← modperf

Stack composer

Started from [Ru] Old School [PVE][Banov]: the 16 mods it publishes to the Steam server browser (as of 2026-10-21), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 Banov
  2. 2 CF
  3. 3 Community-Online-Tools
  4. 4 IRP-Land-Rover-Defender-110
  5. 5 GameLabs
  6. 6 LIGHTS
  7. 7 OLD School Cars not analyzed
  8. 8 OLD School Char not analyzed
  9. 9 OLD School Items not analyzed
  10. 10 OLD School Sound not analyzed
  11. 11 MAODev | Money not analyzed
  12. 12 Survivor Animations
  13. 13 Terje Core not analyzed
  14. 14 Terje Compatibility COT not analyzed
  15. 15 Terje-Skills
  16. 16 Terje Medicine not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

8 of 16 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 5 below.

Mods silencing mods
None

Across 33 server-side methods hooked by two or more mods.

Structural load
0.15% of a frame at 100 players

1.501 ms per second, all 8 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.CommandHandler
about 30× per player per second
Survivor Animations then Community-Online-Tools sometimes stops here then vanilla
DayZGame.OnUpdate
every server frame
GameLabs then Community-Online-Tools then CF then vanilla
MissionServer.OnUpdate
every server frame
Survivor Animations then Community-Online-Tools then CF then vanilla
PlayerBase.EEHitBy
per event
Terje-Skills then GameLabs then Community-Online-Tools then vanilla
PlayerBase.SetActions
per event
Terje-Skills then Survivor Animations then Community-Online-Tools then vanilla
AnimalBase.EEHitBy
per event
Terje-Skills then GameLabs then vanilla
ZombieBase.EEHitBy
per event
Terje-Skills then GameLabs then vanilla

Stall risks#

5 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
GameLabs
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213
Survivor Animations
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
SurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 33 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionConstructor.RegisterActions — vanilla → Banov → Community-Online-Tools → Survivor Animations → Terje-Skills
PlayerBase.Init — vanilla → Community-Online-Tools → IRP-Land-Rover-Defender-110 → Survivor Animations → Terje-Skills
DayZGame.OnUpdate T0 vanilla → CF → Community-Online-Tools → GameLabs
MissionServer.OnEvent — vanilla → CF → Community-Online-Tools (cond) → GameLabs
MissionServer.OnInit T3 vanilla → Banov → CF → GameLabs
MissionServer.OnMissionStart T3 vanilla → CF → Community-Online-Tools → GameLabs
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → Survivor Animations
ModItemRegisterCallbacks.RegisterFireArms — vanilla → Banov → CF → GameLabs
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → Banov → CF → GameLabs
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → GameLabs → Terje-Skills
PlayerBase.SetActions T2 vanilla → Community-Online-Tools → Survivor Animations → Terje-Skills
AnimalBase.EEDelete T3 vanilla → Community-Online-Tools → Terje-Skills
AnimalBase.EEHitBy T2 vanilla → GameLabs → Terje-Skills
DayZGame.ConnectLaunch — vanilla → Banov ✂ → GameLabs (cond)
DayZGame.DeferredInit — vanilla → CF → GameLabs
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → Banov (cond) → Terje-Skills
MissionServer.InvokeOnConnect T3 vanilla → CF → GameLabs
MissionServer.OnMissionFinish T3 vanilla → CF → Community-Online-Tools
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools
MissionServer.PlayerDisconnected T3 vanilla → CF → GameLabs
ModItemRegisterCallbacks.RegisterHeavy — vanilla → Banov → CF
PlayerBase.CanBeTargetedByAI — vanilla → Community-Online-Tools → Terje-Skills
