RolePlayMod
Additional things to change the world. Food, drinks, cold steel and firearms, shotgun kraft cartridges. Workbench for repairing weapons and creating cartridges (it can be folded and laid out using tools such as pliers). An opportunity to get gunpowder from cartridges (with the help of pliers). Slow down the speed of construction. Tools during construction take more damage. Destruction of buildings slowed down, locks… (more)
Additional things to change the world. Food, drinks, cold steel and firearms, shotgun kraft cartridges. Workbench for repairing weapons and creating cartridges (it can be folded and laid out using tools such as pliers). An opportunity to get gunpowder from cartridges (with the help of pliers). Slow down the speed of construction. Tools during construction take more damage. Destruction of buildings slowed down, locks broke. Potato seeds are harvested from the fruit with a knife. Reduced crop yield. Axes, shovels, thrusts and other equipment cannot be returned. Increased silencer power. Generally useful stuff for RP projects. The mod will expand over time. Special thanks to https://vk.com/fidovpublic for some materials. Added a large section of medicine. Also added two visors for the helmet slide. And also the ability to repaint it black on a workbench. The slower beard growth rate for a full cycle takes 24 hours on the server. Modified some things from the mod. Added SKS rifle in carbon version, as well as forend and butt for AK. And a few more items of clothing. You will find all class names in the types.xml file. at the end of the list. Increased shoe wear time. (not recommended for use with other similar mods) Axes and shovels can not be put in slots for weapons (this is not a bug it is done SPECIALLY and will not be changed) Also in the mod there are almost all bullets, and cartridges, from which you can make homemade cartridges using a workbench, as described above. Added another workbench "BP_Workbench" with which you can craft any ingredient in any quantity, using your own recipes to be written in a .json file, detailed instructions are attached to the mod files Have fun friends! Re-loading or repacking is prohibited. Monetization of content from this mod is prohibited This mod contains content by the creator and copyright holder of which is the author. Mod content can only be published in the author's workshop Bergaut Suggestions and questions can be left here. Support the author of the mod https://boosty.to/bergaut
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
20 chain breaks, all on specific classes the mod replaces wholesale — matters only if another mod patches the same classes.
0.067% of each server frame at 100 players (0.670 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 27 others share it. Ranked list.
Repeating timers carry 98% of this mod's structural load. 0.670 ms/s in all.
23 hooks · 0.011 ms/s
1 hook · 0.000002 ms/s
4 timers · 0.66 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 23 hooks | 0.011 ms/s | 1.6% | PlayerBase.EEItemAttached, PlayerBase.EEItemDetached, ActionAttachToConstruction.ActionCondition and 19 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 1 hook | 0.000002 ms/s | <0.1% | MissionServer.OnInit |
| Repeating timersstay in the timer queue, which is walked every frame | 4 timers | 0.66 ms/s | 98% | 4 × every frame |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
20 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
CreateActionComponent
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
5 classes
ActionBuildPartCB, ActionDestroyPartCB, ActionDismantlePartCB, ActionMeasureTemperatureSelfCB, ActionTransferLiquidCB5 locations
BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actionbuildpart.c:3BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyPart.c:3BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actiondismantlepart.c:3BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionMar.c:3BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Liquid\transfer.c:3OnFinishProgressServer
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
5 classes
ActionBuildPart, ActionDestroyCombinationLock, ActionDestroyPart, ActionDismantlePart, ActionUnpackBox5 locations
BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actionbuildpart.c:26BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyCombinationLock.c:21BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyPart.c:11BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actiondismantlepart.c:26BPFood.pbo::scripts\4_world\ActionUnpackBox.c:3CreateConditionComponents · OnEnd · OnEndServer · OnStartServer
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ActionCarDoors4 locations
BP_F100.pbo::scripts\actioncardoors.c:17BP_F100.pbo::scripts\actioncardoors.c:123BP_F100.pbo::scripts\actioncardoors.c:112BP_F100.pbo::scripts\actioncardoors.c:81CreateConditionComponents · OnEndServer · OnStartServer
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ActionCarDoorsOutside3 locations
BP_F100.pbo::scripts\actioncardoorsoutside.c:13BP_F100.pbo::scripts\actioncardoorsoutside.c:121BP_F100.pbo::scripts\actioncardoorsoutside.c:86OnWork · OnWorkStart
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
Heatpack2 locations
BP3.pbo::scripts\4_World\entities\heatpack.c:11BP3.pbo::scripts\4_World\entities\heatpack.c:3RainProcurementCheck
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
RainProcurementManager1 location
BP_Shelf_O.pbo::scripts\4_world\RainProcurementManager.c:3Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 13 · warning
- ActionAttachToConstruction.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BP_Shelf_O.pbo::scripts\4_world\actios\ActionAttachCodelock.c:3 - ActionDrink.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BPFood.pbo::scripts\4_world\entities\magic_bottle.c:149 - ActionFillGeneratorTank.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BP_Smot_O.pbo::scripts\4_world\entities\actionfillgeneratortank.c:3 - CAContinuousFillPowerGenerator.Execute calls super.Execute() only on some paths — on the others the chain below this mod is dropped.
