← SFP_anim_system

Version history

What changed from one Workshop version to the next, newest first. A step compares two versions scored under the same analyzer rules, so the difference is the mod's own; where an earlier version could not be scored again, the step says so.

previous version this version Structural load, ms/s at 100 players
2026-10-15
from 2026-08-26
Heavier by 0.000 ms/s (+10%)
0 to review, unchanged

+ 22 hooks added: PlayerBase::CameraHandler, PlayerBase::ModCommandHandlerInside, PlayerBase::OnUnconsciousStart, PlayerBase::OnVariablesSynchronized, PlayerBase::SFPCharacterApplyFreeFallStart, PlayerBase::SFPCharacterApplyFreeFallStop, PlayerBase::SFPCharacterCaptureFreeFallCamera, PlayerBase::SFPCharacterEmitFXFromAnimation, PlayerBase::SFPCharacterFinalizeFreeFallWake, PlayerBase::SFPCharacterIsFreeFallActive, PlayerBase::SFPCharacterIsLocalFXOwner, PlayerBase::SFPCharacterPlayFXLocal … and 10 more

findings: conditional super +2

Every analysis on record (3)

One version can be analyzed more than once: when modperf's own rules change, stored versions are scored again. A different score on the same version is modperf's doing, never the author's.

Analyzed (UTC)Mod versionRulesGradeLoad ms/sErrorsWarnings
2026-10-15 15:40 2026-10-15 schema 1.5 · rubric 1.1 A 0.002 2 19
2026-10-03 06:07 2026-08-26 schema 1.5 · rubric 1.1 A 0.002 2 17
2026-08-27 18:50 2026-08-26 schema 1.2 · rubric 1.0 A 0.002 2 3