← modperf

Stack composer

Started from [UA][RP] STALKER Eternal Zone https://discord.gg/stalkerua: the 21 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 DayZ Editor Loader
  4. 4 BuilderItems
  5. 5 Community-Online-Tools
  6. 6 STALKER: DayZone | Map not analyzed
  7. 7 TraderPlus
  8. 8 RedFalcon Flight System Heliz Mi2 not analyzed
  9. 9 DayZ-Raven
  10. 10 sFramework
  11. 11 sGunplay
  12. 12 sVisual
  13. 13 Lad's Lighting Overhaul
  14. 14 [UA]TerjeCore not analyzed
  15. 15 [UA]TerjeMedicine not analyzed
  16. 16 [UA]TerjeRadiation not analyzed
  17. 17 [UA]TraderPlus_Translate not analyzed
  18. 18 [UA]TerjeSkills not analyzed
  19. 19 [UA]TerjeStartScreen not analyzed
  20. 20 RedFalcon Flight System Heliz - Core not analyzed
  21. 21 [UA] Stalker Eternal Zone 1.5 not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

10 of 21 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 3 below.

Mods silencing mods
1 conflict

Across 36 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.

Structural load
0.20% of a frame at 100 players

1.974 ms per second, all 11 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

The one pair#

sGunplaysilencessVisual1 method
DayZPlayerCameraOptics.AdjustCameraParameters event sVisual's work on this event never runs. For DayZPlayerCameraOptics instances, through its ancestor DayZPlayerCameraIronsights. sGunplay.pbo::scripts\4_World\sUDE\camera\DayZPlayerCameraOptics.c:161
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — Dabs Framework silences CF

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZGame.OnUpdate
every server frame
sFramework then Community-Online-Tools then CF then vanilla
MissionServer.OnUpdate
every server frame
TraderPlus then Community-Online-Tools then CF then vanilla
DayZPlayerCameraIronsights.OnUpdate
every server frame
sVisual then sGunplay stops here then vanilla
DayZGame.OnRPC
per event
Dabs Framework then CF sometimes stops here then vanilla
PlayerBase.EEHitBy
per event
TraderPlus then Community-Online-Tools then vanilla
PlayerBase.SetActions
per event
TraderPlus then Community-Online-Tools then vanilla