BP_Smot_O.pbo::scripts\4_world\entities\cacontinuousfillpowergenerator_1.c:17 - CAContinuousFillPowerGenerator.Setup calls super.Setup() only on some paths — on the others the chain below this mod is dropped.
BP_Smot_O.pbo::scripts\4_world\entities\cacontinuousfillpowergenerator_1.c:3 - Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
BP2.pbo::scripts\4_world\placement\BP2_hologram.c:3 - Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
BP_Shelf_O.pbo::scripts\4_world\entities\furniture\hologram.c:3 - Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
BP_Workbench.pbo::scripts\4_World\Entities\ItemBase\Furniture_Hologram.c:3 - Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
KB_Workbench.pbo::scripts\4_World\workbenches\hologram.c:3 - MissionBase.CreateScriptedMenu calls super.CreateScriptedMenu() only on some paths — on the others the chain below this mod is dropped.
KTWorkbenchClient.pbo::scripts\5_Mission\mission\MissionBase.c:3 - Pistol_Base.GetInventoryHandAnimation returns true without consulting super.GetInventoryHandAnimation() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BP_Smot_O.pbo::scripts\4_world\entities\belt_leg.c:45 - PowerGenerator.OnWorkStop calls super.OnWorkStop() only on some paths — on the others the chain below this mod is dropped.
KTWorkbenchClient.pbo::scripts\4_World\Entities\ItemBase\Workbench\PowerGenerator.c:79 - UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BPGuns.pbo::scripts\4_world\entities\itembase\switchable_base\llight.c:3
- ActionAttachToConstruction.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
Checks answered without super() · 11 · warning
- ActionCarDoors.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_F100.pbo::scripts\actioncardoors.c:23 - ActionCarDoors.CanBeUsedInVehicle returns its own answer without consulting super.CanBeUsedInVehicle() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_F100.pbo::scripts\actioncardoors.c:129 - ActionCarDoorsOutside.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_F100.pbo::scripts\actioncardoorsoutside.c:19 - AirborneMask.IsObstructingVoice returns its own answer without consulting super.IsObstructingVoice() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:29 - DarkMotoHelmet_ColorBase.IsObstructingVoice returns its own answer without consulting super.IsObstructingVoice() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:3 - GP5GasMask.IsObstructingVoice returns its own answer without consulting super.IsObstructingVoice() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:50 - GasMask.IsObstructingVoice returns its own answer without consulting super.IsObstructingVoice() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:37 - MotoHelmet_ColorBase.IsObstructingVoice returns its own answer without consulting super.IsObstructingVoice() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:16 - SledgeHammer.IsMeleeFinisher returns its own answer without consulting super.IsMeleeFinisher() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:27 - ZombieFemaleBase.ResistContaminatedEffect returns its own answer without consulting super.ResistContaminatedEffect() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BPZombie.pbo::scripts\4_world\zombie_himza.c:12 - ZombieMaleBase.ResistContaminatedEffect returns its own answer without consulting super.ResistContaminatedEffect() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
BPZombie.pbo::scripts\4_world\zombie_himza.c:3
- ActionCarDoors.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Several overrides of one hot surface · 1 · info
- 2 overrides of Shovel.SetActions within this mod.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 143 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionAttachToConstruction.ActionCondition |
T2 | yes | conditional | BP_Shelf_O.pbo::scripts\4_world\actios\ActionAttachCodelock.c:3 |
ActionBuildPart.OnFinishProgressServer |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actionbuildpart.c:26 |
ActionBuildPartCB.CreateActionComponent |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actionbuildpart.c:3 |
