← modperf

Stack composer

Started from [BR] DAYZ VANILLA BRASIL PVE NASDARA: the 9 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Community-Online-Tools
  3. 3 VPPAdminTools
  4. 4 AC-Mod-Pack
  5. 5 Trader
  6. 6 AdvancedBanking V2
  7. 7 Vanilla Brasil not analyzed
  8. 8 MuchCarKey
  9. 9 FLIP CAR not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

2 of 9 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 9 below.

Mods silencing mods
None

Across 98 server-side methods hooked by two or more mods.

Structural load
0.41% of a frame at 100 players

4.069 ms per second, all 7 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
AC-Mod-Pack then Community-Online-Tools then vanilla
PlayerBase.CommandHandler
about 30× per player per second
VPPAdminTools RPC send then Community-Online-Tools sometimes stops here then vanilla
MissionServer.OnUpdate
every server frame
Trader then AC-Mod-Pack then Community-Online-Tools then CF then vanilla
DayZGame.OnUpdate
every server frame
VPPAdminTools then Community-Online-Tools then CF then vanilla
PlayerBase.SetActions
per event
MuchCarKey then Trader then AC-Mod-Pack then VPPAdminTools then Community-Online-Tools then vanilla
ActionDetach.ActionCondition
per event
MuchCarKey sometimes stops here then Trader sometimes stops here then AC-Mod-Pack sometimes stops here then vanilla
CarScript.CanDisplayAttachmentSlot
per event
MuchCarKey then Trader then AC-Mod-Pack then vanilla
PlayerBase.OnVariablesSynchronized
per event
AC-Mod-Pack then VPPAdminTools then Community-Online-Tools timer then vanilla
ActionBurnSewTarget.ActionCondition
per event
Trader sometimes stops here then AC-Mod-Pack sometimes stops here then vanilla
ActionCarDoors.ActionCondition
per event
Trader sometimes stops here then AC-Mod-Pack sometimes stops here then vanilla
ActionCarDoorsOutside.ActionCondition
per event
Trader sometimes stops here then AC-Mod-Pack sometimes stops here then vanilla
ActionCheckPulseTarget.ActionCondition
per event
Trader then AC-Mod-Pack sometimes stops here then vanilla

Stall risks#

9 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.pbo::Logs\Scripts\4_World\Logs\Modded\OYGkNKtDukZYRswi\缵癯躜鬻霾瀣躅鳝羸鳗黧霾骥癫\{A520A1A4-1780-4FF6-BD18-167343C5AF16}\AUX\TiJaJAGRwq7T\247B348.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Input\HhYSNlhKR\耱蘖醺氍鑫灏躜曩黧黩蘩\LPT7\kQZNZCSWYA\{2B0F765D-C0E9-4171-908E-08A611B84FF6}\9152D12.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Base\ravBZceA\瀚颧颦蘩蘸攘镵鳗襞癯攘\LPT6\{18989B1D-99B5-455B-841C-AB7C74E4DDFC}\2S7n4yibpSVZ \F753408.c:1
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 98 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionConstructor.RegisterActions — vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack → Trader → AdvancedBanking V2 → MuchCarKey
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → AC-Mod-Pack → Trader → MuchCarKey
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → AC-Mod-Pack → Trader → AdvancedBanking V2 → MuchCarKey
PlayerBase.SetActions T2 vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack → Trader → MuchCarKey
PluginManager.Init — vanilla → Community-Online-Tools → VPPAdminTools → Trader → AdvancedBanking V2 → MuchCarKey
CarScript.OnStoreLoad T3 vanilla → CF → AC-Mod-Pack → Trader → MuchCarKey
CarScript.OnStoreSave T3 vanilla → CF → AC-Mod-Pack → Trader → MuchCarKey
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → AC-Mod-Pack (cond) → Trader → AdvancedBanking V2
