← modperf

Stack composer

Started from Rebels Never Die Badlands: the 11 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 BoomLay's Things Updated not analyzed
  3. 3 WindstridesClothingPack
  4. 4 Workshop 2802075808 not analyzed
  5. 5 TerjeMedicine MMG Slot Expansion not analyzed
  6. 6 Terje Core not analyzed
  7. 7 Terje-Skills
  8. 8 Terje Medicine not analyzed
  9. 9 MMG - Mightys Military Gear
  10. 10 SNAFU Weapons
  11. 11 ProjectHope Survivor Backpack not analyzed
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One Workshop id or URL per line, in load order. Up to 250 mods.

6 of 11 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks
None found

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure.

Mods silencing mods
None

Across 9 server-side methods hooked by two or more mods.

Structural load
0.01% of a frame at 100 players

0.083 ms per second, all 5 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.SetActions
per event
MMG - Mightys Military Gear then Terje-Skills then WindstridesClothingPack then vanilla

Everything else#

All 9 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionConstructor.RegisterActions — vanilla → WindstridesClothingPack → Terje-Skills → MMG - Mightys Military Gear → SNAFU Weapons
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → WindstridesClothingPack → SNAFU Weapons
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → WindstridesClothingPack → MMG - Mightys Military Gear
PlayerBase.SetActions T2 vanilla → WindstridesClothingPack → Terje-Skills → MMG - Mightys Military Gear
PluginRecipesManagerBase.RegisterRecipies — vanilla → WindstridesClothingPack → Terje-Skills → SNAFU Weapons
ActionSkinning.OnFinishProgressServer — vanilla → WindstridesClothingPack → Terje-Skills
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → SNAFU Weapons
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → SNAFU Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → SNAFU Weapons
247 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
AITargetCallbacksPlayer.GetMaxVisionRangeModifier — Terje-Skills
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionCraftBoneKnifeEnv.ActionCondition T2 Terje-Skills
ActionCraftBoneKnifeEnv.OnFinishProgressServer — Terje-Skills
ActionCraftStoneKnifeEnv.ActionCondition T2 Terje-Skills
ActionCraftStoneKnifeEnv.OnFinishProgressServer — Terje-Skills
ActionDigWorms.OnFinishProgressServer — Terje-Skills
ActionFishingNew.TrySpawnCatch — Terje-Skills
ActionLightItemOnFire.OnFinishProgressServer — Terje-Skills (cond)
ActionLightItemOnFireCB.CreateActionComponent — Terje-Skills
ActionSawPlanks.OnFinishProgressServer — Terje-Skills
ActionSkinning.CreateOrgan — Terje-Skills
ActionSkinningCB.CreateActionComponent — Terje-Skills
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AnimalBase.EEDelete T3 Terje-Skills
AnimalBase.EEHitBy T2 Terje-Skills
AnimalBase.EEKilled T3 Terje-Skills
AnimalBase.IsTerjeClientUpdateRequired — Terje-Skills ✂
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnTerjeClientUpdate — Terje-Skills
BleedingSourcesManagerBase.AttemptAddBleedingSourceBySelection — Terje-Skills (cond)
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousMineWood.CreatePrimaryItems — Terje-Skills
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CatchingContextFishingRodAction.GetBaitLossChanceModifierClamped — Terje-Skills
CatchingContextFishingRodAction.GetChanceCoef — Terje-Skills
CatchingContextFishingRodAction.GetHookLossChanceModifierClamped — Terje-Skills
CatchingContextFishingRodAction.GetQualityModifier — Terje-Skills
CatchingContextFishingRodAction.RandomizeSignalDuration — Terje-Skills
CatchingContextFishingRodAction.RandomizeSignalStartTime — Terje-Skills
CatchingContextFishingRodAction.TryDamageItems — Terje-Skills (cond)
Cooking.UpdateCookingStateOnStick — Terje-Skills
CraftArrow.CanDo — Terje-Skills
CraftArrow.Do — Terje-Skills