PlayerBase.CommandHandler T1 vanilla → Community-Online-Tools (cond) → Survivor Animations
PlayerBase.EEKilled T3 vanilla → Community-Online-Tools → GameLabs
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond)
PlayerBase.ProcessFeetDamageServer — vanilla → Banov (cond) → Community-Online-Tools (cond)
PluginAdminLog.OnPlacementComplete — vanilla → Community-Online-Tools → GameLabs
StaminaHandler.StaminaProcessor_Ladder — vanilla → Banov ✂ → Terje-Skills
StaminaHandler.StaminaProcessor_Move — vanilla → Banov ✂ → Terje-Skills
StaminaHandler.StaminaProcessor_Swimming — vanilla → Banov ✂ → Terje-Skills
StaminaHandler.Update — vanilla → Community-Online-Tools (cond) → Terje-Skills
Weapon_Base.EEFired — vanilla → Community-Online-Tools → GameLabs
ZombieBase.EEHitBy T2 vanilla → GameLabs → Terje-Skills
495 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AITargetCallbacksPlayer.GetMaxVisionRangeModifier — Terje-Skills
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionAttachToConstruction.OnExecuteServer — GameLabs
ActionBandageSelf.OnEndServer — GameLabs
ActionBandageTarget.OnEndServer — GameLabs
ActionCloseDoors.ActionCondition T2 Banov (cond)
ActionCraftBoneKnifeEnv.ActionCondition T2 Terje-Skills
ActionCraftBoneKnifeEnv.OnFinishProgressServer — Terje-Skills
ActionCraftStoneKnifeEnv.ActionCondition T2 Terje-Skills
ActionCraftStoneKnifeEnv.OnFinishProgressServer — Terje-Skills
ActionDigWorms.OnFinishProgressServer — Terje-Skills
ActionDrink.OnEndServer — GameLabs
ActionDrink.OnStartServer — GameLabs
ActionDrinkPondContinuous.OnEndServer — GameLabs
ActionDrinkWellContinuous.OnEndServer — GameLabs
ActionEatBig.OnEndServer — GameLabs
ActionEatBig.OnStartServer — GameLabs
ActionFishingNew.TrySpawnCatch — Terje-Skills
ActionLightItemOnFire.OnFinishProgressServer — Terje-Skills (cond)
ActionLightItemOnFireCB.CreateActionComponent — Terje-Skills
ActionLockDoors.ActionCondition T2 Banov (cond)
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenDoors.ActionCondition T2 Banov (cond)
ActionPin.OnEndServer — GameLabs
ActionSawPlanks.OnFinishProgressServer — Terje-Skills
ActionSkinning.CreateOrgan — Terje-Skills
ActionSkinning.OnFinishProgressServer — Terje-Skills
ActionSkinningCB.CreateActionComponent — Terje-Skills
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionUnlockDoors.ActionCondition T2 Banov (cond)
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AnalyticsManagerServer.OnEntityKilled — GameLabs
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEKilled T3 Terje-Skills
AnimalBase.EEOnDamageCalculated — Community-Online-Tools
AnimalBase.IsTerjeClientUpdateRequired — Terje-Skills ✂
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnTerjeClientUpdate — Terje-Skills
AreaExposureMdfr.BleedingSourceCreateCheck — Banov (cond)
Armband_ColorBase.GetAttachmentExclusionInitSlotValue — Banov
BUISOptic.CanPutAsAttachment — GameLabs (cond)
Backpack_Base.GetAttachmentExclusionInitSlotValue — Banov
BadgeBleeding.IsValueChanged — Community-Online-Tools
Barrel_ColorBase.SetActions T2 IRP-Land-Rover-Defender-110
BaseBuildingBase.EEDelete T3 GameLabs
BaseBuildingBase.EEHitBy T2 GameLabs
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.EEOnAfterLoad T3 GameLabs
BaseBuildingBase.GL_Delete — GameLabs ✂
BaseBuildingBase.GL_GatherPersistentID — GameLabs ✂
BaseBuildingBase.GL_Load — GameLabs ✂
BaseBuildingBase.GL_Save — GameLabs ✂
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.SetActions T2 Community-Online-Tools
Belt_Base.GetAttachmentExclusionInitSlotValue — Banov
BleedingSourcesManagerBase.AttemptAddBleedingSourceBySelection — Terje-Skills (cond)
