← modperf

Stack composer

Started from Feenix | US | PVP | Map | Wiped 10/15/26: the 15 mods it publishes to the Steam server browser (as of 2026-10-23), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 GameLabs
  4. 4 FlipTransport
  5. 5 MMG Base Storage
  6. 6 ProjectHope Survivor Backpack not analyzed
  7. 7 Survivor Animations
  8. 8 Zenarchist's Music Mod not analyzed
  9. 9 Zens Core Mod
  10. 10 Community-Online-Tools
  11. 11 Zenarchist's COT+ not analyzed
  12. 12 Feenix Main not analyzed
  13. 13 AutoRun not analyzed
  14. 14 Feenix Music not analyzed
  15. 15 CoolPack not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

7 of 15 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 6 below.

Mods silencing mods
None

Across 38 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.

Structural load
0.17% of a frame at 100 players

1.718 ms per second, all 8 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.

1 conflict on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — Dabs Framework silences CF

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.CommandHandler
about 30× per player per second
Community-Online-Tools sometimes stops here then Survivor Animations then vanilla
DayZGame.OnUpdate
every server frame
Community-Online-Tools then GameLabs then CF then vanilla
MissionServer.OnUpdate
every server frame
Community-Online-Tools then Survivor Animations then CF then vanilla
DayZGame.OnRPC
per event
FlipTransport then Dabs Framework then CF sometimes stops here then vanilla
AnimalBase.EEHitBy
per event
Zens Core Mod then GameLabs then vanilla
PlayerBase.EEHitBy
per event
Community-Online-Tools then GameLabs then vanilla
PlayerBase.SetActions
per event
Community-Online-Tools then Survivor Animations then vanilla
ZombieBase.EEHitBy
per event
Zens Core Mod then GameLabs then vanilla

