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Apex Territory Raids

APEX TERRITORY RAIDS Hostile AI will come for your base. Expansion territories are no longer safe by default. Apex Territory Raids is a clean-room AI raid system for DayZ Expansion that periodically sends hostile AI groups against player bases when territory members are nearby. FEATURES Automatic territory raids when members are near their base Fully configurable JSON settings… (more)

APEX TERRITORY RAIDS Hostile AI will come for your base. Expansion territories are no longer safe by default. Apex Territory Raids is a clean-room AI raid system for DayZ Expansion that periodically sends hostile AI groups against player bases when territory members are nearby. FEATURES Automatic territory raids when members are near their base Fully configurable JSON settings ($profile:ApexTerritoryRaids/Settings.json) with versioning, validation and hot-reload Dynamic AI count scaling based on nearby territory members Multiple factions and loadouts with random selection Optional mid-raid reinforcements Maximum concurrent raids, global cooldown and minimum players online settings Optional night-only raid window Territory blacklist and whitelist Smart despawn: duration limit, group wipe or players leaving the area Chat notifications on raid start, end and wipe Admin chat commands (/apexraid or /araid) for status, reload, force start and force stop Logging levels 0–3 Lightweight and server-side focused REQUIREMENTS You must have DayZ Expansion installed for this mod to work. You can meet the requirements by subscribing to EITHER of the following options: OPTION 1 — RECOMMENDED DayZ-Expansion-Bundle — includes the required Expansion components OPTION 2 — INDIVIDUAL MODS If you do not want to use the full bundle, subscribe to all three of these mods: DayZ-Expansion-Core DayZ-Expansion-AI DayZ-Expansion-BaseBuilding IMPORTANT: You only need the Expansion Bundle OR all three individual mods. You do not need to subscribe to both options. LOAD ORDER When using the individual mods, the load order must be: DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → ApexTerritoryRaids If you use the Expansion Bundle, ensure the required Expansion components load before Apex Territory Raids. SERVER SETUP Subscribe to @ApexTerritoryRaids and add it to your server's -mod= line after the required Expansion mods. Make sure you have installed the Expansion Bundle or all three individual Expansion mods listed above. Copy the mod's .bikey into your server's keys folder. Start the server once. Default settings will be generated at: $profile:ApexTerritoryRaids/Settings.json Edit the JSON settings to suit your server, then restart the server or use the admin reload command. ADMIN COMMANDS Add your Steam64 UID(s) to the AdminUIDs array in the settings file. /apexraid status — Show the number of active raids /apexraid reload — Reload settings from disk /apexraid start <territoryId> — Force-start a raid /apexraid stop <territoryId> — Force-stop a raid /apexraid stopall — Stop every active raid Alias: /araid works the same. KEY SETTINGS (DEFAULTS) RaidChance — 0.35 RaidIntervalMin / RaidIntervalMax — 1800 / 4200 seconds MaxConcurrentRaids — 3 MinAICount / MaxAICount — 2 / 4, plus scaling MaxAICountHardCap — 12 RaidFactions — Raiders (expandable) EnableReinforcements — false (optional) EnableNotifications — true Many more options are documented in the generated settings file. FAQ Is this the old ExpansionAIRaids mod? No. This is a completely new mod written from scratch. It does not use or require the old mod. Why did the old mod stop working? Expansion AI and BaseBuilding APIs changed. This mod targets the current public APIs. Does it work without DayZ Expans

Workshop 3817641013

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 1 live server in the crawl publishes it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.