Tornado by Kaiser
🌪️ Tornado by Kaiser 🌪️ The sky is no longer safe. Tornado by Kaiser adds powerful tornadoes to DayZ with towering smoke, wind, lightning and dangerous effects for nearby players. ⚡ Features Three variants: Large, Flying Logs and Slim Wind sounds, lightning flashes and thunder Stamina loss, health damage and a strong push near the tornado Eight circling tree trunks in the Flying Logs variant Static placement or one… (more)
🌪️ Tornado by Kaiser 🌪️ The sky is no longer safe. Tornado by Kaiser adds powerful tornadoes to DayZ with towering smoke, wind, lightning and dangerous effects for nearby players. ⚡ Features Three variants: Large, Flying Logs and Slim Wind sounds, lightning flashes and thunder Stamina loss, health damage and a strong push near the tornado Eight circling tree trunks in the Flying Logs variant Static placement or one moving tornado configured through JSON ⚙️ For Server Owners On the first dedicated server start, the mod creates: $profile:Tornado_byKaiser/MovingTornado.json The moving tornado is disabled by default. Set Enabled to true. Choose a ClassName. Enter the Start and End coordinates as X, Y and Z. SpeedMetersPerSecond controls its speed. Set ReturnToStart to true if it should travel back to the start once and stop there. Y is an absolute world height. Restart the server after editing the file. 🌪️ Available Tornado Classes Tornado_byKaiser_Large Tornado_byKaiser_FlyingLogs Tornado_byKaiser_Slim Static tornadoes can also be placed through your mission init.c. Server and clients must both load the mod. 📜 Permissions It's FREE TO USE… but leave a like and a comment: “I use it!” 👍 👑 Credits Created by Kaiser.
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.