EFI_130_Config_Compatibility_Patch
Extra Farming Items – DayZ 1.30 Compatibility Patch Important This is not a standalone mod. Do not remove Extra Farming Items. Ensure this patch loads after the original mod. This patch is intended for DayZ 1.30. This temporary compatibility patch fixes Extra Farming Items scripts failing to load after the DayZ 1.30 update. DayZ 1.30 no longer handles the original backslash-based script paths correctly. This patch… (more)
Extra Farming Items – DayZ 1.30 Compatibility Patch Important This is not a standalone mod. Do not remove Extra Farming Items. Ensure this patch loads after the original mod. This patch is intended for DayZ 1.30. This temporary compatibility patch fixes Extra Farming Items scripts failing to load after the DayZ 1.30 update. DayZ 1.30 no longer handles the original backslash-based script paths correctly. This patch redirects the game to the existing scripts using compatible forward-slash paths, restoring: Item holding animations Custom farming actions Seed-pack animations EFI food scripts Requirements Extra Farming Items is required. This patch does not contain the original mod’s models, textures, items or scripts. It only provides corrected script-path configuration. Installation Load the original mod first, followed by this patch: @ExtraFarmingItems @ExtraFarmingItems_1.30_Compatibility_Patch The patch must be loaded on both the client and server. This compatibility patch will remain available until the corrected configuration can be incorporated into the main Extra Farming Items Workshop release.
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.