Stall risks#

6 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

GameLabs
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213
Survivor Animations
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
SurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Zens Core Mod
ItemBase.OnItemLocationChanged
every inventory move
Timer created inside a hot hook heuristic
ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:125
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 38 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionConstructor.RegisterActions — vanilla → Dabs Framework → FlipTransport → MMG Base Storage → Survivor Animations → Community-Online-Tools
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → GameLabs → MMG Base Storage → Zens Core Mod
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → GameLabs → Zens Core Mod → Community-Online-Tools
MissionServer.OnEvent — vanilla → CF → GameLabs → Zens Core Mod → Community-Online-Tools (cond)
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → GameLabs → Zens Core Mod
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → FlipTransport
DayZGame.OnUpdate T0 vanilla → CF → GameLabs → Community-Online-Tools
MissionServer.OnInit T3 vanilla → CF → GameLabs → FlipTransport
MissionServer.OnMissionFinish T3 vanilla → CF → Zens Core Mod → Community-Online-Tools
MissionServer.OnUpdate T0 vanilla → CF → Survivor Animations → Community-Online-Tools
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → MMG Base Storage → Zens Core Mod
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → GameLabs → MMG Base Storage
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → FlipTransport → MMG Base Storage
PlayerBase.EEKilled T3 vanilla → GameLabs → Zens Core Mod → Community-Online-Tools
PluginManager.Init — vanilla → Dabs Framework → MMG Base Storage → Community-Online-Tools
AnimalBase.EEHitBy T2 vanilla → GameLabs → Zens Core Mod
AnimalBase.EEOnDamageCalculated — vanilla → Zens Core Mod → Community-Online-Tools
DayZGame.DeferredInit — vanilla → CF → GameLabs
DayZGame.OnEvent — vanilla → CF → Dabs Framework
EmoteConstructor.RegisterEmotes — vanilla → Dabs Framework → Survivor Animations
GesturesMenu.GetGestureItems — vanilla → Dabs Framework → Survivor Animations
GesturesMenu.OnMenuRelease — vanilla → Dabs Framework → Survivor Animations
Hologram.EvaluateCollision — vanilla → MMG Base Storage (cond) → Zens Core Mod (cond)
JMModuleConstructor.RegisterModules — vanilla → FlipTransport → Community-Online-Tools
MissionBase.OnInit T3 vanilla → Dabs Framework → Zens Core Mod
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → GameLabs
PlayerBase.CommandHandler T1 vanilla → Survivor Animations → Community-Online-Tools (cond)
PlayerBase.EEHitBy T2 vanilla → GameLabs → Community-Online-Tools
PlayerBase.Init — vanilla → Survivor Animations → Community-Online-Tools
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond)
PlayerBase.SetActions T2 vanilla → Survivor Animations → Community-Online-Tools
PluginAdminLog.OnPlacementComplete — vanilla → GameLabs → Community-Online-Tools
TrapBase.StartActivate — vanilla → Zens Core Mod → Community-Online-Tools
Weapon_Base.EEFired — vanilla → GameLabs → Community-Online-Tools
ZombieBase.EEHitBy T2 vanilla → GameLabs → Zens Core Mod
ZombieBase.EEOnDamageCalculated — vanilla → Zens Core Mod → Community-Online-Tools
368 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionAttachToConstruction.OnExecuteServer — GameLabs
ActionBandageSelf.OnEndServer — GameLabs
ActionBandageTarget.OnEndServer — GameLabs
ActionDeployObject.Post_SetupAction — Zens Core Mod
ActionDrink.OnEndServer — GameLabs
ActionDrink.OnStartServer — GameLabs
ActionDrinkPondContinuous.OnEndServer — GameLabs
ActionDrinkWellContinuous.OnEndServer — GameLabs
ActionEatBig.OnEndServer — GameLabs
ActionEatBig.OnStartServer — GameLabs
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionPin.OnEndServer — GameLabs
ActionPushCar.ActionCondition T2 FlipTransport
ActionPushObject.ActionCondition T2 FlipTransport
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AnalyticsManagerServer.OnEntityKilled — GameLabs
AnimalBase.EEDelete T3 Community-Online-Tools
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEKilled T3 Zens Core Mod
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
Apple.EEOnCECreate — Zens Core Mod
BUISOptic.CanPutAsAttachment — GameLabs (cond)
BadgeBleeding.IsValueChanged — Community-Online-Tools
BaseBuildingBase.EEDelete T3 GameLabs
BaseBuildingBase.EEHitBy T2 GameLabs
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.EEOnAfterLoad T3 GameLabs
BaseBuildingBase.GL_Delete — GameLabs ✂
BaseBuildingBase.GL_GatherPersistentID — GameLabs ✂
BaseBuildingBase.GL_Load — GameLabs ✂
BaseBuildingBase.GL_Save — GameLabs ✂
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.SetActions T2 Community-Online-Tools
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEHitBy T2 GameLabs
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BoatScript.SetActions T2 FlipTransport
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEHitBy T2 GameLabs
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnInput — FlipTransport
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnUpdate T0 FlipTransport
CarScript.SetActions T2 FlipTransport
Clothing.CanLoadItemIntoCargoClothingConditions — MMG Base Storage ✂
Clothing.CanPutInCargoClothingConditions — MMG Base Storage ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — MMG Base Storage ✂
CodeLock.NewUnlockServer — MMG Base Storage
CodeLock.SetActions T2 MMG Base Storage
CodeLockComponent.SetLockState — MMG Base Storage
CodeLockServerRPC.OpenTarget — MMG Base Storage (cond)
CombinationLock.EEDelete T3 GameLabs
CombinationLock.EEOnAfterLoad T3 GameLabs
CombinationLock.GL_Delete — GameLabs ✂
CombinationLock.GL_GatherPersistentID — GameLabs ✂
CombinationLock.GL_Load — GameLabs ✂
CombinationLock.GL_Save — GameLabs ✂
CombinationLock.LockServer — GameLabs
CombinationLock.UnlockOnServer — GameLabs
Construction.COT_GetParent — Community-Online-Tools ✂
ContaminatedArea_Dynamic.EEDelete T3 GameLabs
ContaminatedArea_Dynamic.EEInit T3 GameLabs
CraterellusMushroom.EEOnCECreate — Zens Core Mod
CreditsLoader.GetData — CF ✂
DayZGame.ConnectLaunch — GameLabs (cond)
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZGame.TryConnect — GameLabs (cond)
DayZPlayerImplement.CommandHandler T1 Community-Online-Tools
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DigitalCodeLock.EEDelete T3 GameLabs
DigitalCodeLock.EEOnAfterLoad T3 GameLabs
DigitalCodeLock.GL_Delete — GameLabs ✂