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEHitBy T2 GameLabs
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousMineWood.CreatePrimaryItems — Terje-Skills
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CanisterGasoline.SetActions T2 IRP-Land-Rover-Defender-110
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEHitBy T2 GameLabs
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CatchingContextFishingRodAction.GetBaitLossChanceModifierClamped — Terje-Skills
CatchingContextFishingRodAction.GetChanceCoef — Terje-Skills
CatchingContextFishingRodAction.GetHookLossChanceModifierClamped — Terje-Skills
CatchingContextFishingRodAction.GetQualityModifier — Terje-Skills
CatchingContextFishingRodAction.RandomizeSignalDuration — Terje-Skills
CatchingContextFishingRodAction.RandomizeSignalStartTime — Terje-Skills
CatchingContextFishingRodAction.TryDamageItems — Terje-Skills (cond)
CombinationLock.EEDelete T3 GameLabs
CombinationLock.EEOnAfterLoad T3 GameLabs
CombinationLock.GL_Delete — GameLabs ✂
CombinationLock.GL_GatherPersistentID — GameLabs ✂
CombinationLock.GL_Load — GameLabs ✂
CombinationLock.GL_Save — GameLabs ✂
CombinationLock.LockServer — GameLabs
CombinationLock.UnlockOnServer — GameLabs
Construction.COT_GetParent — Community-Online-Tools ✂
ContaminatedArea_Dynamic.EEDelete T3 GameLabs
ContaminatedArea_Dynamic.EEInit T3 GameLabs
Cooking.UpdateCookingStateOnStick — Terje-Skills
CraftArrow.CanDo — Terje-Skills
CraftArrow.Do — Terje-Skills
CraftArrowBone.CanDo — Terje-Skills
CraftArrowBone.Do — Terje-Skills
CraftBaseBallBatBarbed.CanDo — Terje-Skills
CraftBaseBallBatBarbed.Do — Terje-Skills
CraftBaseBallBatNailed.CanDo — Terje-Skills
CraftBaseBallBatNailed.Do — Terje-Skills
CraftBoneHook.CanDo — Terje-Skills
CraftBoneHook.Do — Terje-Skills
CraftBoneKnife.CanDo — Terje-Skills
CraftBoneKnife.Do — Terje-Skills
CraftFishNetTrap.CanDo — Terje-Skills
CraftFishNetTrap.Do — Terje-Skills
CraftFishingRod.CanDo — Terje-Skills
CraftFishingRod.Do — Terje-Skills
CraftGhillieAttachment.CanDo — Terje-Skills
CraftGhillieAttachment.Do — Terje-Skills
CraftGhillieBushrag.CanDo — Terje-Skills
CraftGhillieBushrag.Do — Terje-Skills
CraftGhillieHood.CanDo — Terje-Skills
CraftGhillieHood.Do — Terje-Skills
CraftGhillieSuit.CanDo — Terje-Skills
CraftGhillieSuit.Do — Terje-Skills
CraftGhillieTop.CanDo — Terje-Skills
CraftGhillieTop.Do — Terje-Skills
CraftHandDrillKit.CanDo — Terje-Skills
CraftHandDrillKit.Do — Terje-Skills
CraftImprovisedLeatherBag.CanDo — Terje-Skills
CraftImprovisedLeatherBag.Do — Terje-Skills
CraftLeatherCourierBag.CanDo — Terje-Skills
CraftLeatherCourierBag.Do — Terje-Skills
CraftLeatherSack.CanDo — Terje-Skills
CraftLeatherSack.Do — Terje-Skills
CraftSpearBone.CanDo — Terje-Skills
CraftSpearBone.Do — Terje-Skills
CraftSpearStone.CanDo — Terje-Skills
CraftSpearStone.Do — Terje-Skills
CraftStoneKnife.CanDo — Terje-Skills
CraftStoneKnife.Do — Terje-Skills
CraftWoodenHook.CanDo — Terje-Skills
CraftWoodenHook.Do — Terje-Skills
CreditsLoader.GetData — CF ✂
Crowbar.SetActions T2 Banov
DayZAnimalCommandAttackModdable.OnActivate — Banov
DayZAnimalCommandAttackModdable.PreAnimUpdate — Banov
DayZGame.OnActivateMessage — Banov
DayZGame.OnDeactivateMessage — Banov
DayZGame.OnEvent — CF
DayZGame.OnRPC T2 CF (cond)
DayZGame.TryConnect — GameLabs (cond)
DayZPlayerImplement.AddNoise — Terje-Skills
DayZPlayerImplement.CommandHandler T1 Community-Online-Tools
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnSoundEvent — Terje-Skills
DayZPlayerImplement.OnStepEvent — Terje-Skills