ActionCarDoors.CreateConditionComponents |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoors.c:17 |
ActionCarDoors.ActionCondition |
T2 | yes | ✗ none | BP_F100.pbo::scripts\actioncardoors.c:23 |
ActionCarDoors.OnStartServer |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoors.c:81 |
ActionCarDoors.OnEndServer |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoors.c:112 |
ActionCarDoors.OnEnd |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoors.c:123 |
ActionCarDoors.CanBeUsedInVehicle |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoors.c:129 |
ActionCarDoorsOutside.CreateConditionComponents |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoorsoutside.c:13 |
ActionCarDoorsOutside.ActionCondition |
T2 | yes | ✗ none | BP_F100.pbo::scripts\actioncardoorsoutside.c:19 |
ActionCarDoorsOutside.OnStartServer |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoorsoutside.c:86 |
ActionCarDoorsOutside.OnEndServer |
— | yes | ✗ none | BP_F100.pbo::scripts\actioncardoorsoutside.c:121 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP2.pbo::scripts\4_world\actions\ActionConstructor.c:4 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionMar.c:74 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actionsmoke.c:44 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\singleuse\actionconstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BPGuns.pbo::scripts\4_world\entities\optics\Eoteh_Ak.c:85 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BPMelee.pbo::scripts\4_World\Classes\UserActionsComponent\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\actios\ActionConstructor.c:4 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\actios\clear_inventory.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\actios\DeconstructAllBP.c:55 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\lock\OH_box_metal_colorbase.c:283 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\pech\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Classes\Actions\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | KTWorkbenchClient.pbo::scripts\4_World\Classes\Actions\!ActionCtor.c:3 |
ActionDeployObject.OnFinishProgressServer |
— | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Classes\Actions\ActionDeconstructWB.c:91 |
ActionDestroyCombinationLock.SetupAction |
— | yes | ✓ | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyCombinationLock.c:10 |
ActionDestroyCombinationLock.OnFinishProgressServer |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyCombinationLock.c:21 |
ActionDestroyPart.OnFinishProgressServer |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyPart.c:11 |
ActionDestroyPartCB.CreateActionComponent |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionDestroyPart.c:3 |
ActionDismantlePart.OnFinishProgressServer |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actiondismantlepart.c:26 |
ActionDismantlePartCB.CreateActionComponent |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\actiondismantlepart.c:3 |
ActionDrink.ActionCondition |
T2 | yes | conditional | BPFood.pbo::scripts\4_world\entities\magic_bottle.c:149 |
ActionFillGeneratorTank.ActionCondition |
T2 | yes | conditional | BP_Smot_O.pbo::scripts\4_world\entities\actionfillgeneratortank.c:3 |
ActionMeasureTemperatureSelfCB.CreateActionComponent |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Continuous\ActionMar.c:3 |
ActionTransferLiquidCB.CreateActionComponent |
— | yes | ✗ none | BP3.pbo::scripts\4_World\Classes\UserActionsComponent\Actions\Liquid\transfer.c:3 |
ActionUnpackBox.OnFinishProgressServer |
— | yes | ✗ none | BPFood.pbo::scripts\4_world\ActionUnpackBox.c:3 |
AirborneMask.IsObstructingVoice |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:29 |
BandageDressing.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:84 |
BaseballBat.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:54 |
CAContinuousFillPowerGenerator.Setup |
— | yes | conditional | BP_Smot_O.pbo::scripts\4_world\entities\cacontinuousfillpowergenerator_1.c:3 |