CraftArrowBone.CanDo — Terje-Skills
CraftArrowBone.Do — Terje-Skills
CraftBaseBallBatBarbed.CanDo — Terje-Skills
CraftBaseBallBatBarbed.Do — Terje-Skills
CraftBaseBallBatNailed.CanDo — Terje-Skills
CraftBaseBallBatNailed.Do — Terje-Skills
CraftBoneHook.CanDo — Terje-Skills
CraftBoneHook.Do — Terje-Skills
CraftBoneKnife.CanDo — Terje-Skills
CraftBoneKnife.Do — Terje-Skills
CraftFishNetTrap.CanDo — Terje-Skills
CraftFishNetTrap.Do — Terje-Skills
CraftFishingRod.CanDo — Terje-Skills
CraftFishingRod.Do — Terje-Skills
CraftGhillieAttachment.CanDo — Terje-Skills
CraftGhillieAttachment.Do — Terje-Skills
CraftGhillieBushrag.CanDo — Terje-Skills
CraftGhillieBushrag.Do — Terje-Skills
CraftGhillieHood.CanDo — Terje-Skills
CraftGhillieHood.Do — Terje-Skills
CraftGhillieSuit.CanDo — Terje-Skills
CraftGhillieSuit.Do — Terje-Skills
CraftGhillieTop.CanDo — Terje-Skills
CraftGhillieTop.Do — Terje-Skills
CraftHandDrillKit.CanDo — Terje-Skills
CraftHandDrillKit.Do — Terje-Skills
CraftImprovisedLeatherBag.CanDo — Terje-Skills
CraftImprovisedLeatherBag.Do — Terje-Skills
CraftLeatherCourierBag.CanDo — Terje-Skills
CraftLeatherCourierBag.Do — Terje-Skills
CraftLeatherSack.CanDo — Terje-Skills
CraftLeatherSack.Do — Terje-Skills
CraftSpearBone.CanDo — Terje-Skills
CraftSpearBone.Do — Terje-Skills
CraftSpearStone.CanDo — Terje-Skills
CraftSpearStone.Do — Terje-Skills
CraftStoneKnife.CanDo — Terje-Skills
CraftStoneKnife.Do — Terje-Skills
CraftWoodenHook.CanDo — Terje-Skills
CraftWoodenHook.Do — Terje-Skills
CreditsLoader.GetData — CF ✂
DayZGame.DeferredInit — CF
DayZGame.OnEvent — CF
DayZGame.OnRPC T2 CF (cond)
DayZGame.OnUpdate T0 CF
DayZPlayerImplement.AddNoise — Terje-Skills
DayZPlayerImplement.OnSoundEvent — Terje-Skills
DayZPlayerImplement.OnStepEvent — Terje-Skills
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplementFallDamage.HandleFallDamage — Terje-Skills
DayZPlayerImplementMeleeCombat.TrySelectFinisherType — Terje-Skills (cond)
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack — Terje-Skills
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateHit_Common — Terje-Skills
Edible_Base.TerjeOverrideDescriptionByConsumableEffects — Terje-Skills
Environment.GetEnvironmentTemperature — Terje-Skills
FireplaceBase.GetFuelBurnRateMP — Terje-Skills
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
HungerMdfr.GetTerjeHealthDammageModifier — Terje-Skills
HungerMdfr.GetTerjeMetabolicSpeedModifier — Terje-Skills
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.DamageItemAttachments — Terje-Skills
ItemBase.DamageItemInCargo — Terje-Skills
ItemBase.EEHitBy T2 Terje-Skills
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
KeybindingElement.Reload — CF
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MaskBase.CanPutAsAttachment — WindstridesClothingPack
MissionBase.CF_IsLoaded — CF ✂
MissionServer.InvokeOnConnect T3 CF
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientDisconnectedEvent T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.OnEvent — CF
MissionServer.OnInit T3 CF
MissionServer.OnMissionFinish T3 CF
MissionServer.OnMissionLoaded — CF
MissionServer.OnMissionStart T3 CF
MissionServer.OnUpdate T0 CF
MissionServer.PlayerDisconnected T3 CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterHeavy — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
MushroomBase.EEDelete T3 Terje-Skills
MushroomBase.IsTerjeClientUpdateRequired — Terje-Skills ✂
MushroomBase.OnTerjeClientUpdate — Terje-Skills
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OpenCan.Init — SNAFU Weapons
Pistol_Base.GetInventoryHandAnimation — WindstridesClothingPack (cond)
PlayerBase.CanBeTargetedByAI — Terje-Skills
PlayerBase.EEHitBy T2 Terje-Skills
PlayerBase.EEItemAttached T2 WindstridesClothingPack
PlayerBase.EEItemDetached T2 WindstridesClothingPack
PlayerBase.GetWeightSpecialized — Terje-Skills
PlayerBase.Init — Terje-Skills
PlayerBase.OnSelectPlayer — CF