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → AC-Mod-Pack → Trader
PlayerBase.CanBeTargetedByAI — vanilla → Community-Online-Tools → VPPAdminTools (cond) → AC-Mod-Pack (cond) → Trader (cond)
ActionDetach.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond) → MuchCarKey (cond)
BoatScript.OnEngineStart — vanilla → AC-Mod-Pack → Trader → MuchCarKey
BoatScript.OnStoreLoad T3 vanilla → CF → AC-Mod-Pack → MuchCarKey
BoatScript.OnStoreSave T3 vanilla → CF → AC-Mod-Pack → MuchCarKey
CarScript.CanDisplayAttachmentCategory — vanilla → AC-Mod-Pack → Trader → MuchCarKey
CarScript.CanDisplayAttachmentSlot T2 vanilla → AC-Mod-Pack → Trader → MuchCarKey
CarScript.OnEngineStart — vanilla → AC-Mod-Pack → Trader → MuchCarKey
DayZGame.OnUpdate T0 vanilla → CF → Community-Online-Tools → VPPAdminTools
MissionServer.InvokeOnConnect T3 vanilla → CF → AC-Mod-Pack → Trader
MissionServer.OnEvent — vanilla → CF → Community-Online-Tools (cond) → VPPAdminTools
MissionServer.OnMissionFinish T3 vanilla → CF → Community-Online-Tools → VPPAdminTools
MissionServer.OnMissionStart T3 vanilla → CF → Community-Online-Tools → VPPAdminTools
PlayerBase.EEKilled T3 vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack
PlayerBase.Init — vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack
PlayerBase.OnConnect — vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack
PlayerBase.OnVariablesSynchronized T2 vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack
PluginAdminLog.PlayerHitBy — vanilla → Community-Online-Tools → VPPAdminTools (cond) → AC-Mod-Pack (cond)
PluginAdminLog.PlayerKilled — vanilla → Community-Online-Tools → VPPAdminTools (cond) → AC-Mod-Pack (cond)
Weapon_Base.EEFired — vanilla → Community-Online-Tools → VPPAdminTools → AC-Mod-Pack
ActionBurnSewTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionCarDoors.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionCarDoorsOutside.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionCheckPulseTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader
ActionCollectBloodTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionDefibrilateTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionDeployObject.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionDetachFromTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → MuchCarKey (cond)
ActionDisinfectTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionForceConsume.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionForceFeedCan.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionGetInTransport.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → MuchCarKey (cond)
ActionGetInTransport.OnEndServer — vanilla → AC-Mod-Pack → MuchCarKey
ActionGetOutTransport.OnEndServer — vanilla → AC-Mod-Pack → MuchCarKey
ActionGiveBloodTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionGiveSalineTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionInjectTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionLockDoors.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionRestrainSelf.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionSewTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionStartEngine.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → MuchCarKey
ActionUnpin.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → Trader (cond)
ActionUnpin.OnStartServer — vanilla → VPPAdminTools → AC-Mod-Pack
AnimalBase.EEDelete T3 vanilla → Community-Online-Tools → AC-Mod-Pack
AnimalBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → AC-Mod-Pack (cond)
AreaExposureMdfr.OnTick — vanilla → AC-Mod-Pack (cond) → Trader (cond)
BoatScript.CanDisplayAttachmentCategory — vanilla → AC-Mod-Pack → MuchCarKey
BoatScript.CanDisplayAttachmentSlot T2 vanilla → AC-Mod-Pack → MuchCarKey
BoatScript.EEDelete T3 vanilla → AC-Mod-Pack → MuchCarKey
BoatScript.IsInventoryVisible T2 vanilla → AC-Mod-Pack → MuchCarKey
BoatScript.OnDebugSpawn — vanilla → Community-Online-Tools ✂ → AC-Mod-Pack
BoatScript.OnVariablesSynchronized T2 vanilla → AC-Mod-Pack → MuchCarKey
CarScript.EEDelete T3 vanilla → AC-Mod-Pack → MuchCarKey
CarScript.IsInventoryVisible T2 vanilla → AC-Mod-Pack → MuchCarKey
CarScript.OnDebugSpawn — vanilla → Community-Online-Tools ✂ → AC-Mod-Pack
CarScript.OnVariablesSynchronized T2 vanilla → AC-Mod-Pack → MuchCarKey
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.OnRPC T2 vanilla → CF (cond) → VPPAdminTools (cond)
DayZPlayerImplement.CameraHandler — vanilla → VPPAdminTools (cond) → AC-Mod-Pack (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → Community-Online-Tools → AC-Mod-Pack
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → AC-Mod-Pack (cond) → Trader (cond)
ItemBase.EEDelete T3 vanilla → Community-Online-Tools → AC-Mod-Pack
ItemBase.EEInit T3 vanilla → Community-Online-Tools → AC-Mod-Pack
ItemBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → AC-Mod-Pack (cond)
ItemBase.OnDebugSpawn — vanilla → Community-Online-Tools ✂ → AC-Mod-Pack
ItemBase.OnStoreLoad T3 vanilla → CF → AC-Mod-Pack
ItemBase.OnStoreSave T3 vanilla → CF → AC-Mod-Pack
MissionServer.OnClientNewEvent T3 vanilla → CF → AC-Mod-Pack
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools
MissionServer.PlayerDisconnected T3 vanilla → CF → VPPAdminTools
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → AC-Mod-Pack
NotificationUI.AddNotification — vanilla → CF → AC-Mod-Pack (cond)
PlayerBase.CommandHandler T1 vanilla → Community-Online-Tools (cond) → VPPAdminTools
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → AC-Mod-Pack
PlayerBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → AC-Mod-Pack (cond)
PlayerBase.OnCommandSwimStart — vanilla → Community-Online-Tools → AC-Mod-Pack
PlayerBase.OnCommandVehicleFinish — vanilla → Community-Online-Tools → AC-Mod-Pack
PlayerBase.OnCommandVehicleStart — vanilla → Community-Online-Tools → AC-Mod-Pack
PlayerBase.OnDrawOptics2D — vanilla → Community-Online-Tools → VPPAdminTools (cond)
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → AC-Mod-Pack (cond)
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond)
StaminaHandler.Update — vanilla → Community-Online-Tools (cond) → AC-Mod-Pack
TransferValues.SendValue — vanilla → Community-Online-Tools → VPPAdminTools
TrapBase.StartActivate — vanilla → Community-Online-Tools → Trader (cond)
WeaponManager.CanFire — vanilla → AC-Mod-Pack (cond) → Trader (cond)
ZombieBase.EEDelete T3 vanilla → Community-Online-Tools → AC-Mod-Pack
ZombieBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → AC-Mod-Pack (cond)
448 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AC_1443124.AC_91F43DA — AC-Mod-Pack
AC_1443124.AC_AD488E9 — AC-Mod-Pack
AC_1443124.AC_ADFE3E9 — AC-Mod-Pack
AC_2B35E64.AC_91F43DA — AC-Mod-Pack
AC_2B35E64.AC_AD488E9 — AC-Mod-Pack
AC_2B35E64.AC_ADFE3E9 — AC-Mod-Pack
AC_8D339B4.AC_B7144E4 — AC-Mod-Pack
AC_EDBC742.AC_B7144E4 — AC-Mod-Pack