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.ShowDeadScreen — Banov ✂
DayZPlayerImplementAiming.CalculateSwayMultiplier — Banov ✂
DayZPlayerImplementJumpClimb.Jump — Banov (cond)
DayZPlayerImplementMeleeCombat.TrySelectFinisherType — Terje-Skills (cond)
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack — Terje-Skills
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateHit_Common — Terje-Skills
DebugMonitor.Show — Community-Online-Tools (cond)
DigitalCodeLock.EEDelete T3 GameLabs
DigitalCodeLock.EEOnAfterLoad T3 GameLabs
DigitalCodeLock.GL_Delete — GameLabs ✂
DigitalCodeLock.GL_GatherPersistentID — GameLabs ✂
DigitalCodeLock.GL_Load — GameLabs ✂
DigitalCodeLock.GL_Save — GameLabs ✂
DigitalCodeLock.OnWorkStop — GameLabs
DigitalCodeLock.ResetPIN — GameLabs
DigitalCodeLock.SetLockState — GameLabs
DigitalCodeLock.UnlockOnServer — GameLabs
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DynamicMusicPlayerRegistry.RegisterTracksMenu — Banov ✂
Edible_Base.TerjeOverrideDescriptionByConsumableEffects — Terje-Skills
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteCB.OnAnimationEvent — Survivor Animations (cond)
EmoteConstructor.RegisterEmotes — Survivor Animations
EmoteManager.CreateEmoteCallback — Survivor Animations
EmoteManager.PlayEmote — Survivor Animations (cond)
Environment.GetEnvironmentTemperature — Terje-Skills
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
Environment.SetEnvironmentTemperature — Banov (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionGlobalChatModule.AddChatMessage_Server — GameLabs
FenceKit.OnPlacementComplete — GameLabs
FirefighterAxe.SetActions T2 IRP-Land-Rover-Defender-110
FireplaceBase.GetFuelBurnRateMP — Terje-Skills
GesturesMenu.GetGestureItems — Survivor Animations
GesturesMenu.OnMenuRelease — Survivor Animations
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
HungerMdfr.GetTerjeHealthDammageModifier — Terje-Skills
HungerMdfr.GetTerjeMetabolicSpeedModifier — Terje-Skills
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
IntroSceneCharacter.CharacterLoad — Banov ✂
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemBase.DamageItemAttachments — Terje-Skills
ItemBase.DamageItemInCargo — Terje-Skills
ItemBase.EEDelete T3 Community-Online-Tools
ItemBase.EEHitBy T2 Terje-Skills
ItemBase.EEInit T3 Community-Online-Tools
ItemBase.EEItemLocationChanged T2 GameLabs
ItemBase.EEOnAfterLoad T3 GameLabs
ItemBase.EEOnDamageCalculated — Community-Online-Tools
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryExit T2 Community-Online-Tools
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructor.RegisterModules — Community-Online-Tools
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
Land_ContainerLocked_Blue_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Blue_DE.EEInit T3 GameLabs
Land_ContainerLocked_Orange_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Orange_DE.EEInit T3 GameLabs
Land_ContainerLocked_Red_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Red_DE.EEInit T3 GameLabs
Land_ContainerLocked_Yellow_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Yellow_DE.EEInit T3 GameLabs
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete T3 GameLabs
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit T3 GameLabs
LoadingScreen.Show — Banov ✂
LoginQueueBase.Init — Banov ✂
M4_CarryHandleOptic.CanPutAsAttachment — GameLabs (cond)
Magnum_Base.InitStateMachine — Survivor Animations ✂
Magnum_Base.SetActions T2 Survivor Animations
MissionBase.CF_IsLoaded — CF ✂
MissionBase.InitialiseWorldData — Banov (cond)
