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BaseBuildingPlus (1.30 Fix)

BaseBuildingPlus by Hennessy, Chopper, JUUSTO and Wardog (workshop 1710977250), made to compile on DayZ 1.30. The original has not been updated since 2025-03 and fails to compile on 1.30, which stops every server running it. Exactly 7 script lines are renamed to the 1.30 API, nothing else is changed: vanilla 1.30 owns GetCodeLock() (DigitalCodeLock), so the Code Lock mod's accessor is GetCodeLockRS(); vanilla… (more)

BaseBuildingPlus by Hennessy, Chopper, JUUSTO and Wardog (workshop 1710977250), made to compile on DayZ 1.30. The original has not been updated since 2025-03 and fails to compile on 1.30, which stops every server running it. Exactly 7 script lines are renamed to the 1.30 API, nothing else is changed: vanilla 1.30 owns GetCodeLock() (DigitalCodeLock), so the Code Lock mod's accessor is GetCodeLockRS(); vanilla renamed CombinationLock.UnlockServer to UnlockOnServer. Files: scripts/4_World/items/BBP_BASE.c (4), actions/vanilla/ActionDialCombinationLockOnTarget.c (2), actions/custom/Custom_Raid/CUSTOM_DISMANTLE.c (1). All 855 other files are byte-identical to the original. All credit to the BBP authors.

Workshop 3820987091

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.