CAContinuousFillPowerGenerator.Execute |
— | yes | conditional | BP_Smot_O.pbo::scripts\4_world\entities\cacontinuousfillpowergenerator_1.c:17 |
CAContinuousFillPowerGenerator.CalcAndSetQuantity |
— | yes | ✓ | BP_Smot_O.pbo::scripts\4_world\entities\cacontinuousfillpowergenerator_1.c:57 |
Crowbar.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:88 |
DarkMotoHelmet_ColorBase.IsObstructingVoice |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:3 |
DarkMotoHelmet_ColorBase.GetVoiceEffect |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:8 |
DuctTape.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:57 |
ElectronicRepairKit.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:3 |
EngineOil.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:12 |
EpoxyPutty.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:48 |
FarmingHoe.SetActions |
T2 | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\DefoltItemCheng\shovel.c:28 |
FieldShovel.SetActions |
T2 | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\DefoltItemCheng\shovel.c:16 |
FirefighterAxe.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:77 |
GardenLime.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:75 |
GasMask.IsObstructingVoice |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:37 |
GasMask.GetVoiceEffect |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:42 |
GP5GasMask.IsObstructingVoice |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:50 |
GP5GasMask.GetVoiceEffect |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:55 |
Guts.InitItemVariables |
— | yes | ✓ | BPFood.pbo::scripts\4_world\entities\guts\guts.c:3 |
Hatchet.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:43 |
Heatpack.OnWorkStart |
— | yes | ✗ none | BP3.pbo::scripts\4_World\entities\heatpack.c:3 |
Heatpack.OnWork |
— | yes | ✗ none | BP3.pbo::scripts\4_World\entities\heatpack.c:11 |
Hologram.ProjectionBasedOnParent |
— | yes | conditional | BP2.pbo::scripts\4_world\placement\BP2_hologram.c:3 |
Hologram.PlaceEntity |
— | yes | ✗ none | BP2.pbo::scripts\4_world\placement\BP2_hologram.c:14 |
Hologram.ProjectionBasedOnParent |
— | yes | conditional | BP_Shelf_O.pbo::scripts\4_world\entities\furniture\hologram.c:3 |
Hologram.PlaceEntity |
— | yes | ✗ none | BP_Shelf_O.pbo::scripts\4_world\entities\furniture\hologram.c:65 |
Hologram.ProjectionBasedOnParent |
— | yes | conditional | BP_Workbench.pbo::scripts\4_World\Entities\ItemBase\Furniture_Hologram.c:3 |
Hologram.ProjectionBasedOnParent |
— | yes | conditional | KB_Workbench.pbo::scripts\4_World\workbenches\hologram.c:3 |
Iceaxe.SetActions |
T2 | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\DefoltItemCheng\shovel.c:40 |
LeatherSewingKit.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:39 |
MiscGameplayFunctions.GetSteamPosition |
— | yes | ✗ none | KB_Workbench.pbo::scripts\4_World\entities\KB_GasStove_Big.c:382 |
MissionBase.CreateScriptedMenu |
— | yes | conditional | KTWorkbenchClient.pbo::scripts\5_Mission\mission\MissionBase.c:3 |
MissionGameplay.OnInit |
T3 | yes | ✓ | BP_Workbench.pbo::scripts\5_Mission\mission\MissionGameplay.c:3 |
MissionGameplay.OnKeyPress |
— | yes | ✓ | BP_Workbench.pbo::scripts\5_Mission\mission\MissionGameplay.c:11 |
MissionServer.OnInit |
T3 | yes | ✓ | BP_Workbench.pbo::scripts\5_Mission\mission\MissionServer.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP1.pbo::scripts\4_world\playerbase.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BP1.pbo::scripts\4_world\playerbase.c:10 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | BP2.pbo::scripts\4_world\Anim.c:4 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP2.pbo::scripts\4_world\Anim.c:10 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP3.pbo::scripts\4_World\entities\manbase\playerbase.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | BP3.pbo::scripts\4_World\entities\manbase\playerbase.c:48 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP3.pbo::scripts\4_World\IT2\playerbase.