DigitalCodeLock.GL_GatherPersistentID — GameLabs ✂
DigitalCodeLock.GL_Load — GameLabs ✂
DigitalCodeLock.GL_Save — GameLabs ✂
DigitalCodeLock.OnWorkStop — GameLabs
DigitalCodeLock.ResetPIN — GameLabs
DigitalCodeLock.SetLockState — GameLabs
DigitalCodeLock.UnlockOnServer — GameLabs
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteCB.OnAnimationEvent — Survivor Animations (cond)
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CreateEmoteCallback — Survivor Animations
EmoteManager.PlayEmote — Survivor Animations (cond)
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionGlobalChatModule.AddChatMessage_Server — GameLabs
ExplosivesBase.OnPlacementComplete — Zens Core Mod
FenceKit.OnPlacementComplete — GameLabs
GreenBellPepper.EEOnCECreate — Zens Core Mod
Grenade_Base.Unpin — Zens Core Mod
Hammer.SetActions T2 MMG Base Storage
Hatchet.SetActions T2 MMG Base Storage
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.PlaceEntity — MMG Base Storage (cond)
Hologram.ProjectionBasedOnParent — MMG Base Storage (cond)
Hologram.RefreshVisual — Zens Core Mod
Hologram.SetProjectionOrientation — Zens Core Mod (cond)
Hologram.SetProjectionPosition — Zens Core Mod (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemBase.CF_OnStoreLoad — Zens Core Mod
ItemBase.CF_OnStoreSave — Zens Core Mod
ItemBase.DeferredInit — Zens Core Mod
ItemBase.EEDelete T3 Community-Online-Tools
ItemBase.EEInit T3 Community-Online-Tools
ItemBase.EEItemLocationChanged T2 GameLabs
ItemBase.EEOnAfterLoad T3 GameLabs
ItemBase.EEOnCECreate — Zens Core Mod
ItemBase.EEOnDamageCalculated — Community-Online-Tools
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryExit T2 Community-Online-Tools
ItemBase.OnItemLocationChanged T2 Zens Core Mod
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
Land_ContainerLocked_Blue_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Blue_DE.EEInit T3 GameLabs
Land_ContainerLocked_Orange_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Orange_DE.EEInit T3 GameLabs
Land_ContainerLocked_Red_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Red_DE.EEInit T3 GameLabs
Land_ContainerLocked_Yellow_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Yellow_DE.EEInit T3 GameLabs
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete T3 GameLabs
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit T3 GameLabs
M4_CarryHandleOptic.CanPutAsAttachment — GameLabs (cond)
Magnum_Base.InitStateMachine — Survivor Animations ✂
Magnum_Base.SetActions T2 Survivor Animations
ManBase.EEHitBy T2 Zens Core Mod
ManBase.EEKilled T3 Zens Core Mod
ManBase.EEOnDamageCalculated — Zens Core Mod
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnMissionFinish T3 Zens Core Mod
MissionBase.OnMissionStart T3 Zens Core Mod
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.LoadZenConfig — Zens Core Mod
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.OnGameplayDataHandlerLoad — GameLabs
MissionServer.OnZenInit — Zens Core Mod
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MissionServer.ZenDeferredInit — Zens Core Mod
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEHitBy T2 GameLabs
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
MushroomBase.EEOnCECreate — Zens Core Mod
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — Zens Core Mod
OptionsMenuGame.IsChanged — Zens Core Mod
OptionsMenuGame.Revert — Zens Core Mod
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
Pear.EEOnCECreate — Zens Core Mod
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.CanBeTargetedByAI — Community-Online-Tools
PlayerBase.EEOnDamageCalculated — Community-Online-Tools
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.ModCommandHandlerAfter — Survivor Animations
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnConnect — Community-Online-Tools
PlayerBase.OnDisconnect — Zens Core Mod
PlayerBase.OnDrawOptics2D — Community-Online-Tools
PlayerBase.OnParticleEvent — Survivor Animations
PlayerBase.OnPlayerLoaded — Zens Core Mod
PlayerBase.OnScheduledTick T1 GameLabs
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnVariablesSynchronized T2 Community-Online-Tools
PlayerBase.OnVehicleSwitchSeat — GameLabs
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PluginAdminLog.OnContinouousAction — GameLabs
PluginAdminLog.PlayerHitBy — Community-Online-Tools
PluginAdminLog.PlayerKilled — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginRecipesManagerBase.RegisterRecipies — MMG Base Storage
Plum.EEOnCECreate — Zens Core Mod
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
Potato.EEOnCECreate — Zens Core Mod
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
ScientificBriefcase.EEDelete T3 GameLabs
ScientificBriefcase.EEInit T3 GameLabs
ScientificBriefcase.Open — GameLabs
StaminaHandler.Update — Community-Online-Tools (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StandardActionInput.UpdatePossibleActions — Zens Core Mod
StaticObj_Wreck_Chinook.EEDelete T3 GameLabs
StaticObj_Wreck_Chinook.EEInit T3 GameLabs
StaticObj_Wreck_Mi24_TK.EEDelete T3 GameLabs
StaticObj_Wreck_Mi24_TK.EEInit T3 GameLabs
StuffedNotfr.DisplayBadge — Community-Online-Tools
TerritoryFlagKit.OnPlacementComplete — GameLabs
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Tomato.EEOnCECreate — Zens Core Mod
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransferValues.SendValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.SetActions T2 Community-Online-Tools
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — FlipTransport
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WatchtowerKit.OnPlacementComplete — GameLabs
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.SetActions T2 MMG Base Storage
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Wreck_Mi8.EEDelete T3 GameLabs
Wreck_Mi8.EEInit T3 GameLabs
Wreck_Mi8_Crashed.EEDelete T3 GameLabs
Wreck_Mi8_Crashed.EEInit T3 GameLabs
Wreck_SantasSleigh.EEDelete T3 GameLabs
Wreck_SantasSleigh.EEInit T3 GameLabs
Wreck_UH1Y.EEDelete T3 GameLabs
Wreck_UH1Y.EEInit T3 GameLabs
Wrench.SetActions T2 FlipTransport
ZenConfigRegister.RegisterPreload — Zens Core Mod
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEKilled T3 Zens Core Mod
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools
Zucchini.EEOnCECreate — Zens Core Mod
mmg_storage_openable_base.AfterStoreLoad T3 MMG Base Storage
mmg_storage_openable_base.CanReceiveAttachment T2 MMG Base Storage (cond)
mmg_storage_openable_base.SetActions T2 MMG Base Storage
mmg_storage_openable_noLock_base.AfterStoreLoad T3 MMG Base Storage

37 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.