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Game-Unity Bike Crash Fix

Game-Unity Bike Crash Fix | DayZ 1.30 Standalone community mod for motorcycles and scooters. No framework dependency. FEATURES - At 80 km/h or faster BEFORE a meaningful crash, the rider dies. Below 80 km/h, injury is speed / 80 of maximum HP, with a 10 HP floor (no healing). At full health: 20 km/h leaves 75 HP, 40 leaves 50 HP, 60 leaves 25 HP. - Crashes from 20 to below 80 km/h randomly cause a leg OR custom arm… (more)

Game-Unity Bike Crash Fix | DayZ 1.30 Standalone community mod for motorcycles and scooters. No framework dependency. FEATURES - At 80 km/h or faster BEFORE a meaningful crash, the rider dies. Below 80 km/h, injury is speed / 80 of maximum HP, with a 10 HP floor (no healing). At full health: 20 km/h leaves 75 HP, 40 leaves 50 HP, 60 leaves 25 HP. - Crashes from 20 to below 80 km/h randomly cause a leg OR custom arm fracture and bleeding. Repeated contacts may cause both. Shock/unconsciousness remain possible. - Arm and leg fractures display the native fracture badge. Arm fractures persist through reconnect/restart and increase aiming sway. Hold a normal splint and use Splint arm on yourself or another player. Completion consumes one splint and restores stability; bleeding still needs bandaging. No custom arm animation. - Five seconds of protection from the native fall-health damage after a qualifying bike crash. Bleeding still needs treatment. - Low-speed wall guard up to 8 km/h: detects walls, doors and fences ahead and removes movement into the surface. Moving away remains possible. INSTALLATION Install on server AND clients using -mod. Copy the included .bikey into the server keys folder. On Linux use a relative mod path. Load AFTER Game-Unity Badlands - Karte und Gruppe if you use that package; it contains an older rider damage override. Other mods overriding the same methods may conflict. LIMITS / VALIDATION Signed package, regression checks and native DayZ 1.30 Linux script compilation passed. Real driving and multiplayer acceptance remain pending. This is a scoped community workaround, not an engine physics repair or general invulnerability. Long airborne crashes, explosions, being run over, existing critical blood loss, already overlapping geometry and unusual modded obstacles are not guaranteed safe. Cars and gunfire are unchanged. Version 1.2.1 | Game-Unity | Unofficial community mod, not affiliated with Bohemia Interactive.

Workshop 3821010290

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 1 live server in the crawl publishes it.

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