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BPFood.pbo::scripts\4_world\anm.c:5 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BPFood.pbo::scripts\4_world\anm.c:26 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BPGuns.pbo::scripts\4_world\classes\Anim.c:3 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | BPGuns.pbo::scripts\4_world\classes\Anim.c:13 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BPGuns.pbo::scripts\4_world\classes\Anim.c:20 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BPMelee.pbo::scripts\4_World\Entities\ManBase\playerbase.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | BP_F100.pbo::scripts\playerbase.c:4 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\ModItemRegisterCallbacks.c:4 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\ModItemRegisterCallbacks.c:48 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\ModItemRegisterCallbacks.c:56 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP_Smot_O.pbo::scripts\4_world\entities\manbase\itembase\playerbase.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BP_Smot_O.pbo::scripts\4_world\entities\manbase\itembase\playerbase.c:27 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | BP_Uaz452.pbo::scripts\playerbase.c:4 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Entities\ManBase\Anm.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Entities\ManBase\Anm.c:12 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Entities\ManBase\Anm.c:20 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BPchees.pbo::scripts\4_world\ModItemRegisterCallbacks.c:4 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BPchees.pbo::scripts\4_world\ModItemRegisterCallbacks.c:12 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | KB_Workbench.pbo::scripts\4_World\ModItemRegisterCallbacks.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | KB_Workbench.pbo::scripts\4_World\ModItemRegisterCallbacks.c:17 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | KB_Workbench.pbo::scripts\4_World\ModItemRegisterCallbacks.c:31 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | KB_Workbench.pbo::scripts\4_World\ModItemRegisterCallbacks.c:54 |
ModItemRegisterCallbacks.RegisterPistol |
— | yes | ✓ | KB_Workbench.pbo::scripts\4_World\ModItemRegisterCallbacks.c:61 |
MotoHelmet_ColorBase.IsObstructingVoice |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:16 |
MotoHelmet_ColorBase.GetVoiceEffect |
— | yes | ✗ none | BP_Smot_O.pbo::scripts\4_world\entities\Hellmet_vois.c:21 |
NailedBaseballBat.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:65 |
Pickaxe.SetActions |
T2 | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\DefoltItemCheng\shovel.c:49 |
Pistol_Base.GetInventoryHandAnimation |
— | yes | conditional | BP_Smot_O.pbo::scripts\4_world\entities\belt_leg.c:45 |
PlayerBase.Init |
— | yes | ✓ | BP_F100.pbo::scripts\Bag_off.c:18 |
PlayerBase.OnCommandVehicleStart |
— | yes | ✓ | BP_F100.pbo::scripts\Bag_off.c:24 |
PlayerBase.OnCommandVehicleFinish |
— | yes | ✓ | BP_F100.pbo::scripts\Bag_off.c:34 |
PlayerBase.OnVariablesSynchronized |
T2 | yes | ✓ | BP_F100.pbo::scripts\Bag_off.c:46 |
PlayerBase.Init |
— | yes | ✓ | BP_Smot_O.pbo::scripts\4_world\entities\UnHideHood.c:5 |
PlayerBase.EEItemAttached |
T2 | yes | ✓ | BP_Smot_O.pbo::scripts\4_world\entities\UnHideHood.c:12 |
PlayerBase.EEItemDetached |
T2 | yes | ✓ | BP_Smot_O.pbo::scripts\4_world\entities\UnHideHood.c:20 |
PlayerBase.OnRPC |
T2 | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Entities\ManBase\PlayerBase.c:34 |
PluginManager.Init |
— | yes | ✓ | KTWorkbenchClient.pbo::scripts\4_World\PluginManager\PluginManager.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BP1.pbo::scripts\4_world\moddedrecipe.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BP2.pbo::scripts\4_world\moddedrecipe.c:13 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BP3.pbo::scripts\4_World\Crafting\moddedrecipe.c:4 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BPFood.pbo::scripts\4_world\recipes\PluginRecipesManager.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BPGuns.pbo::scripts\4_world\moddedrecipe.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\Crafting\moddedrecipe.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BP_Workbench.pbo::scripts\4_World\Classes\PatchsSawing.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | BPcamping_O.pbo::scripts\4_World\CLIENT\crafting.c:3 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | KB_Workbench.pbo::scripts\4_World\recipies\moddedrecipe.c:3 |
