← modperf

Stack composer

Started from [BR] Terra De Ninguem Z | PvP Vanilla | No Trader / Raiz: the 8 mods it publishes to the Steam server browser (as of 2026-10-23), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 VPPAdminTools
  3. 3 FlipTransport
  4. 4 Code Lock
  5. 5 Advanced Weapon Scopes
  6. 6 A-6 Secure Containers
  7. 7 AC-Mod-Pack
  8. 8 TerradeNinguem-pack not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

1 of 8 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 52 below.

Mods silencing mods
None

Across 20 server-side methods hooked by two or more mods.

Structural load
0.60% of a frame at 100 players

5.967 ms per second, all 7 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZGame.OnUpdate
every server frame
VPPAdminTools then CF then vanilla
DayZGame.OnRPC
per event
FlipTransport then VPPAdminTools sometimes stops here then CF sometimes stops here then vanilla
ActionPushCar.ActionCondition
per event
AC-Mod-Pack sometimes stops here then FlipTransport then vanilla
PlayerBase.SetActions
per event
Advanced Weapon Scopes then VPPAdminTools then vanilla

Stall risks#

52 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
40 more
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1

Everything else#

All 20 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionConstructor.RegisterActions — vanilla → VPPAdminTools → FlipTransport → Code Lock → Advanced Weapon Scopes → AC-Mod-Pack
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → FlipTransport → A-6 Secure Containers
DayZGame.OnRPC T2 vanilla → CF (cond) → VPPAdminTools (cond) → FlipTransport
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → Advanced Weapon Scopes → A-6 Secure Containers
ActionPushCar.ActionCondition T2 vanilla → FlipTransport → AC-Mod-Pack (cond)
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.OnUpdate T0 vanilla → CF → VPPAdminTools
ItemBase.OnStoreLoad T3 vanilla → CF → AC-Mod-Pack
ItemBase.OnStoreSave T3 vanilla → CF → AC-Mod-Pack
MissionServer.InvokeOnConnect T3 vanilla → CF → Code Lock
MissionServer.OnEvent — vanilla → CF → VPPAdminTools
MissionServer.OnMissionFinish T3 vanilla → CF → VPPAdminTools
MissionServer.OnMissionStart T3 vanilla → CF → VPPAdminTools
MissionServer.PlayerDisconnected T3 vanilla → CF → VPPAdminTools
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → FlipTransport
PlayerBase.EEKilled T3 vanilla → VPPAdminTools → AC-Mod-Pack
PlayerBase.OnSelectPlayer — vanilla → CF → A-6 Secure Containers
PlayerBase.SetActions T2 vanilla → VPPAdminTools → Advanced Weapon Scopes
PluginManager.Init — vanilla → VPPAdminTools → Code Lock
VPPAdminHud.DefineButtons — vanilla → VPPAdminTools → FlipTransport
167 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AC_1443124.AC_91F43DA — AC-Mod-Pack
AC_1443124.AC_AD488E9 — AC-Mod-Pack
AC_1443124.AC_ADFE3E9 — AC-Mod-Pack
AC_2B35E64.AC_91F43DA — AC-Mod-Pack
AC_2B35E64.AC_AD488E9 — AC-Mod-Pack
AC_2B35E64.AC_ADFE3E9 — AC-Mod-Pack
AC_8D339B4.AC_B7144E4 — AC-Mod-Pack
AC_EDBC742.AC_B7144E4 — AC-Mod-Pack
ASVAL.CanEnterIronsights — Advanced Weapon Scopes (cond)
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionBurnSewTarget.ActionCondition T2 AC-Mod-Pack (cond)
ActionCheckPulseTarget.ActionCondition T2 AC-Mod-Pack (cond)
ActionCloseFence.ActionCondition T2 Code Lock
ActionDefibrilateTarget.ActionCondition T2 AC-Mod-Pack (cond)
ActionDeployObject.OnFinishProgressServer — AC-Mod-Pack
ActionDetach.ActionCondition T2 AC-Mod-Pack (cond)
ActionDigGardenPlot.OnFinishProgressServer — AC-Mod-Pack
ActionDismantlePart.DismantleCondition — Code Lock (cond)
ActionFoldBaseBuildingObject.OnFinishProgressServer — AC-Mod-Pack
ActionPackTent.ActionCondition T2 Code Lock
ActionPackTent.OnExecuteServer — Code Lock (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPushBoat.ActionCondition T2 AC-Mod-Pack (cond)
ActionPushObject.ActionCondition T2 FlipTransport
ActionTargetsCursor.Update — AC-Mod-Pack
ActionToggleNVMode.ActionCondition T2 Advanced Weapon Scopes (cond)
