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Integrations & features

dayz.fyi is self-service: you connect integrations, and each one unlocks more features. Nothing is bridged from anywhere — your server's data comes from your own mod, your own RCON, and your own API keys. Here's what each step adds.

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Stack them in order. The Sentinel mod is the backbone — most features light up there. RCON, CFTools, and Steam each add a slice on top.

1 · Install the Sentinel Enforcer mod — the backbone

Server-side only; players install nothing. See Getting started to install and claim. This unlocks:

  • Combat — kills, deaths, weapons, distance, headshots, positions; leaderboards; per-server stats
  • Sessions — connect/disconnect, playtime, IP capture, disconnect reasons
  • Identity — in-game name history, Bohemia↔Steam id linkage
  • Chat — global/team/group/direct logs (staff-tier gated)
  • Live — who's online now, population, uptime; the live map
  • Groups — in-game group membership & changes

2 · Add RCON — actuation & identity

Add your server's RCON host, port, and password in the dashboard. Adds:

  • Kick & ban players directly from dayz.fyi
  • BattlEye GUIDs per player (for ban workflows)
  • A live-roster fallback for servers not yet on the mod

3 · Add your CFTools API key — ban intelligence

Create a CFTools developer application and paste its app id + secret (per-server, like RCON). Adds:

  • CFTools ban history on every player profile
  • A recent-bans feed for your server

Automatic · Steam enrichment

No setup — we enrich every profile with Steam account age, VAC/game bans, hours played, and burner-account indicators.

Computed for you

From the data above, dayz.fyi computes alt-account detection, suspicious/risk scoring, player dossiers, combat relationships, and cross-server ban-evasion — automatically, across all servers you connect to one account.

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Coming via companion mods. Economy/market, raid logs, base & codelock access, loot tracking, and vehicle events come from DayZ mods that today only write to local log files. We're working with the Sentinel team to forward these as events — they'll appear here as that lands.