PowerGenerator.OnWorkStop |
— | yes | conditional | KTWorkbenchClient.pbo::scripts\4_World\Entities\ItemBase\Workbench\PowerGenerator.c:79 |
RainProcurementManager.RainProcurementCheck |
— | yes | ✗ none | BP_Shelf_O.pbo::scripts\4_world\RainProcurementManager.c:3 |
SewingKit.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:21 |
Shovel.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:16 |
Shovel.SetActions |
T2 | yes | ✓ | BP_Shelf_O.pbo::scripts\4_world\entities\DefoltItemCheng\shovel.c:3 |
SledgeHammer.IsMeleeFinisher |
— | yes | ✗ none | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:27 |
SledgeHammer.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:32 |
SmallGuts.InitItemVariables |
— | yes | ✓ | BPFood.pbo::scripts\4_world\entities\guts\guts.c:11 |
UniversalLight.CanPutAsAttachment |
— | yes | conditional | BPGuns.pbo::scripts\4_world\entities\itembase\switchable_base\llight.c:3 |
Weapon_Base.SetActions |
T2 | yes | ✓ | BPGuns.pbo::scripts\4_world\entities\optics\Eoteh_Ak.c:76 |
Whetstone.InitItemVariables |
— | yes | ✓ | BP3.pbo::scripts\4_World\Staced_items.c:30 |
WoodAxe.SetActions |
T2 | yes | ✓ | BP2.pbo::scripts\4_world\entities\itembase\bpinventory_base.c:3 |
ZombieFemaleBase.ResistContaminatedEffect |
— | yes | ✗ none | BPZombie.pbo::scripts\4_world\zombie_himza.c:12 |
ZombieMaleBase.ResistContaminatedEffect |
— | yes | ✗ none | BPZombie.pbo::scripts\4_world\zombie_himza.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
PlayerBase.EEItemAttached | T2 | 130.0 | measured | 0.0032 |
PlayerBase.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
WoodAxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Shovel.SetActions | T2 | 8.0 | placeholder | 0.0002 |
SledgeHammer.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Hatchet.SetActions | T2 | 8.0 | placeholder | 0.0002 |
BaseballBat.SetActions | T2 | 8.0 | placeholder | 0.0002 |
NailedBaseballBat.SetActions | T2 | 8.0 | placeholder | 0.0002 |
FirefighterAxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Crowbar.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ActionDrink.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
Weapon_Base.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ActionCarDoors.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCarDoorsOutside.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
ActionAttachToConstruction.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
Shovel.SetActions | T2 | 8.0 | placeholder | 0.0002 |
FieldShovel.SetActions | T2 | 8.0 | placeholder | 0.0002 |
FarmingHoe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Iceaxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Pickaxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ActionFillGeneratorTank.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 0 | 0.1400 | 0.024800 | BPcamping_O.pbo::scripts\4_World\CLIENT\big_door\bp_big_door.c:142 |
| 0 | 0.1400 | 0.024800 | BPcamping_O.pbo::scripts\4_World\CLIENT\big_door\bp_big_door.c:197 |
| 0 | 0.1400 | 0.024800 | BPcamping_O.pbo::scripts\4_World\CLIENT\door\bp_doors.c:124 |
| 0 | 0.1400 | 0.024800 | BPcamping_O.pbo::scripts\4_World\CLIENT\door\bp_doors.c:162 |
Includes 0.004 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
BP1.pbo
Bp_Camping_LightrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_CampingBP1_ModsrequiredVersion 0.1 — requiresBP_Smot,BP_Food_Mods,DZ_DataBP_Weapons_AmmunitionrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Projectiles,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_AmmunitionDZ_Gear_ConsumablesrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_MedicalOld_MaprequiredVersion 0.1 — requiresDZ_Data,DZ_Rocks,DZ_Structures_SignsBP_Gear_ToysrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_ContainersBP_Weapons_Melee_BladerequiredVersion 0.1 — requiresDZ_Weapons_Melee,DZ_Weapons_Melee_Blade,DZ_Data,DZ_Weapons_Projectiles,DZ_Weapons_Firearms