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionBuildPart.OnFinishProgressServer — AC-Mod-Pack
ActionBuildPartCB.SetCallbackDuration — AC-Mod-Pack (cond)
ActionBuryAshes.OnFinishProgressServer — AC-Mod-Pack
ActionBuryBody.OnFinishProgressServer — AC-Mod-Pack
ActionCarDoors.OnStartServer — AC-Mod-Pack
ActionCarDoorsOutside.OnStartServer — AC-Mod-Pack
ActionCheckPulse.ActionCondition T2 Trader (cond)
ActionCloseBarrel.OnExecuteServer — AC-Mod-Pack
ActionCloseBarrelHoles.OnExecuteServer — AC-Mod-Pack
ActionCloseFence.OnStartServer — AC-Mod-Pack
ActionDeployObject.OnFinishProgressServer — AC-Mod-Pack
ActionDestroyCombinationLock.OnFinishProgressServer — AC-Mod-Pack
ActionDestroyPart.OnFinishProgressServer — AC-Mod-Pack
ActionDetach.OnExecuteServer — MuchCarKey
ActionDigGardenPlot.OnFinishProgressServer — AC-Mod-Pack
ActionDigInStash.ActionCondition T2 AC-Mod-Pack (cond)
ActionDigInStash.OnFinishProgressServer — AC-Mod-Pack
ActionDigOutStash.ActionCondition T2 AC-Mod-Pack (cond)
ActionDismantlePart.OnFinishProgressServer — AC-Mod-Pack
ActionDismantlePartCB.SetCallbackDuration — AC-Mod-Pack (cond)
ActionFoldBaseBuildingObject.OnFinishProgressServer — AC-Mod-Pack
ActionGetOutTransport.OnStartServer — AC-Mod-Pack
ActionLowerFlag.OnFinishProgressServer — AC-Mod-Pack
ActionMineTree.ActionCondition T2 AC-Mod-Pack (cond)
ActionMountBarbedWire.OnFinishProgressServer — AC-Mod-Pack
ActionOpenBarrel.OnExecuteServer — AC-Mod-Pack
ActionOpenBarrelHoles.OnExecuteServer — AC-Mod-Pack
ActionOpenCarDoors.ActionCondition T2 MuchCarKey (cond)
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.ActionCondition T2 MuchCarKey (cond)
ActionOpenFence.OnStartServer — AC-Mod-Pack
ActionPackTent.ActionCondition T2 AC-Mod-Pack (cond)
ActionPackTent.OnFinishProgressServer — AC-Mod-Pack
ActionPin.OnStartServer — VPPAdminTools
ActionPushBoat.ActionCondition T2 AC-Mod-Pack (cond)
ActionPushBoat.OnEndServer — AC-Mod-Pack
ActionPushCar.ActionCondition T2 AC-Mod-Pack (cond)
ActionPushCar.OnEndServer — AC-Mod-Pack
ActionPushObject.ActionCondition T2 MuchCarKey (cond)
ActionPushObject.OnEndServer — MuchCarKey
ActionRaiseFlag.OnFinishProgressServer — AC-Mod-Pack
ActionRestrainSelf.OnFinishProgressServer — AC-Mod-Pack
ActionRestrainTarget.OnFinishProgressServer — AC-Mod-Pack (cond)
ActionSkinning.ActionCondition T2 AC-Mod-Pack (cond)
ActionSkinning.OnFinishProgressServer — AC-Mod-Pack (cond)
ActionStartEngine.OnEndServer — MuchCarKey
ActionStartEngine.OnFinishProgressServer — AC-Mod-Pack
ActionStartEngineBoat.ActionCondition T2 AC-Mod-Pack (cond)
ActionStartEngineBoat.OnFinishProgress — AC-Mod-Pack
ActionStopEngine.OnEndServer — MuchCarKey
ActionStopEngine.OnExecuteServer — AC-Mod-Pack
ActionStopEngineBoat.OnExecute — AC-Mod-Pack
ActionSwitchSeats.Start — MuchCarKey
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionToggleTentOpen.OnExecuteServer — AC-Mod-Pack
ActionTriggerRemotely.OnExecuteServer — AC-Mod-Pack
ActionUnlockDoors.ActionCondition T2 AC-Mod-Pack (cond)
ActionUnmountBarbedWire.OnFinishProgressServer — AC-Mod-Pack
ActionWaterGardenSlot.ActionCondition T2 AC-Mod-Pack (cond)
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
Ammo_40mm_ChemGas.EEKilled T3 Trader (cond)
Ammo_40mm_ChemGas.OnActivatedByItem — Trader (cond)
Ammo_40mm_Explosive.EEKilled T3 Trader (cond)
Ammo_40mm_Explosive.OnActivatedByItem — Trader (cond)
Ammunition_Base.AddQuantityTR — Trader ✂
Ammunition_Base.SetQuantityTR — Trader ✂
AnimalBase.AC_767175D — AC-Mod-Pack
