 🐺 Optional playable werewolf ⛏️ Underground tunnels and base systems (1.30) 🚗 Australian vehicle pack 🎮 Custom menu, loading screens and presentation 🍄Custom Drug mod. The map is designed as the foundation with many of the creatures, vehicles and other features available as separate optional mods so servers can build their own setup. ⚠️ ALPHA This is an early alpha release. The terrain and major systems are playable but roads, towns and other parts of the world are still being developed. Expect unfinished areas, changes and the occasional bit of jank while we build it out. 1.30 More wildlife, completed towns and roads, additional landmarks, more props and flora, bunker changes, tunnel and base integration and plenty of fixes are already planned. Join the Community Want updates, support, development news or somewhere to report bugs/ just chill? Discord
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