BP2.pbo
RCl_RestoredClothesrequiredVersion 0.1 — requiresDZ_Characters,DZ_Characters_Headgear,DZ_Characters_Pants,DZ_Characters_Shoes,DZ_Characters_Tops,DZ_Characters_VestsBP2_ModsrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Characters_Masks,DZ_Characters_Headgear,DZ_Characters
BP3.pbo
BpIndividualMedKitrequiredVersion 0.1 — requiresDZ_Data,DZ_ScriptsBpIT2PillsrequiredVersion 0.1 — requiresDZ_Data,DZ_ScriptsBP3_modsrequiredVersion 0.1 —requires 13 addons
DZ_Data,DZ_Scripts,BP1_Mods,DZ_Gear_Medical,DZ_Structures_Specific,DZ_Gear_Containers,DZ_gear_tools,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Weapons_Projectiles,DZ_Gear_Food,DZ_Gear_Consumables,DZ_Gear_Camping
BPFood.pbo
BP_Food_ModsrequiredVersion 0.1 — requiresDZ_Scripts,DZ_Data,DZ_Gear_Containers,DZ_Gear_Food,DZ_Gear_Cooking,DZ_Gear_Drinks,BP_SmotBP_Bowl_ModsrequiredVersion 0.1 — requiresDZ_Gear_Food
BPGuns.pbo
DZ_Pistols_1911requiredVersion 0.1 — requiresDZ_Data,DZ_PistolsBp_Jh1941requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearmsml_Honey_BadgerrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_M4ml_aac_magrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesBP_BP_AMB17_WeaponsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsDZ_Weapons_Firearms_AK101requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBP_Weapons_Firearms_AK74requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_AK74DZ_Weapons_Firearms_AKMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearmsml_ammorequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_AmmunitionDZ_Pistols_FNX45requiredVersion 0.1 — requiresDZ_Data,DZ_PistolsBP_APSmag_MagazinesrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesDZ_Weapons_SupportsrequiredVersion 0.1 — requiresDZ_DataBp_Weapons_Firearms_B95requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_B95BPGunsrequiredVersion 0.1 — no requiredAddonsDZ_Gear_ContainersrequiredVersion 0.1 — requiresDZ_DataDZ_Pistols_GlockrequiredVersion 0.1 — requiresDZ_Pistols,DZ_Data,DZ_PistolsBP_Pistols_GyrzarequiredVersion 0.1 — requiresDZ_Data,DZ_Pistols,DZ_Pistols_pmmBP_Gyrza_MagazinesrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesBP_MagazinesrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesDZ_Pistols_pmmrequiredVersion 0.1 — requiresDZ_Data,DZ_PistolsDZ_Pistols_FNX45requiredVersion 0.1 — requiresDZ_Data,DZ_PistolsBP_mini_uzi_MagazinesrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesBP_ShotgunsrequiredVersion 0.1 — requiresDZ_Data,DZ_Sounds_Weapons,DZ_Weapons_Firearms,DZ_Weapons_Shotguns_MP133BP_Weapons_OpticsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBP_Weapons_PP19requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_cz61BP_Weapons_PPSHrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBp_Repear_ToolsrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_ToolsBP_RepeaterrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_RepeaterBp_RevolverrequiredVersion 0.1 — requiresDZ_Data,DZ_Pistols,DZ_Pistols_MagnumBP_SaigaKrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_SaigaKDZ_Weapons_Firearms_CZ527requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBP_scout_MagazinesrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesBP_Shotguns_Izh43requiredVersion 0.1 — requiresDZ_Data,DZ_Sounds_Weapons,DZ_Weapons_Shotguns_Izh43DZ_Weapons_Firearms_SKSrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearmsnew_suppressorrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MuzzlesDZ_Pistols_FNX45requiredVersion 0.1 — requiresDZ_Data,DZ_PistolsBP_TT_MagazinesrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MagazinesBP_Weapons_VSSrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Firearms_VSS
BPMelee.pbo
BPMeleerequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Weapons_Melee,DZ_Weapons_Projectiles
BPZombie.pbo
