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RavenCorporation-BadlandsOverwrites

# RavenCorporation-BadlandsOverwrites This DayZ overwrite sets the cargo grid on the listed Badlands clothing classes to `10 x 5` (50 slots), the three vanilla sling bags to `10 x 10` (100 slots), and disables crafting the vanilla Fence Kit and Watchtower Kit. Both changes belong to this single mod folder/addon. The clothing storage overrides are in `config.cpp`; the fence/watchtower crafting restrictions are in… (more)

# RavenCorporation-BadlandsOverwrites This DayZ overwrite sets the cargo grid on the listed Badlands clothing classes to `10 x 5` (50 slots), the three vanilla sling bags to `10 x 10` (100 slots), and disables crafting the vanilla Fence Kit and Watchtower Kit. Both changes belong to this single mod folder/addon. The clothing storage overrides are in `config.cpp`; the fence/watchtower crafting restrictions are in `scripts/4_World/DisableVanillaKitCrafting.c`. DayZ uses these separate config and script parts, so the `.c` script alone is not the complete mod—pack and install the whole folder as one addon. ## Overwritten classes Every apparel class listed below has `itemsCargoSize[]` set to `{10, 5}` (50 inventory slots): - Sling bags have a separate `10 x 10` (100-slot) override: `SlingBag_Black`, `SlingBag_Brown`, `SlingBag_Gray`. - Kameez shirts: `KameezShirt_Beige`, `KameezShirt_Black`, `KameezShirt_BlueFlowers`, `KameezShirt_Brown`, `KameezShirt_Grey`, `KameezShirt_NavyBlue`, `KameezShirt_Olive`, `KameezShirt_Orange`, `KameezShirt_Pink`, `KameezShirt_Purple`, `KameezShirt_Red`, `KameezShirt_SkyBlue`, `KameezShirt_White`, `KameezShirt_Yellow`. - Men's Shalwar pants: `MensShalwarPants_Black`, `MensShalwarPants_White`, `MensShalwarPants_NavyBlue`, `MensShalwarPants_Brown`, `MensShalwarPants_Beige`, `MensShalwarPants_Grey`, `MensShalwarPants_SkyBlue`. - Women's Shalwar pants: `WomensShalwarPants_Red`, `WomensShalwarPants_Pink`, `WomensShalwarPants_NavyBlue`, `WomensShalwarPants_Olive`, `WomensShalwarPants_Orange`, `WomensShalwarPants_Purple`, `WomensShalwarPants_SkyBlue`. - Lightweight/printed short-sleeve shirts: `ShortSleeveShirt_Black`, `ShortSleeveShirt_BlueRectangles`, `ShortSleeveShirt_CreamSquares`, `ShortSleeveShirt_Green`, `ShortSleeveShirt_Waves`, `ShortSleeveShirt_White`, `ShortSleeveShirt_Hawaiian_Black`, `ShortSleeveShirt_Hawaiian_Blue`, `ShortSleeveShirt_Hawaiian_White`, `PoliceShortSleeveShirt`. - Linen vests: `LinenVest_DarkGrey`, `LinenVest_Grey`, `LinenVest_Black`, `LinenVest_Green`, `LinenVest_Brown`, `LinenVest_NavyBlue`. - Robe vests: `RobeVest_Beige`, `RobeVest_Brown`, `RobeVest_Green`, `RobeVest_Grey`, `RobeVest_Navy`. - Fishtail Night Ops: `FNOJacket`, `FNOPants`. - OBR uniform: `OBRJacket_Officer`, `OBRJacket_Beige`, `OBRJacket_Olive`, `OBRPants_Beige`, `OBRPants_Olive`. ## Crafting recipes disabled - `CraftFenceKit` — vanilla Fence Kit crafting is blocked. - `CraftWatchtowerKit` — vanilla Watchtower Kit crafting is blocked. These are the only crafting recipes this mod blocks; house rebuilding is unaffected. Headwear, face wraps, eyewear, footwear, bags, and unrelated existing desert retextures are not changed. The in-game robe is implemented as a `RobeVest_*` class, so it is covered by the vest entries; there is no separate new Arabic `Coat` classname in the class list used here. The crafting restriction blocks the vanilla `FenceKit` and `WatchtowerKit` recipes only. It does not remove existing kits or structures, prevent kits spawned by admins/loot/quests/other mods, or disable Badlands' rebuildable-house system.

Workshop 3821437666

Not analyzed yet

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