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientDisconnectedEvent T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.OnGameplayDataHandlerLoad — GameLabs
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModItemRegisterCallbacks.RegisterTwoHanded — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEHitBy T2 GameLabs
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
MushroomBase.EEDelete T3 Terje-Skills
MushroomBase.IsTerjeClientUpdateRequired — Terje-Skills ✂
MushroomBase.OnTerjeClientUpdate — Terje-Skills
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
Pants_Base.GetAttachmentExclusionInitSlotValue — Banov
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.EEOnDamageCalculated — Community-Online-Tools
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetWeightSpecialized — Terje-Skills
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.ModCommandHandlerAfter — Survivor Animations
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnConnect — Community-Online-Tools
PlayerBase.OnDrawOptics2D — Community-Online-Tools
PlayerBase.OnParticleEvent — Survivor Animations
PlayerBase.OnScheduledTick T1 GameLabs
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnSyncJuncture — Banov (cond)
PlayerBase.OnTerjeCharacterLifetimeUpdated — Terje-Skills ✂
PlayerBase.OnTerjePlayerKilledEvent — Terje-Skills
PlayerBase.OnTerjePlayerRespawned — Terje-Skills
PlayerBase.OnTerjeProfileFirstCreation — Terje-Skills
PlayerBase.OnTerjeRPC — Terje-Skills
PlayerBase.OnTerjeRegisterModifiers — Terje-Skills
PlayerBase.OnVariablesSynchronized T2 Community-Online-Tools
PlayerBase.OnVehicleSwitchSeat — GameLabs
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.ProcessHoldBreath — Banov ✂
PlayerBase.SpawnEntityOnGroundPos — Terje-Skills
PlayerBase.TerjeSendSoundEvent — Terje-Skills
PlayerStomach.AddToStomach — Terje-Skills
PlayerStomach.Update — Terje-Skills
PluginAdminLog.OnContinouousAction — GameLabs
PluginAdminLog.PlayerHitBy — Community-Online-Tools
PluginAdminLog.PlayerKilled — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginManager.Init — Community-Online-Tools
PluginRecipesManagerBase.RegisterRecipies — Terje-Skills
PluginTerjeScriptableAreas.WriteScriptableAreasWiki — Terje-Skills
PluginTransmissionAgents.TransmitAgentsEx — Banov (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PrepareAnimal.GetLengthInSecs — Terje-Skills (cond)
PrepareAnimal.GetTerjeCraftingTimeModifier — Terje-Skills
PrepareChicken.Do — Terje-Skills
PrepareFish.Do — Terje-Skills
PrepareFish.GetLengthInSecs — Terje-Skills (cond)
PrepareFish.GetTerjeCraftingTimeModifier — Terje-Skills ✂
PrepareFox.Do — Terje-Skills
PrepareRabbit.Do — Terje-Skills
PunchedCard.OnUse — Banov ✂
PunchedCard.SetActions T2 Banov
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RespawnDialogue.ColorHighlight — Banov ✂
RespawnDialogue.Init — Banov ✂
RightArea.Refresh — Terje-Skills
RightArea.UpdateInterval — Terje-Skills
ScientificBriefcase.EEDelete T3 GameLabs
ScientificBriefcase.EEInit T3 GameLabs
ScientificBriefcase.Open — GameLabs
SeaChest.SetActions T2 IRP-Land-Rover-Defender-110
Shoes_Base.GetAttachmentExclusionInitSlotValue — Banov
Shovel.SetActions T2 IRP-Land-Rover-Defender-110
SledgeHammer.SetActions T2 IRP-Land-Rover-Defender-110
StaminaConsumers.HasEnoughStaminaFor — Terje-Skills
StaminaConsumers.HasEnoughStaminaToStart — Terje-Skills
StaminaHandler.RegisterStaminaConsumers — Terje-Skills
StaminaHandler.RegisterStaminaModifiers — Terje-Skills
StaminaHandler.SetCooldown — Terje-Skills
StaminaHandler.SetDepletionMultiplier — Terje-Skills
StaminaHandler.SetRecoveryMultiplier — Terje-Skills
StaminaModifier.GetMaxValue — Terje-Skills