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnTerjeCharacterLifetimeUpdated — Terje-Skills ✂
PlayerBase.OnTerjePlayerKilledEvent — Terje-Skills
PlayerBase.OnTerjePlayerRespawned — Terje-Skills
PlayerBase.OnTerjeProfileFirstCreation — Terje-Skills
PlayerBase.OnTerjeRPC — Terje-Skills
PlayerBase.OnTerjeRegisterModifiers — Terje-Skills
PlayerBase.SpawnEntityOnGroundPos — Terje-Skills
PlayerBase.TerjeSendSoundEvent — Terje-Skills
PlayerStomach.AddToStomach — Terje-Skills
PlayerStomach.Update — Terje-Skills
PluginTerjeScriptableAreas.WriteScriptableAreasWiki — Terje-Skills
PrepareAnimal.GetLengthInSecs — Terje-Skills (cond)
PrepareAnimal.GetTerjeCraftingTimeModifier — Terje-Skills
PrepareChicken.Do — Terje-Skills
PrepareFish.Do — Terje-Skills
PrepareFish.GetLengthInSecs — Terje-Skills (cond)
PrepareFish.GetTerjeCraftingTimeModifier — Terje-Skills ✂
PrepareFox.Do — Terje-Skills
PrepareRabbit.Do — Terje-Skills
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
RightArea.Refresh — Terje-Skills
RightArea.UpdateInterval — Terje-Skills
StaminaConsumers.HasEnoughStaminaFor — Terje-Skills
StaminaConsumers.HasEnoughStaminaToStart — Terje-Skills
StaminaHandler.RegisterStaminaConsumers — Terje-Skills
StaminaHandler.RegisterStaminaModifiers — Terje-Skills
StaminaHandler.SetCooldown — Terje-Skills
StaminaHandler.SetDepletionMultiplier — Terje-Skills
StaminaHandler.SetRecoveryMultiplier — Terje-Skills
StaminaHandler.StaminaProcessor_Ladder — Terje-Skills
StaminaHandler.StaminaProcessor_Move — Terje-Skills
StaminaHandler.StaminaProcessor_Swimming — Terje-Skills
StaminaHandler.Update — Terje-Skills
StaminaModifier.GetMaxValue — Terje-Skills
StaminaModifier.GetMinValue — Terje-Skills
TerjeAdmintoolSupport.OnInit T3 Terje-Skills
TerjeBookBase.DescriptionOverride — Terje-Skills (cond)
TerjeBookBase.SetActions T2 Terje-Skills
TerjePerkCfg.OnInit T3 Terje-Skills
TerjePlayerProfile.OnInit T3 Terje-Skills
TerjePlayerSkillsAccessor.AddPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.AddSkillExperience — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkStatus — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkValue — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillExperience — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillModifierValue — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillPerkPoints — Terje-Skills ✂
TerjePlayerSkillsAccessor.IsPerkRegistered — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetAll — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetAllSkillPerks — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetSkill — Terje-Skills ✂
TerjePlayerSkillsAccessor.SetPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.SetSkillLevel — Terje-Skills ✂
TerjeSettingsCollection.AfterServerSettingsLoaded — Terje-Skills
TerjeSettingsCollection.OnInit T3 Terje-Skills
TerjeSkillCfg.OnInit T3 Terje-Skills
TerjeSkillModifierCfg.OnInit T3 Terje-Skills
TerjeSkillsCraftingHelper.CanDoCraftPerkRequired — Terje-Skills
TerjeSkillsCraftingHelper.DoCraftPerkRequired — Terje-Skills
TerjeSkillsRegistry.HasSkillsMod — Terje-Skills ✂
TerjeSkillsRegistry.OnInit T3 Terje-Skills
ThirstMdfr.GetTerjeHealthDammageModifier — Terje-Skills
ThirstMdfr.GetTerjeMetabolicSpeedModifier — Terje-Skills
TrapSpawnBase.SetCanCatch — Terje-Skills
TrapSpawnBase.SetupTrapPlayer — Terje-Skills
UndergroundStash.AfterStoreLoad T3 Terje-Skills
UndergroundStash.InitItemVariables — Terje-Skills
UndergroundStash.OnTerjeStoreLoad — Terje-Skills
UndergroundStash.OnTerjeStoreSave — Terje-Skills
UndergroundStash.OnVariablesSynchronized T2 Terje-Skills
UniversalLight.CanPutAsAttachment — SNAFU Weapons (cond)
UniversalLight.InitAttachmentsSlotsToCheck — SNAFU Weapons
ZombieBase.EEHitBy T2 Terje-Skills
ZombieBase.EEKilled T3 Terje-Skills
ZombieBase.FightLogic — Terje-Skills
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF

11 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.