Aussiecrayz_RFFS130Fix
In memory of RedFalcon RedFalcon built the RedFalcon Flight System and gave it to the whole DayZ community for free. From the little R22 to the Black Hawk and the Chinook, his helicopters have carried players across countless servers, and they gave DayZ something it never had: the sky. He is no longer with us, and his mod can no longer be updated. This small fix exists for one reason: so his work keeps flying. Every… (more)
In memory of RedFalcon RedFalcon built the RedFalcon Flight System and gave it to the whole DayZ community for free. From the little R22 to the Black Hawk and the Chinook, his helicopters have carried players across countless servers, and they gave DayZ something it never had: the sky. He is no longer with us, and his mod can no longer be updated. This small fix exists for one reason: so his work keeps flying. Every helicopter, every model, every line of the flight system is his. All credit belongs to him. Thank you, RedFalcon. Fly high. What this fixes Since DayZ 1.30, RedFalcon helicopters spin uncontrollably on start-up, while taxiing, hovering and landing. The cause is a change in the game itself: DayZ 1.30 now returns invalid numbers from a maths function that the flight system's "weather-vane" turn relies on whenever a helicopter is slower than 10 m/s. This mod sets that turn to zero below 20 m/s, exactly as it behaved before 1.30. Everything else in the flight system runs unchanged. Tested on DayZ 1.30 with the LittleBird and the UH1H: the spin is gone. Install Requires RedFalcon Flight System Heliz. Load it on the server and the clients alongside RedFalcon Flight System Heliz. Copy the key from the keys folder to your server's keys folder. Notes RedFalcon's mod is not repacked or changed in any way. This is a small separate patch. No other 1.30 patch is needed for the RFFS helicopters. Flying the RedFalcon Mosquito Mk III? It is a separate mod with its own class, so it needs its own fix: Aussiecrayz RF Mosquito 1.30 Fix. Run both if you have both.
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