Werewolf Zombies
✅ DAYZ 1.30 COMPATIBLE Fully updated and working on the latest DayZ 1.30! 🐺 WEREWOLF ZOMBIES 🔥 WOLVES THAT BURN. INFECTED THAT HOWL. THEY MUTATE WHEN YOU GET CLOSE. 📋 OVERVIEW Imagine closing in on a lone black wolf… only for it to burst into flames, roar, and transform into a screaming infected right in front of you. Or watching a shambling zombie erupt in fire and smoke before rising as a vicious black alpha wolf.… (more)
✅ DAYZ 1.30 COMPATIBLE Fully updated and working on the latest DayZ 1.30! 🐺 WEREWOLF ZOMBIES 🔥 WOLVES THAT BURN. INFECTED THAT HOWL. THEY MUTATE WHEN YOU GET CLOSE. 📋 OVERVIEW Imagine closing in on a lone black wolf… only for it to burst into flames, roar, and transform into a screaming infected right in front of you. Or watching a shambling zombie erupt in fire and smoke before rising as a vicious black alpha wolf. Werewolf Zombies brings true shapeshifting horror to DayZ. Two new creatures that detect nearby players, erupt in dramatic fire and smoke, play a custom roar, then mutate into the opposite form — all while keeping their health and spawning with working AI. No more predictable infected. No more safe wolf packs. When these things see you… they change. ⭐ KEY FEATURES 🐺 Mutant Wolf Form — Custom black alpha wolf that transforms into an infected when players approach 🧟 Mutant Zombie Form — Infected that transforms into a black wolf when players approach 🔥 Dramatic mutation sequence — Flames, heavy smoke, and a custom roar before the swap ⏱ Proximity trigger — Starts when any living player comes within 25 metres 💨 Massive smoke burst — Broadcast to all nearby players on transformation 🧠 Proper AI on replacement — New form spawns with working brain and inherits remaining health 🎨 Custom black alpha wolf textures — Unique dark fur look 🔊 Custom roar sound included 📁 Ready-to-use types.xml + events.xml examples for easy spawning ⚙️ Fully configurable distances, delays, and particle lifetime via script constants 🔥 THE MUTATION SEQUENCE Creature detects a living player within 25 metres Bursts into flames and thick smoke while playing a deep roar Holds the burning form for 4.5 seconds Despawns and instantly replaces itself with the opposite form (wolf ↔ infected) New form inherits remaining health and has full AI A large smoke cloud lingers at the location for 15 seconds If the creature is killed during the transformation, it stays dead — no free swap. 🛠 HOW IT WORKS Add the mod to your server -mod= line Copy the included .bikey into your server keys folder Add the provided lines from Info/types.xml and Info/events.xml to your mission files (or use the examples) Restart — Mutant Wolves and Mutant Infected will now spawn and transform when players get close 📁 INSTALLATION Subscribe / download the mod Add @Werewolf Zombies to your server -mod= parameter Place MadMav.bikey into your server keys folder Merge the example entries from Info/types.xml and Info/events.xml into your mission Restart the server Important: This is a normal client + server mod (not -serverMod). Clients need it for the particles, roar, and black wolf textures. 🐺 BURN. HOWL. MUTATE. SURVIVE. Black wolves that become infected. Infected that become black wolves. Fire, smoke, and a roar that tells everyone nearby something just changed. Your server just got a lot more dangerous after dark. If you enjoy Werewolf Zombies, please leave a 👍 Thumbs Up and ⭐ Favorite on the Workshop page. Your support helps with future updates!
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