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Big G' Soft Crash

Big G' Soft Crash Softer vehicle crashes for PVE servers. Crashes still count, they just don't ruin your night. Made for DayZ 1.30. Covers cars and the new 1.30 motorbikes. What it does Small bumps are free: hits under 30 km/h do no damage at all. Big crashes do less damage: a quarter of normal. A hard crash can still break a headlight or dent a door, but the car keeps going. Riders survive: a crash that would kill… (more)

Big G' Soft Crash Softer vehicle crashes for PVE servers. Crashes still count, they just don't ruin your night. Made for DayZ 1.30. Covers cars and the new 1.30 motorbikes. What it does Small bumps are free: hits under 30 km/h do no damage at all. Big crashes do less damage: a quarter of normal. A hard crash can still break a headlight or dent a door, but the car keeps going. Riders survive: a crash that would kill you on a normal server knocks you out instead. Health never drops below 10 from a crash. No running people over: cars and motorbikes can't hurt players. Zombies and animals can still be run over. Motorbikes keep you on: only a big crash throws you off the bike. Hard landings and bumps don't knock you off, and if you stay on, you aren't hurt. Great with Big G' Motocross. Cars + 1.30 motorbikes: both covered. (Boats take no crash damage in 1.30 anyway.) Everything else is normal: fuel, leaks, coolant and engine wear all work like vanilla. Server owners: set your own numbers The first time the server starts, it writes profiles/BigGSoftCrash/settings.json. Change a number, restart, done. SafeSpeedKmh (30): crashes slower than this do no damage. CrashDamagePercent (25): how much of normal damage a crash does. 100 = vanilla. CrewCanDie (0): 1 = riders can die in big crashes like vanilla (with damage still cut by CrashDamagePercent). CrewHealthPercent (50): how much health riders lose, when CrewCanDie is 0. CrewMinHealth (10): a crash never takes a rider below this health, when CrewCanDie is 0. PlayersCanBeRunOver (0): 1 = players can be run over like vanilla. BikeFallOffDamage (60): how big a motorbike crash has to be to throw the rider off. Vanilla is 25. Higher = harder to fall off. New in 1.1: an older settings file gets this line added by itself. DebugLog (0): 1 = every crash is written to the server script log. Handy if something seems off. Install Add it to your server like any Workshop mod. Players download it automatically. Copy the key from the keys folder into your server's keys folder. Remove any other "no vehicle damage" mod, so the two don't fight. Admins: god mode in Big G' Admin or COT also makes the car you drive take no damage. Turn it off when testing. Written from scratch for 1.30 by Big Grampa for PVE Friendly Australia. Free to use on any server. Please don't re-upload. Weekly DayZ modding podcast, free tutorials and Big G' ToolZ. Come say g'day on the DayZ ModCast Discord.

Workshop 3822756120

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.