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEKilled T3 AC-Mod-Pack
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnActivate — VPPAdminTools (cond)
AttachmentCategoriesContainer.UpdateInterval — AC-Mod-Pack
AttachmentCategoriesRow.Init — AC-Mod-Pack
BadgeBleeding.IsValueChanged — Community-Online-Tools
BarrelHoles_ColorBase.AddWetnessToFireplace — Trader (cond)
BarrelHoles_ColorBase.BurnItemsInFireplace — Trader (cond)
BarrelHoles_ColorBase.CalcAndSetQuantity — Trader (cond)
BarrelHoles_ColorBase.CanPutIntoHands T2 Trader (cond)
BarrelHoles_ColorBase.DeferredInit — Trader
BarrelHoles_ColorBase.SpendFireConsumable — Trader (cond)
BaseBuildingBase.AC_AE1F118 — AC-Mod-Pack
BaseBuildingBase.AC_B3563A3 — AC-Mod-Pack
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.SetActions T2 Community-Online-Tools
BleedingCheckMdfr.ActivateCondition — AC-Mod-Pack (cond)
BleedingCheckMdfr.OnActivate — AC-Mod-Pack (cond)
BloodContainerBase.AC_AE1F118 — AC-Mod-Pack
BloodContainerBase.AC_B3563A3 — AC-Mod-Pack
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.AC_3D84BF8 — AC-Mod-Pack
BoatScript.AC_A15309C — AC-Mod-Pack
BoatScript.AC_A18E9CF — AC-Mod-Pack
BoatScript.AC_AE1F118 — AC-Mod-Pack
BoatScript.AC_B3563A3 — AC-Mod-Pack
BoatScript.AC_FE894A8 — AC-Mod-Pack
BoatScript.AfterStoreLoad T3 MuchCarKey
BoatScript.DeferredInit — MuchCarKey
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEHitBy T2 AC-Mod-Pack
BoatScript.EEInit T3 AC-Mod-Pack
BoatScript.EEKilled T3 MuchCarKey
BoatScript.EEOnCECreate — MuchCarKey
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.NameOverride — MuchCarKey (cond)
BoatScript.OnCEUpdate — MuchCarKey
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnRPC T2 AC-Mod-Pack (cond)
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BrokenLegsMdfr.Activate — AC-Mod-Pack (cond)
BrokenLegsMdfr.ActivateCondition — AC-Mod-Pack (cond)
BrokenLegsMdfr.OnActivate — AC-Mod-Pack (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnRPC T2 AC-Mod-Pack (cond)
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 AC-Mod-Pack
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CarHud.RefreshVehicleHud — AC-Mod-Pack
CarScript.AC_1AEEBCB — AC-Mod-Pack (cond)
CarScript.AC_3D84BF8 — AC-Mod-Pack
CarScript.AC_A15309C — AC-Mod-Pack
CarScript.AC_A18E9CF — AC-Mod-Pack
CarScript.AC_AE1F118 — AC-Mod-Pack
CarScript.AC_B3563A3 — AC-Mod-Pack
CarScript.AC_FE894A8 — AC-Mod-Pack
CarScript.AfterStoreLoad T3 MuchCarKey
CarScript.CheckContactCache — AC-Mod-Pack (cond)
CarScript.DamageCrew — AC-Mod-Pack (cond)
CarScript.DeferredInit — MuchCarKey
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEHitBy T2 AC-Mod-Pack
CarScript.EEInit T3 AC-Mod-Pack
CarScript.EEKilled T3 MuchCarKey
CarScript.EEOnCECreate — MuchCarKey
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.NameOverride — MuchCarKey (cond)
CarScript.OnCEUpdate — MuchCarKey
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnRPC T2 AC-Mod-Pack (cond)
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
Clothing.CanLoadItemIntoCargoClothingConditions — AC-Mod-Pack ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — AC-Mod-Pack ✂
CombinationLock.AC_AE1F118 — AC-Mod-Pack
CombinationLock.AC_B3563A3 — AC-Mod-Pack
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.CanBuildPart — AC-Mod-Pack (cond)
Construction.IsColliding — AC-Mod-Pack (cond)
Construction.IsCollidingEx — AC-Mod-Pack (cond)
Construction.ReceiveMaterialsServer — AC-Mod-Pack (cond)
