CDS_130_P3D_Fix
CDS DayZ 1.30 P3D Object Spawner Fix Fixes invisible rocks, trees, vegetation and other P3D objects placed through the vanilla DayZ Object Spawner following the 1.30 update. ABOUT THIS MOD Following the DayZ 1.30 update, some custom map objects placed through Object Spawner JSON files no longer appear correctly in-game. This mainly affects rocks, trees, bushes, vegetation and other assets using direct .p3d model… (more)
CDS DayZ 1.30 P3D Object Spawner Fix Fixes invisible rocks, trees, vegetation and other P3D objects placed through the vanilla DayZ Object Spawner following the 1.30 update. ABOUT THIS MOD Following the DayZ 1.30 update, some custom map objects placed through Object Spawner JSON files no longer appear correctly in-game. This mainly affects rocks, trees, bushes, vegetation and other assets using direct .p3d model paths. These objects can still have collision despite being invisible to players. CDS P3D Object Spawner Fix restores these missing assets by correcting how the vanilla Object Spawner creates P3D objects. The mod works automatically with your existing Object Spawner JSON files. No editing, converting or rebuilding your custom map files is required. FEATURES - Fixes invisible P3D rocks, trees, bushes and vegetation - Restores visibility of custom static map assets - Fixes invisible objects that still have collision - Automatically works with existing Object Spawner JSON files - Supports multiple JSON files and large custom map builds - Preserves existing positions, rotations and scale - Supports normal class-based objects alongside P3D assets - Dedicated startup and diagnostic logging - Optional debug logging - No additional mod dependencies INSTALLATION 1. Subscribe to the mod on Steam Workshop. 2. Install and load the mod on your DayZ server. 3. Add the mod to your server's startup parameters: -mod=@CDS_130_P3D_Fix 4. Ensure Object Spawner is enabled in your server settings & in cfggameplay.json and your existing JSON files are listed under objectSpawnersArr. Example: "objectSpawnersArr": [ "./custom/MyCustomBuild.json", "./custom/MyCustomMap.json" ] 5. Restart your server. That's it! The mod automatically handles your existing Object Spawner files and restores the affected P3D assets. CONFIGURATION No configuration changes are required to use the fix. Your existing Object Spawner JSON files and cfggameplay.json settings can remain as they are. LOGGING The mod includes dedicated logging to help identify any issues with Object Spawner files or assets. Log location: $profile/CDS_P3D_Fix.log IMPORTANT INFORMATION - Designed for DayZ PC 1.30 - Only affects objects loaded through the vanilla Object Spawner system - Does not add or replace any map objects - Does not require changes to existing JSON placements - Does not fix invalid model paths or missing assets - Compatibility with other mods overriding the same Object Spawner functions may vary SUPPORT For bug reports, questions or support, join our Discord. CUSTOM DAYZ SERVICES DISCORD PERMISSIONS You may use this mod on public, private and monetised DayZ servers. Repacking Is Aloud Inside Your Server Packs. redistribution, modification or reuploading of this mod is not permitted without prior permission from Custom DayZ Services. Please link to the original Steam Workshop page when sharing this mod. AUTHOR Developed by: Tbag1990 – Custom DayZ Services
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