Stall risks#

3 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 36 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → DayZ Editor Loader → Community-Online-Tools
ActionConstructor.RegisterActions — vanilla → Dabs Framework → Community-Online-Tools → TraderPlus
DayZGame.OnUpdate T0 vanilla → CF → Community-Online-Tools → sFramework
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → TraderPlus
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → TraderPlus
CarScript.OnStoreLoad T3 vanilla → CF → TraderPlus
CarScript.OnStoreSave T3 vanilla → CF → TraderPlus
DayZGame.DeferredInit — vanilla → CF → sFramework
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework
DayZPlayerCameraIronsights.AdjustCameraParameters — vanilla → sGunplay ✂ → sVisual
DayZPlayerCameraIronsights.OnUpdate T0 vanilla → sGunplay ✂ → sVisual
DayZPlayerCameraOptics.AdjustCameraParameters — vanilla → sGunplay ✂ → sVisual
MissionServer.InvokeOnDisconnect T3 vanilla → CF → TraderPlus
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientNewEvent T3 vanilla → CF → sFramework
MissionServer.OnClientReadyEvent T3 vanilla → CF → sFramework
MissionServer.OnEvent — vanilla → CF → Community-Online-Tools (cond)
MissionServer.OnInit T3 vanilla → CF → TraderPlus
MissionServer.OnMissionFinish T3 vanilla → CF → Community-Online-Tools
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → TraderPlus
OptionsMenuSUDE.initMenus — vanilla → sGunplay → sVisual
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → TraderPlus
PlayerBase.Init — vanilla → Community-Online-Tools → TraderPlus
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond)
PlayerBase.SetActions T2 vanilla → Community-Online-Tools → TraderPlus
PluginDiagMenu.RegisterModdedDiags — vanilla → Community-Online-Tools → sFramework
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → Community-Online-Tools → sFramework
PluginManager.Init — vanilla → Dabs Framework → Community-Online-Tools
SUserConfig.onConstraintsReceived — vanilla → sGunplay → sVisual
SUserConfig.onPreload — vanilla → sGunplay → sVisual
SUserConfigConstraints.onPreload — vanilla → sGunplay → sVisual
SyncSUserConfigConstraintsRPC.onSetup — vanilla → sGunplay → sVisual
TrapBase.StartActivate — vanilla → Community-Online-Tools → TraderPlus (cond)
469 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AUGRecoil.initRecoilParameters — sGunplay ✂
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionBurnSewTarget.ActionCondition T2 TraderPlus (cond)
ActionCarDoors.ActionCondition T2 TraderPlus (cond)
ActionCarDoorsOutside.ActionCondition T2 TraderPlus (cond)
ActionCheckPulse.ActionCondition T2 TraderPlus (cond)
ActionCollectBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionDeployObject.ActionCondition T2 TraderPlus (cond)
ActionDetach.ActionCondition T2 TraderPlus (cond)
ActionDetachCarLockPick.ActionCondition T2 TraderPlus ✂
ActionDetachFromTarget.ActionCondition T2 TraderPlus (cond)
ActionDigInStash.ActionCondition T2 TraderPlus (cond)
ActionDigOutStash.ActionCondition T2 TraderPlus (cond)
ActionDisinfectTarget.ActionCondition T2 TraderPlus (cond)
ActionForceConsume.ActionCondition T2 TraderPlus (cond)
ActionForceConsumeSingle.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.SZActionConditionHandler — TraderPlus ✂
ActionForceFeedCan.TPAdditionalCondition — TraderPlus ✂
ActionGetInTransport.ActionCondition T2 TraderPlus (cond)
ActionGetOutTransport.OnEndServer — TraderPlus
ActionGiveBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionInjectTarget.ActionCondition T2 TraderPlus (cond)
ActionLockDoors.ActionCondition T2 TraderPlus (cond)
ActionMineTree.ActionCondition T2 TraderPlus (cond)
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionPackTent.ActionCondition T2 TraderPlus (cond)
ActionPickLockOnCar.ActionCondition T2 TraderPlus (cond)
ActionRestrainSelf.ActionCondition T2 TraderPlus (cond)
ActionRestrainTarget.ActionCondition T2 TraderPlus (cond)
ActionTakeItem.ActionCondition T2 TraderPlus
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionUnpin.ActionCondition T2 TraderPlus (cond)
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
Ak101Recoil.initRecoilParameters — sGunplay ✂
Ak74Recoil.initRecoilParameters — sGunplay ✂
AkmRecoil.initRecoilParameters — sGunplay ✂
Aks74uRecoil.initRecoilParameters — sGunplay ✂
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AnimalBase.EEDelete T3 Community-Online-Tools
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEOnDamageCalculated — Community-Online-Tools
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
B95Recoil.initRecoilParameters — sGunplay ✂
BadgeBleeding.IsValueChanged — Community-Online-Tools
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.SetActions T2 Community-Online-Tools
