← RolePlayMod

Version history

What changed from one Workshop version to the next, newest first. A step compares two versions scored under the same analyzer rules, so the difference is the mod's own; where an earlier version could not be scored again, the step says so.

previous version this version Structural load, ms/s at 100 players
2026-10-16
from 2026-05-03
Lighter by 0.001 ms/s
0 to review, unchanged

+ 30 hooks added: ActionCarDoors::ActionCarDoors, ActionCarDoors::ActionCondition, ActionCarDoors::CanBeUsedInVehicle, ActionCarDoors::CreateConditionComponents, ActionCarDoors::FillCommandUIDPerCrewIdx, ActionCarDoors::OnEnd, ActionCarDoors::OnEndServer, ActionCarDoors::OnStartServer, ActionCarDoorsOutside::ActionCarDoorsOutside, ActionCarDoorsOutside::ActionCondition, ActionCarDoorsOutside::CreateConditionComponents, ActionCarDoorsOutside::FillCommandUIDPerCrewIdx … and 18 more

− 6 hooks removed: ActionDestroyCombinationLockCB::CreateActionComponent, CombinationLock::AfterStoreLoad, CombinationLock::IsLockAttached, CombinationLock::IsLockedOnGate, CombinationLock::OnItemLocationChanged, CombinationLock::UnlockServer

findings: conditional super -2, missing super +6, missing super predicate +4, stacked hot surface +1

Every analysis on record (3)

One version can be analyzed more than once: when modperf's own rules change, stored versions are scored again. A different score on the same version is modperf's doing, never the author's.

Analyzed (UTC)Mod versionRulesGradeLoad ms/sErrorsWarnings
2026-10-16 15:34 2026-10-16 schema 1.5 · rubric 1.1 A 0.670 20 24
2026-10-03 08:56 2026-05-03 schema 1.5 · rubric 1.1 A 0.671 14 22
2026-08-27 12:38 2026-05-03 schema 1.2 · rubric 1.0 A 0.671 14 4