Stack composer
Started from [Hun | EU] New Hope: the 19 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 Vehicle3PP
- 2 FlipTransport
- 3 MMG - Mightys Military Gear
- 4 Dogtags
- 5 Mounts & Sights
- 6 CarCover
- 7 SNAFU Weapons
- 8 RaG_Core
- 9 CF
- 10 Paragon Gear and Armor
- 11 BaseBuildingPlus
- 12 NewHopeServerPack(HUN) not analyzed
- 13 BodyBags
- 14 Notifications
- 15 Dart_Board_Game not analyzed
- 16 RaG_BaseItems
- 17 Dabs Framework
- 18 DayZ Editor Loader
- 19 BuilderItems
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure.
Across 32 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
0.660 ms per second, all 17 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 5Mounts & Sights | 13BodyBags | all |
|---|---|---|---|
| 16RaG_BaseItems | 1RaG_BaseItems silences Mounts & Sights 1 method: 1 check | 1RaG_BaseItems silences BodyBags 1 method: 1 check |
2 |
| all | 1 | 1 | 2 |
| 12NewHopeServerPack(HUN) | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 15Dart_Board_Game | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
The 2 pairs, largest first# ·
RaG_BaseItemssilencesBodyBags1 method
PlantMaterial.CanPutAsAttachment
check
BodyBags's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesMounts & Sights1 method
PlantMaterial.CanPutAsAttachment
check
Mounts & Sights's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Everything else#
All 32 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → FlipTransport → MMG - Mightys Military Gear → Mounts & Sights → CarCover → SNAFU Weapons → RaG_Core → Paragon Gear and Armor → BaseBuildingPlus → RaG_BaseItems → Dabs Framework |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → Dogtags → Mounts & Sights → SNAFU Weapons → CF → Paragon Gear and Armor → BaseBuildingPlus → RaG_BaseItems |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → FlipTransport → MMG - Mightys Military Gear → CarCover → CF → Paragon Gear and Armor → RaG_BaseItems |
MissionServer.InvokeOnConnect |
T3 | vanilla → Dogtags → RaG_Core → CF → BaseBuildingPlus → Dabs Framework |
MissionServer.OnInit |
T3 | vanilla → FlipTransport → CF → BaseBuildingPlus → Notifications → RaG_BaseItems |
DayZGame.OnRPC |
T2 | vanilla → FlipTransport → CF (cond) → Dabs Framework |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ Editor Loader |
MissionServer.PlayerDisconnected |
T3 | vanilla → RaG_Core → CF → Dabs Framework |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → BodyBags → RaG_BaseItems |
PlayerBase.SetActions |
T2 | vanilla → MMG - Mightys Military Gear → BaseBuildingPlus → RaG_BaseItems |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
CamoNet.SetActions |
T2 | vanilla → CarCover → BaseBuildingPlus |
DayZGame.DeferredInit |
— | vanilla → Vehicle3PP → CF |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
Hammer.SetActions |
T2 | vanilla → RaG_Core → RaG_BaseItems |
Hologram.EvaluateCollision |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
Hologram.GetProjectionEntityPosition |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → BaseBuildingPlus (cond) |
ItemBase.CanPutAsAttachment |
— | vanilla → Mounts & Sights → BodyBags (cond) |
ItemBase.EEHitBy |
T2 | vanilla → Mounts & Sights → RaG_Core |
ItemBase.OnStoreLoad |
T3 | vanilla → RaG_Core → CF |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → BaseBuildingPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnEvent |
— | vanilla → CF → BodyBags |
MissionServer.OnMissionFinish |
T3 | vanilla → RaG_Core → CF |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → SNAFU Weapons → CF |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → SNAFU Weapons → CF |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → SNAFU Weapons → CF |
PlayerBase.OnRPC |
T2 | vanilla → RaG_Core → BaseBuildingPlus |
PlayerBase.OnSelectPlayer |
— | vanilla → Dogtags → CF |
PluginManager.Init |
— | vanilla → RaG_Core → Dabs Framework |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → RaG_BaseItems |
333 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ACOGOptic.GetOpticsPPBlur |
— | Mounts & Sights |
ACOGOptic.GetOpticsPPLens |
— | Mounts & Sights |
ACOGOptic_6x.GetOpticsPPBlur |
— | Mounts & Sights |
ACOGOptic_6x.GetOpticsPPLens |
— | Mounts & Sights |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionGetInTransport.OnEndServer |
— | RaG_Core |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.ActionCondition |
T2 | FlipTransport |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionSwitchSeats.Start |
— | RaG_Core |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleNVMode.SwitchMode |
— | Mounts & Sights |
ActionTogglePlaceObject.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTurnOffWeaponFlashlight.ActionCondition |
T2 | Mounts & Sights |
ActionTurnOnWeaponFlashlight.ActionCondition |
T2 | Mounts & Sights |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionViewOptics.ActionCondition |
T2 | Mounts & Sights (cond) |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
Attachments.AttachmentAdded |
— | Mounts & Sights |
Attachments.AttachmentRemoved |
— | Mounts & Sights |
Attachments.ShowFalseAttachmentsHeader |
— | Mounts & Sights |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
BoatScript.EEInit |
T3 | Vehicle3PP |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CZ527_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
CZ550_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
CZ75_Base.CanEnterIronsights |
— | Mounts & Sights |
CarScript.EEDelete |