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.SetActions T2 TraderPlus
BurlapSackCover.HandleAttachedToHead — sVisual
BurlapSackCover.OnRemovedFromHead — sVisual
BurlapSackCover.hasOverlays — sVisual ✂
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CZ527Recoil.initRecoilParameters — sGunplay ✂
CZ550Recoil.initRecoilParameters — sGunplay ✂
CarScript.CanDisplayAttachmentCategory — TraderPlus
CarScript.CanDisplayAttachmentSlot T2 TraderPlus
CarScript.EEDelete T3 TraderPlus
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.IsInventoryVisible T2 TraderPlus ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnEngineStart — TraderPlus
CarScript.OnVariablesSynchronized T2 TraderPlus
ChemlightLight.SetColorToBlue — Lad's Lighting Overhaul ✂
ChemlightLight.SetColorToGreen — Lad's Lighting Overhaul ✂
ChemlightLight.SetColorToRed — Lad's Lighting Overhaul ✂
ChemlightLight.SetColorToWhite — Lad's Lighting Overhaul ✂
ChemlightLight.SetColorToYellow — Lad's Lighting Overhaul ✂
ChemlightLight.SetIntensity — Lad's Lighting Overhaul ✂
Clothing.EEHealthLevelChanged T2 sVisual
Clothing.OnWasAttached — sVisual
Clothing.OnWasDetached — sVisual
Colt1911Recoil.initRecoilParameters — sGunplay ✂
Construction.COT_GetParent — Community-Online-Tools ✂
CreditsLoader.GetData — CF ✂
CrossbowRecoil.initRecoilParameters — sGunplay ✂
Cz61Recoil.initRecoilParameters — sGunplay ✂
Cz75Recoil.initRecoilParameters — sGunplay ✂
DEagleRecoil.initRecoilParameters — sGunplay ✂
DarkMotoHelmet_ColorBase.GetEffectWidgetTypes — sVisual ✂
DayZAnimalCommandDeathModdable.PreAnimUpdate — DayZ-Raven (cond)
DayZAnimalCommandLookAtModdable.PreAnimUpdate — DayZ-Raven
DayZAnimalCommandMoveModdable.PreAnimUpdate — DayZ-Raven
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera1stPersonUnconscious.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera1stPersonVehicle.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera1stPersonVehicle.isDDOFEnabled — sVisual ✂
DayZPlayerCamera3rdPersonClimb.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonCrouch.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonCrouchRaised.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonErc.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonErcRaised.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonErcRaisedMelee.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonErcSpr.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonJump.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonProne.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonProneBase.OnUpdate T0 sVisual
DayZPlayerCamera3rdPersonProneRaised.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonVehicle.getRegisteredCameraID — sFramework ✂
DayZPlayerCamera3rdPersonVehicle.isDDOFEnabled — sVisual ✂
DayZPlayerCameraIronsights.getRegisteredCameraID — sFramework ✂
DayZPlayerCameraIronsights.isHeadLeanEnabled — sVisual ✂
DayZPlayerCameraOptics.OnActivate — sGunplay
DayZPlayerCameraOptics.OnUpdate T0 sGunplay
DayZPlayerCameraOptics.SetCameraPP — sGunplay
DayZPlayerCameraOptics.canApplyDeadzone — sGunplay
DayZPlayerCameraOptics.canApplyHandsOffset — sGunplay
DayZPlayerCameraOptics.canFreelook — sGunplay
DayZPlayerCameraOptics.canInspectWeapon — sGunplay
DayZPlayerCameraOptics.canZoom — sGunplay ✂
DayZPlayerCameraOptics.computeFOVFocusValues — sGunplay ✂
DayZPlayerCameraOptics.computeFocusingFOV — sGunplay
DayZPlayerCameraOptics.computeRestingFOV — sGunplay (cond)
DayZPlayerCameraOptics.getRegisteredCameraID — sFramework ✂
DayZPlayerCameraOptics.initADSFOVMultipliers — sGunplay
DayZPlayerCameraOptics.updateFocusingOverlay — sGunplay (cond)
DayZPlayerImplement.CommandHandler T1 Community-Online-Tools
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.EEKilled T3 TraderPlus
DayZPlayerImplement.HandleADS — sGunplay
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplementAiming.OnRaiseBegin — sGunplay
DayZPlayerImplementAiming.ProcessAimFilters — sGunplay ✂
DayZPlayerImplementFallDamage.HandleFallDamage — TraderPlus (cond)
DayZPlayerImplementThrowing.HandleThrowing — TraderPlus
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — TraderPlus (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DerringerRecoil.initRecoilParameters — sGunplay ✂
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
FALRecoil.initRecoilParameters — sGunplay ✂
FamasRecoil.initRecoilParameters — sGunplay ✂
FireplaceLight.SetExteriorMode — Lad's Lighting Overhaul ✂
FireplaceLight.SetInteriorMode — Lad's Lighting Overhaul ✂
Fnx45Recoil.initRecoilParameters — sGunplay ✂
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GlockRecoil.initRecoilParameters — sGunplay ✂
HandDrillKit.SetActions T2 TraderPlus
HandsPreview.UpdateInterval — sGunplay
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.EvaluateCollision — TraderPlus (cond)