ConstructionBoxTrigger.IsColliding — AC-Mod-Pack (cond)
ContainerWithCargoAndAttachments.SetEntity — AC-Mod-Pack
ContaminatedArea_Local.DeferredInit — Trader (cond)
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CoughSymptom.OnGetActivatedServer — AC-Mod-Pack (cond)
CreditsLoader.GetData — CF ✂
Crowbar.SetActions T2 AdvancedBanking V2
DayZGame.FirearmEffects — Trader (cond)
DayZGame.OnEvent — CF
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZPlayerImplement.AC_AF837DA — AC-Mod-Pack
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.HandleView — AC-Mod-Pack
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnMovementChanged — AC-Mod-Pack
DayZPlayerImplement.OnRPC T2 Trader
DayZPlayerImplement.OnSprintEnd — AC-Mod-Pack (cond)
DayZPlayerImplement.OnSprintStart — AC-Mod-Pack (cond)
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.SetSuicide — AC-Mod-Pack
DayZPlayerImplement.ShowDeadScreen — AC-Mod-Pack (cond)
DayZPlayerImplementAiming.CalculateSwayMultiplier — AC-Mod-Pack (cond)
DebugMonitor.Show — Community-Online-Tools (cond)
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteManager.LogSuicide — AC-Mod-Pack (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
Fence.AC_AE1F118 — AC-Mod-Pack
Fence.AC_B3563A3 — AC-Mod-Pack
FenceKit.DisassembleKit — AC-Mod-Pack (cond)
FireplaceBase.AC_AE1F118 — AC-Mod-Pack
FireplaceBase.AC_B3563A3 — AC-Mod-Pack
GardenBase.CheckRainTick — AC-Mod-Pack (cond)
Grenade_Base.EEHitBy T2 VPPAdminTools
Grenade_Base.InitiateExplosion — Trader (cond)
Grenade_ChemGas.OnExplode — Trader (cond)
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.EvaluateCollision — AC-Mod-Pack (cond)
Hologram.ProjectionBasedOnParent — AC-Mod-Pack (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
ItemActionsWidget.BuildCursor — AC-Mod-Pack
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemActionsWidget.OnWidgetScriptInit — AC-Mod-Pack
ItemBase.AC_121E435 — AC-Mod-Pack
ItemBase.AC_767175D — AC-Mod-Pack (cond)
ItemBase.AC_A15309C — AC-Mod-Pack
ItemBase.AC_A18E9CF — AC-Mod-Pack
ItemBase.AC_FE894A8 — AC-Mod-Pack
ItemBase.CanLoadAttachment — AC-Mod-Pack ✂
ItemBase.CanPutAsAttachment — AC-Mod-Pack (cond)
ItemBase.CanPutInCargo T2 AC-Mod-Pack (cond)
ItemBase.CanReceiveAttachment T2 AC-Mod-Pack ✂
ItemBase.CanReceiveItemIntoCargo T2 AC-Mod-Pack (cond)
ItemBase.DescriptionOverride — AC-Mod-Pack (cond)
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryEnter T2 AC-Mod-Pack
ItemBase.OnInventoryExit T2 Community-Online-Tools
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnRPC T2 AC-Mod-Pack (cond)
ItemBase.OnVariablesSynchronized T2 AC-Mod-Pack
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructor.RegisterModules — Community-Online-Tools
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KeybindingsMenu.Init — AC-Mod-Pack
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
LoadingScreen.Show — AC-Mod-Pack
LoginQueueBase.Init — AC-Mod-Pack
MagazineStorage.OnWasDetached — AC-Mod-Pack
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnUpdate T0 AC-Mod-Pack
MissionServer.EquipCharacter — AC-Mod-Pack
MissionServer.HandleBody — Trader
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientDisconnectedEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterFireArms — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModItemRegisterCallbacks.RegisterTwoHanded — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PPEffects.OverrideDOF — AC-Mod-Pack ✂