Admin_smotrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Headgear,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Characters_Gloves,DZ_Characters_ShoesBPZombie_ModsrequiredVersion 0.1 —requires 12 addons
DZ_Characters,DZ_Characters_Zombies,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Characters_Masks,DZ_Gear_Camping,DZ_Gear_Crafting,DZ_Gear_Tools,DZ_DataBP_Characters_HeadsrequiredVersion 0.1 — requiresDZ_Characters_Heads,DZ_CharactersBP_CharactersrequiredVersion 0.1 — requiresDZ_Data,DZ_Characters,DZ_Characters_Tops,DZ_Characters_Pants,DZ_Characters_Gloves,DZ_Characters_Shoes,DZ_Characters_Gloves,DZ_ScriptsBP_NewZmbrequiredVersion 0.1 — requiresDZ_Characters,DZ_Characters_Zombies
BP_F100.pbo
BP_F100requiredVersion 0.1 — requiresDZ_Vehicles_Wheeled,DZ_Vehicles_Parts,DZ_Data,DZ_Scripts,DZ_Sounds_Effects,DZ_Gear_Containers,DZ_Gear_Camping
BP_Shelf.pbo
BP_Shelf_ModsrequiredVersion 0.1 —requires 23 addons
DZ_Scripts,DZ_Data,DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Gear_Camping,DZ_Gear_Crafting,DZ_Gear_Tools,DZ_Gear_Food,DZ_Characters_Backpacks,DZ_Weapons_Firearms,DZ_Pistols,DZ_Weapons_Melee,DZ_Spawn_Proxies,DZ_Gear_Cooking,DZ_Gear_Drinks,DZ_Vehicles_Parts,DZ_Gear_Navigation,DZ_Sounds_Effects,DZ_Gear_ConsumablesBP_GardenrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Cultivation,DZ_Structures_Residential,DZ_Gear_CampingOH_FurniturerequiredVersion 0.1 — requiresDZ_Gear_Containers,DZ_Scripts,DZ_Data
BP_Shelf_O.pbo
BP_Shelf_OrequiredVersion 0.1 —requires 23 addons
DZ_Scripts,DZ_Data,DZ_Characters,DZ_Characters_Backpacks,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Gear_Containers,DZ_Characters_Headgear,DZ_Gear_Camping,DZ_Gear_Crafting,DZ_Gear_Tools,DZ_Gear_Food,DZ_Characters_Backpacks,DZ_Weapons_Firearms,DZ_Pistols,DZ_Weapons_Melee,DZ_Spawn_Proxies,DZ_Gear_Cooking,DZ_Gear_Drinks,DZ_Vehicles_Parts,DZ_Gear_Navigation,DZ_Sounds_Effects,DZ_Gear_Consumables
BP_Smot.pbo
BP_SmotrequiredVersion 0.1 —requires 22 addons
DZ_Data,DZ_Scripts,DZ_Characters,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Characters_Backpacks,DZ_Characters_Gloves,DZ_Characters_Headgear,DZ_Characters_Shoes,DZ_Characters_Vests,DZ_Characters_Belts,DZ_Characters_Glasses,DZ_Characters_Masks,DZ_Gear_Containers,DZ_Gear_Consumables,DZ_Gear_Tools,DZ_Gear_Navigation,DZ_Gear_Optics,DZ_Gear_Crafting,DZ_Weapons_Melee,DZ_Weapons_Melee_Blunt,DZ_Weapons_Melee_BladeBP_Characters_GlassesrequiredVersion 0.1 — requiresDZ_Characters_Glasses,DZ_Characters,DZ_Gear_OpticsBP_MinerrequiredVersion 0.1 — requiresDZ_CharactersBp_Characters1requiredVersion 0.1 — requiresDZ_Data,DZ_Charactersbp_reebakrequiredVersion 0.1 — requiresDZ_Charactersbp_rebak2requiredVersion 0.1 — requiresDZ_CharactersBP_Item_Watch_RolexrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts
BP_Smot_O.pbo
BP_Smot_OrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts
BP_Uaz452.pbo
BP_Uaz452requiredVersion 0.1 — requiresDZ_Vehicles_Wheeled,DZ_Vehicles_Parts,DZ_Data,DZ_Scripts,DZ_Sounds_Effects
BP_Workbench.pbo
BP_WorkbenchrequiredVersion 0.1 — requiresDZ_DataWB_KitrequiredVersion 0.1 — requiresDZ_Data
BPcamping.pbo
BPcampingBigDoorrequiredVersion 0.1 — requiresBPcamping,BPcamping_O,DZ_Gear_Camping,DZ_Scripts,DZ_DataBPcampingrequiredVersion 0.1 — requiresDZ_Gear_Camping,DZ_Gear_Crafting,DZ_Gear_Tools,DZ_Scripts,DZ_DataBPcampingDoorrequiredVersion 0.1 — requiresBPcamping,DZ_Gear_Camping,DZ_Scripts,BPcamping_O,DZ_DataBPcampingWindowrequiredVersion 0.1 — requiresBPcamping,BPcamping_O,DZ_Gear_Camping,DZ_Scripts,DZ_Data
BPcamping_O.pbo
BPcamping_OrequiredVersion 0.1 — requiresDZ_Data
BPchees.pbo
BP_CheesrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Spawn_Proxies
KB_Workbench.pbo
KB_WorkbenchrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Gear_Containers,DZ_Gear_Cooking,DZ_Gear_Food,BP_Shelf_Mods,BP_Shelf_O,KTWorkbenchClient_Scripts
KTWorkbenchClient.pbo
KTWorkbenchClient_ScriptsrequiredVersion 0.1 — requiresDZ_Data,DZ_ScriptsKT_DZ_Craft_WorkbenchesrequiredVersion 0.1 — requiresDZ_Gear_Camping,KTWorkbenchClient_Scripts
census 1.1 · findings 1.1 · hash 6641bf78af892ef9