Hologram.PlaceEntity — TraderPlus (cond)
Hologram.ProjectionBasedOnParent — TraderPlus (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
Inventory.Update — sGunplay
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemBase.EEDelete T3 Community-Online-Tools
ItemBase.EEInit T3 Community-Online-Tools
ItemBase.EEOnDamageCalculated — Community-Online-Tools
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryExit T2 Community-Online-Tools
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
Izh18Recoil.initRecoilParameters — sGunplay ✂
Izh18SawedOffRecoil.initRecoilParameters — sGunplay ✂
Izh18ShotgunRecoil.initRecoilParameters — sGunplay ✂
Izh43Recoil.initRecoilParameters — sGunplay ✂
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructor.RegisterModules — Community-Online-Tools
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LongHornRecoil.initRecoilParameters — sGunplay ✂
M14Recoil.initRecoilParameters — sGunplay ✂
M16A2Recoil.initRecoilParameters — sGunplay ✂
M4a1Recoil.initRecoilParameters — sGunplay ✂
M79Recoil.initRecoilParameters — sGunplay ✂
MagnumRecoil.initRecoilParameters — sGunplay ✂
MakarovRecoil.initRecoilParameters — sGunplay ✂
Matchbox.SetActions T2 TraderPlus
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MkiiRecoil.initRecoilParameters — sGunplay ✂
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterFireArms — CF
ModItemRegisterCallbacks.RegisterHeavy — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModItemRegisterCallbacks.RegisterTwoHanded — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MosinRecoil.initRecoilParameters — sGunplay ✂
MosinSawedOffRecoil.initRecoilParameters — sGunplay ✂
MotoHelmet_ColorBase.GetEffectWidgetTypes — sVisual ✂
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
Mp133Recoil.initRecoilParameters — sGunplay ✂
Mp5kRecoil.initRecoilParameters — sGunplay ✂
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
P1Recoil.initRecoilParameters — sGunplay ✂
PM73RakRecoil.initRecoilParameters — sGunplay ✂
PP19Recoil.initRecoilParameters — sGunplay ✂
PPERequester_BurlapSackEffects.OnStart — sVisual
PPERequester_CameraADS.SetValuesIronsights — sGunplay
PPERequester_CameraADS.SetValuesOptics — sGunplay
PPERequester_CameraNV.OnStart — Lad's Lighting Overhaul
PPERequester_CameraNV.OnStop — Lad's Lighting Overhaul
PPERequester_CameraNV.SetNVMode — Lad's Lighting Overhaul ✂
PPERequester_CameraNV.SetUndergroundExposureCoef — Lad's Lighting Overhaul ✂
PPERequester_GenericBlackGlassesBase.OnStart — sVisual
PPERequester_GlassesAviator.OnStart — sVisual
PPERequester_GlassesSportBlue.OnStart — sVisual
PPERequester_GlassesSportGreen.OnStart — sVisual
PPERequester_GlassesSportOrange.OnStart — sVisual
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PPERequester_TacticalGoggles.OnStart — sVisual
PPERequester_WeldingMask.OnStart — sVisual
PetrolLighter.SetActions T2 TraderPlus
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.CanBeTargetedByAI — Community-Online-Tools
PlayerBase.CanDropEntity T2 TraderPlus (cond)
PlayerBase.CommandHandler T1 Community-Online-Tools (cond)
PlayerBase.EEItemDetached T2 TraderPlus
PlayerBase.EEKilled T3 Community-Online-Tools
PlayerBase.EEOnDamageCalculated — Community-Online-Tools
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.OnBleedingBegin — sVisual
PlayerBase.OnBleedingEnd — sVisual
PlayerBase.OnBleedingSourceAdded — sVisual
PlayerBase.OnBleedingSourceRemoved — sVisual
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandHandlerTick — sGunplay
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnConnect — Community-Online-Tools
PlayerBase.OnDrawOptics2D — Community-Online-Tools
PlayerBase.OnPlayerLoaded — sVisual
PlayerBase.OnReceivedHit — sVisual
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnUnconsciousStart — sVisual
PlayerBase.OnUnconsciousStop — sVisual
PlayerBase.OnVariablesSynchronized T2 Community-Online-Tools
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SetSuicide — TraderPlus
Pliers.SetActions T2 TraderPlus
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerHitBy — Community-Online-Tools
PluginAdminLog.PlayerKilled — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.SetActions T2 TraderPlus
PropertyModifiers.UpdateModifiers — sGunplay
R12Recoil.initRecoilParameters — sGunplay ✂
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RepeaterRecoil.initRecoilParameters — sGunplay ✂
Roadflare.SetActions T2 TraderPlus
Ruger1022Recoil.initRecoilParameters — sGunplay ✂
SCARHRecoil.initRecoilParameters — sGunplay ✂
SKSRecoil.initRecoilParameters — sGunplay ✂
SSG82Recoil.initRecoilParameters — sGunplay ✂
SV98Recoil.initRecoilParameters — sGunplay ✂
ScoutRecoil.initRecoilParameters — sGunplay ✂
ScriptedLightBase.AddLifetime — Lad's Lighting Overhaul ✂