PartyTent.AC_24C143A — AC-Mod-Pack ✂
PlantBase.Init — AC-Mod-Pack (cond)
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.AC_121E435 — AC-Mod-Pack (cond)
PlayerBase.AC_143F20D — AC-Mod-Pack
PlayerBase.AC_1D3DE3E — AC-Mod-Pack (cond)
PlayerBase.AC_75DF46F — AC-Mod-Pack
PlayerBase.AC_767175D — AC-Mod-Pack (cond)
PlayerBase.AC_AE1F118 — AC-Mod-Pack
PlayerBase.AC_B3563A3 — AC-Mod-Pack
PlayerBase.AC_DBE90EC — AC-Mod-Pack (cond)
PlayerBase.AC_FBA3F89 — AC-Mod-Pack (cond)
PlayerBase.CanReceiveAttachment T2 AC-Mod-Pack (cond)
PlayerBase.CanReceiveItemIntoHands T2 AC-Mod-Pack (cond)
PlayerBase.CanRoll — AC-Mod-Pack (cond)
PlayerBase.CheckLiftWeapon — AC-Mod-Pack (cond)
PlayerBase.EEDelete T3 AC-Mod-Pack
PlayerBase.Expansion_IsInSafeZone — Trader (cond)
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimFinish — AC-Mod-Pack
PlayerBase.OnDisconnect — AC-Mod-Pack
PlayerBase.OnReconnect — AC-Mod-Pack
PlayerBase.OnStanceChange — AC-Mod-Pack
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 AC-Mod-Pack
PlayerBase.PlaySoundEventEx — AC-Mod-Pack (cond)
PlayerBase.PreloadDecayTexture — AC-Mod-Pack
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SendSoundEventEx — AC-Mod-Pack (cond)
PlayerBase.SetActionsRemoteTarget — AC-Mod-Pack
PlayerBase.SetSuicide — Trader
Pliers.SetActions T2 AC-Mod-Pack
PluginAdminLog.BleedingOut — AC-Mod-Pack (cond)
PluginAdminLog.GetPlayerPrefix — AC-Mod-Pack (cond)
PluginAdminLog.LogPrint — AC-Mod-Pack (cond)
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginAdminLog.Suicide — AC-Mod-Pack (cond)
PluginAdminLog.UnconStart — AC-Mod-Pack (cond)
PluginAdminLog.UnconStop — AC-Mod-Pack (cond)
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginTransmissionAgents.InjectAgentsWithPlayer — Trader (cond)
PluginTransmissionAgents.InjectAgentsWithPlayerCount — Trader (cond)
PokeHolesBarrel.CanDo — AC-Mod-Pack (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
SalineMdfr.DeactivateCondition — AC-Mod-Pack (cond)
SalineMdfr.OnTick — AC-Mod-Pack
Screwdriver.SetActions T2 AC-Mod-Pack
ServerBrowserMenuNew.Play — AC-Mod-Pack (cond)
ShelterKit.DisassembleKit — AC-Mod-Pack (cond)
StaminaHandler.DepleteStaminaEx — AC-Mod-Pack (cond)
StaminaHandler.ProcessMovementState — AC-Mod-Pack (cond)
StaminaHandler.RecalculateStaminaCap — AC-Mod-Pack (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.EEHealthLevelChanged T2 AC-Mod-Pack
TerritoryFlag.InitRefresherData — AC-Mod-Pack
TerritoryFlag.SetRefresherActive — AC-Mod-Pack (cond)
TerritoryFlagKit.DisassembleKit — AC-Mod-Pack (cond)
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
UnboxLambda.OnSuccess — AC-Mod-Pack (cond)
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
VONManagerImplementation.HandleInput — Trader (cond)
VONManagerImplementation.OnEvent — Community-Online-Tools
VONManagerImplementation.SetInSafeZone — Trader ✂
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VicinitySlotsContainer.ExcludeFromContainer — AC-Mod-Pack
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WatchtowerKit.DisassembleKit — AC-Mod-Pack (cond)
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.GetWeaponDOF — AC-Mod-Pack (cond)
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Wrench.SetActions T2 MuchCarKey
ZombieBase.AC_767175D — AC-Mod-Pack
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEKilled T3 AC-Mod-Pack
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

42 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.