StaminaModifier.GetMinValue — Terje-Skills
StanceIndicator.Update — Community-Online-Tools (cond)
StaticObj_Wreck_Chinook.EEDelete T3 GameLabs
StaticObj_Wreck_Chinook.EEInit T3 GameLabs
StaticObj_Wreck_Mi24_TK.EEDelete T3 GameLabs
StaticObj_Wreck_Mi24_TK.EEInit T3 GameLabs
StuffedNotfr.DisplayBadge — Community-Online-Tools
TerjeAdmintoolSupport.OnInit T3 Terje-Skills
TerjeBookBase.DescriptionOverride — Terje-Skills (cond)
TerjeBookBase.SetActions T2 Terje-Skills
TerjePerkCfg.OnInit T3 Terje-Skills
TerjePlayerProfile.OnInit T3 Terje-Skills
TerjePlayerSkillsAccessor.AddPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.AddSkillExperience — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkStatus — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkValue — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillExperience — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillModifierValue — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillPerkPoints — Terje-Skills ✂
TerjePlayerSkillsAccessor.IsPerkRegistered — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetAll — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetAllSkillPerks — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetSkill — Terje-Skills ✂
TerjePlayerSkillsAccessor.SetPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.SetSkillLevel — Terje-Skills ✂
TerjeSettingsCollection.AfterServerSettingsLoaded — Terje-Skills
TerjeSettingsCollection.OnInit T3 Terje-Skills
TerjeSkillCfg.OnInit T3 Terje-Skills
TerjeSkillModifierCfg.OnInit T3 Terje-Skills
TerjeSkillsCraftingHelper.CanDoCraftPerkRequired — Terje-Skills
TerjeSkillsCraftingHelper.DoCraftPerkRequired — Terje-Skills
TerjeSkillsRegistry.HasSkillsMod — Terje-Skills ✂
TerjeSkillsRegistry.OnInit T3 Terje-Skills
TerritoryFlagKit.OnPlacementComplete — GameLabs
ThirstMdfr.GetTerjeHealthDammageModifier — Terje-Skills
ThirstMdfr.GetTerjeMetabolicSpeedModifier — Terje-Skills
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Top_Base.GetAttachmentExclusionInitSlotValue — Banov
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransferValues.SendValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
TrapSpawnBase.SetCanCatch — Terje-Skills
TrapSpawnBase.SetupTrapPlayer — Terje-Skills
UiHintPanelLoading.LoadContentList — Banov
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UndergroundStash.AfterStoreLoad T3 Terje-Skills
UndergroundStash.InitItemVariables — Terje-Skills
UndergroundStash.OnTerjeStoreLoad — Terje-Skills
UndergroundStash.OnTerjeStoreSave — Terje-Skills
UndergroundStash.OnVariablesSynchronized T2 Terje-Skills
VONManagerImplementation.OnEvent — Community-Online-Tools
VirtualHud.SendRPC — Community-Online-Tools (cond)
VomitSymptom.IsContaminationActive — Banov
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WatchtowerKit.OnPlacementComplete — GameLabs
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
WetMdfr.ActivateCondition — Banov ✂
WoodAxe.SetActions T2 IRP-Land-Rover-Defender-110
WoodenCrate.SetActions T2 IRP-Land-Rover-Defender-110
Wreck_Mi8.EEDelete T3 GameLabs
Wreck_Mi8.EEInit T3 GameLabs
Wreck_Mi8_Crashed.EEDelete T3 GameLabs
Wreck_Mi8_Crashed.EEInit T3 GameLabs
Wreck_SantasSleigh.EEDelete T3 GameLabs
Wreck_SantasSleigh.EEInit T3 GameLabs
Wreck_UH1Y.EEDelete T3 GameLabs
Wreck_UH1Y.EEInit T3 GameLabs
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEKilled T3 Terje-Skills
ZombieBase.EEOnDamageCalculated — Community-Online-Tools
ZombieBase.FightLogic — Terje-Skills
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

39 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.