ScriptedLightBase.AttachOnMemoryPoint — Lad's Lighting Overhaul ✂
ScriptedLightBase.AttachOnObject — Lad's Lighting Overhaul ✂
ScriptedLightBase.CheckFadeOut — Lad's Lighting Overhaul ✂
ScriptedLightBase.CheckIfParentIsInCargo — Lad's Lighting Overhaul ✂
ScriptedLightBase.CheckLifetime — Lad's Lighting Overhaul ✂
ScriptedLightBase.CorrectLightPulseDuringDaylight — Lad's Lighting Overhaul ✂
ScriptedLightBase.CreateLight — Lad's Lighting Overhaul ✂
ScriptedLightBase.CreateLightAtObjMemoryPoint — Lad's Lighting Overhaul ✂
ScriptedLightBase.DeleteLightNow — Lad's Lighting Overhaul ✂
ScriptedLightBase.DeleteLightWithDelay — Lad's Lighting Overhaul ✂
ScriptedLightBase.Destroy — Lad's Lighting Overhaul ✂
ScriptedLightBase.DetachFromParent — Lad's Lighting Overhaul ✂
ScriptedLightBase.EOnFrame T1 Lad's Lighting Overhaul ✂
ScriptedLightBase.EOnInit T3 Lad's Lighting Overhaul ✂
ScriptedLightBase.EnableDebug — Lad's Lighting Overhaul ✂
ScriptedLightBase.FadeBrightnessTo — Lad's Lighting Overhaul ✂
ScriptedLightBase.FadeIn — Lad's Lighting Overhaul ✂
ScriptedLightBase.FadeOut — Lad's Lighting Overhaul ✂
ScriptedLightBase.FadeRadiusTo — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetAttachmentParent — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetBlinkingSpeed — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetDancingShadowsAmplitude — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetDancingShadowsMovementSpeed — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetDisableShadowsWithinRadius — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetFlickerAmplitudeCoefMax — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetFlickerAmplitudeCoefMin — Lad's Lighting Overhaul ✂
ScriptedLightBase.GetFlickerSpeed — Lad's Lighting Overhaul ✂
ScriptedLightBase.HandleBlinking — Lad's Lighting Overhaul ✂
ScriptedLightBase.HandleBrightnessFadeing — Lad's Lighting Overhaul ✂
ScriptedLightBase.HandleDancingShadows — Lad's Lighting Overhaul ✂
ScriptedLightBase.HandleFlickering — Lad's Lighting Overhaul ✂
ScriptedLightBase.HandleRadiusFadeing — Lad's Lighting Overhaul ✂
ScriptedLightBase.IsScriptedLight — Lad's Lighting Overhaul ✂
ScriptedLightBase.OnFrameLightSource — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetBlinkingSpeed — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetBrightnessTo — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetDancingShadowsAmplitude — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetDancingShadowsMovementSpeed — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetDisableShadowsWithinRadius — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetFadeOutTime — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetFlickerAmplitude — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetFlickerAmplitudeMax — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetFlickerAmplitudeMin — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetFlickerSpeed — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetLifetime — Lad's Lighting Overhaul ✂
ScriptedLightBase.SetRadiusTo — Lad's Lighting Overhaul ✂
ScriptedLightBase.TryShadowOptimization — Lad's Lighting Overhaul ✂
ScriptedLightBase.UpdateMode — Lad's Lighting Overhaul ✂
SiagaRecoil.initRecoilParameters — sGunplay ✂
StaminaHandler.CheckStaminaState — sVisual
StaminaHandler.Update — Community-Online-Tools (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
SvdRecoil.initRecoilParameters — sGunplay ✂
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.SetActions T2 TraderPlus
TorchLight.OnFrameLightSource — Lad's Lighting Overhaul ✂
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransferValues.SendValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.SetActions T2 Community-Online-Tools
Ump45Recoil.initRecoilParameters — sGunplay ✂
UndergroundHandlerClient.ApplyEyeAcco — Lad's Lighting Overhaul ✂
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
VONManagerImplementation.OnEvent — Community-Online-Tools
VSSRecoil.initRecoilParameters — sGunplay ✂
VicinityItemManager.AddVicinityItems — TraderPlus (cond)
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.EEFired — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Winchester70Recoil.initRecoilParameters — sGunplay ✂
WoodenCrate.CanPutAsAttachment — TraderPlus (cond)
WoodenCrate.CanReceiveItemIntoCargo T2 TraderPlus (cond)
WoodenCrate.SetActions T2 TraderPlus
WorldLighting.SetGlobalLighting — Lad's Lighting Overhaul
ZombieBase.ChaseAttackLogic — TraderPlus (cond)
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEOnDamageCalculated — Community-Online-Tools
ZombieBase.FightAttackLogic — TraderPlus (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

50 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.