T3 | RaG_Core |
CarScript.EEHitBy |
T2 | RaG_Core |
CarScript.EEInit |
T3 | Vehicle3PP |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.SetActions |
T2 | FlipTransport |
CargoContainer.UpdateInterval |
— | RaG_Core |
Chat.AddInternal |
— | Notifications (cond) |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
Colt1911_Base.CanEnterIronsights |
— | Mounts & Sights |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.OnUpdate |
T0 | CF |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraIronsights.GetCurrentSightInfo |
— | Mounts & Sights (cond) |
DayZPlayerCameraIronsights.UpdateBatteryOptics |
— | Mounts & Sights |
DayZPlayerCameraOptics.AdjustCameraParameters |
— | Mounts & Sights |
DayZPlayerCameraOptics.GetCurrentSightInfo |
— | Mounts & Sights (cond) |
DayZPlayerCameraOptics.OnActivate |
— | Mounts & Sights |
DayZPlayerCameraOptics.OnUpdate |
T0 | Mounts & Sights |
DayZPlayerImplement.CameraHandler |
— | Vehicle3PP (cond) |
DayZPlayerImplement.CanReleaseAttachment |
T2 | Dogtags |
DayZPlayerImplement.EEKilled |
T3 | Dogtags |
DayZPlayerImplement.ExitSights |
— | Mounts & Sights |
DayZPlayerImplement.HandleADS |
— | Mounts & Sights |
DayZPlayerImplement.HandleOptic |
— | Mounts & Sights |
DayZPlayerImplement.HandleView |
— | Vehicle3PP |
DayZPlayerImplement.OnDrawOptics2D |
— | Mounts & Sights |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.SetIronsights |
— | Mounts & Sights |
DayZPlayerImplement.SwitchOptics |
— | Mounts & Sights |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
Edible_Base.ProcessDecay |
— | RaG_Core |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
FNP45_MRDSOptic.akol__ItemOptics_AdaptCurrentSightInfo |
— | Mounts & Sights ✂ |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Glock19_Base.CanEnterIronsights |
— | Mounts & Sights |
HandsContainer.AttachmentAdded |
— | Mounts & Sights |
HandsContainer.DraggingOverHeader |
— | Mounts & Sights |
HandsContainer.OnDropReceivedFromHeader2 |
— | Mounts & Sights |
Hatchet.SetActions |
T2 | RaG_BaseItems |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.ProjectionBasedOnParent |
— | BaseBuildingPlus (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | Mounts & Sights |
ItemBase.AreChildrenAccessible |
— | Mounts & Sights (cond) |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanReceiveAttachment |
T2 | Mounts & Sights |
ItemBase.EEHealthLevelChanged |
T2 | Mounts & Sights |
ItemBase.EEItemDetached |
T2 | Mounts & Sights |
ItemBase.EEItemLocationChanged |
T2 | Mounts & Sights |
ItemBase.EEOnCECreate |
— | Mounts & Sights |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.HideSelection |
— | Mounts & Sights |
ItemBase.NameOverride |
— | Mounts & Sights |
ItemBase.OnDebugSpawn |
— | Mounts & Sights (cond) |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnWasAttached |
— | Mounts & Sights |
ItemBase.OnWasDetached |
— | Mounts & Sights |
ItemBase.ShowSelection |
— | Mounts & Sights |
JMModuleConstructor.RegisterModules |
— | FlipTransport |
JMObjectSpawnerModule.SpawnCompatibleAttachments |
— | Mounts & Sights (cond) |
KeybindingElement.Reload |
— | CF |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.CreateScriptedMenu |
— | BaseBuildingPlus |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | Dogtags |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
Mosin9130_Base.CanEnterIronsights |
— | Mounts & Sights |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
PSO11Optic.GetOpticsPPBlur |
— | Mounts & Sights |
PSO11Optic.GetOpticsPPLens |
— | Mounts & Sights |
PSO1Optic.GetOpticsPPBlur |
— | Mounts & Sights |
PSO1Optic.GetOpticsPPLens |
— | Mounts & Sights |
PSO6Optic.GetOpticsPPBlur |
— | Mounts & Sights |
PSO6Optic.GetOpticsPPLens |
— | Mounts & Sights |
PUScopeOptic.GetOpticsPPBlur |
— | Mounts & Sights |
PUScopeOptic.GetOpticsPPLens |
— | Mounts & Sights |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.ClearInventory |
— | Dogtags ✂ |
PlayerBase.EEKilled |
T3 | BodyBags |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HideClothing |
— | Mounts & Sights (cond) |
PlayerBase.Init |
— | BaseBuildingPlus |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.RemoveAllItems |
— | Dogtags ✂ |
Pliers.SetActions |
T2 | RaG_Core |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.UpdateBloodTypeVisibility |
— | Dogtags |
PluginRecipesManagerBase.RegisterRecipies |
— | SNAFU Weapons |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Ruger1022_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
SVD_Base.CanEnterIronsights |
— | Mounts & Sights |
Screwdriver.SetActions |
T2 | RaG_Core |
Shovel.SetActions |
T2 | RaG_BaseItems |
SportingOptic.GetOpticsPPBlur |
— | Mounts & Sights |
SportingOptic.GetOpticsPPLens |
— | Mounts & Sights |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
VPPAdminHud.DefineButtons |
— | FlipTransport |
VSS.CanEnterIronsights |
— | Mounts & Sights |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
Vikhr.CanEnterIronsights |
— | Mounts & Sights |
Weapon_Base.CanEnterIronsights |
— | Mounts & Sights |
Weapon_Base.EEItemAttached |
T2 | Mounts & Sights |
Weapon_Base.HideWeaponBarrel |
— | Mounts & Sights ✂ |
Weapon_Base.LiftWeaponRaycastResultCheck |
— | Mounts & Sights (cond) |
Weapon_Base.SetActions |
T2 | RaG_Core |
Winchester70_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
Wrench.SetActions |
T2 | FlipTransport |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
23 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.