ActionToggleTentOpen.ActionCondition T2 Code Lock
ActionTriggerRemotely.OnExecuteServer — AC-Mod-Pack
ActionUnpin.OnStartServer — VPPAdminTools
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnActivate — VPPAdminTools (cond)
Aug.CanEnterIronsights — Advanced Weapon Scopes (cond)
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BoatScript.SetActions T2 FlipTransport
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CarScript.OnInput — FlipTransport
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnUpdate T0 FlipTransport
CarScript.SetActions T2 FlipTransport
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CreditsLoader.GetData — CF ✂
DayZGame.OnEvent — CF
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZPlayerCameraOptics.SetCameraPP — Advanced Weapon Scopes (cond)
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.CommandHandler T1 AC-Mod-Pack
DayZPlayerImplement.EEKilled T3 A-6 Secure Containers
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.SetSuicide — AC-Mod-Pack
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
Fence.CanOpenFence — Code Lock (cond)
Fence.CanReceiveAttachment T2 Code Lock (cond)
Fence.OnPartDestroyedServer — Code Lock
Fence.OnPartDismantledServer — Code Lock
Fence.SetActions T2 Code Lock
Grenade_Base.EEHitBy T2 VPPAdminTools
Hacksaw.SetActions T2 Code Lock
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.ProjectionBasedOnParent — AC-Mod-Pack (cond)
ItemBase.CanLoadAttachment — AC-Mod-Pack ✂
ItemBase.CanReceiveAttachment T2 AC-Mod-Pack ✂
ItemBase.CombineItemsClient — Code Lock (cond)
ItemBase.EEDelete T3 AC-Mod-Pack
ItemBase.EEInit T3 AC-Mod-Pack
ItemBase.EEOnDamageCalculated — AC-Mod-Pack (cond)
ItemBase.OnDebugSpawn — AC-Mod-Pack
ItemBase.OnRightClick — Code Lock (cond)
JMModuleConstructor.RegisterModules — FlipTransport
KeybindingElement.Reload — CF
LandMineTrap.EEHitBy T2 VPPAdminTools
MissionBase.CF_IsLoaded — CF ✂
MissionBase.CreateScriptedMenu — VPPAdminTools
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientDisconnectedEvent T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.OnMissionLoaded — CF
MissionServer.OnUpdate T0 CF
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterFireArms — CF
ModItemRegisterCallbacks.RegisterHeavy — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PlayerBase.CanBeTargetedByAI — VPPAdminTools (cond)
PlayerBase.ClearInventory — A-6 Secure Containers ✂
PlayerBase.CommandHandler T1 VPPAdminTools
PlayerBase.EEHitBy T2 AC-Mod-Pack
PlayerBase.EEOnDamageCalculated — AC-Mod-Pack (cond)
PlayerBase.Init — VPPAdminTools
PlayerBase.OnConnect — VPPAdminTools
PlayerBase.OnDrawOptics2D — VPPAdminTools (cond)
PlayerBase.OnRPC T2 VPPAdminTools
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnVariablesSynchronized T2 VPPAdminTools
PlayerBase.RemoveAllItems — A-6 Secure Containers ✂
PlayerBase.SetActionsRemoteTarget — AC-Mod-Pack
PluginAdminLog.PlayerHitBy — VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — VPPAdminTools (cond)
PluginRecipesManagerBase.RegisterRecipies — Advanced Weapon Scopes
ServerBrowserMenuNew.Play — AC-Mod-Pack (cond)
StaminaHandler.DepleteStaminaEx — AC-Mod-Pack (cond)
StaminaHandler.ProcessMovementState — AC-Mod-Pack (cond)
StaminaHandler.RecalculateStaminaCap — AC-Mod-Pack (cond)
StaminaHandler.Update — AC-Mod-Pack
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.CanDisplayAttachmentCategory — Code Lock (cond)
TentBase.CanReceiveAttachment T2 Code Lock (cond)
TentBase.CanReceiveItemIntoCargo T2 Code Lock (cond)
TentBase.CanReleaseCargo — Code Lock (cond)
TentBase.SetActions T2 Code Lock
TransferValues.SendValue — VPPAdminTools
TrapBase.OnPlacementComplete — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
WeaponManager.CanFire — AC-Mod-Pack (cond)
Weapon_Base.EEFired — VPPAdminTools
Wrench.SetActions T2 FlipTransport
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF

19 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.