Stack composer
Started from #2[TDB]Vanilla+|3PP|6 Man|Loot++|No Stamina|PVP|WIPED Oct 16th: the 16 mods
it publishes to the Steam server browser (as of 2026-10-19), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Code Lock
- 3 TerrainIslands
- 4 SotaVanillaRetexture
- 5 Techs 4x4 Hilux Pickup Truck
- 6 Storage Containers
- 7 Dynamic Event Framework not analyzed
- 8 THYER5 Hunting Ghillies N Suppressors
- 9 Survivalists_FacePaints
- 10 Care Packages V2
- 11 Advanced Weapon Scopes
- 12 FlipTransport
- 13 [TDB] Server-Modpack
- 14 VPPAdminTools
- 15 MMG Base Storage
- 16 [TDB] Vanilla-Addonpack not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 6 below.
Across 39 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
4.750 ms per second, all 14 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2Code Lock | 13[TDB] Server-Modpack | all |
|---|---|---|---|
| 13[TDB] Server-Modpack | 1[TDB] Server-Modpack silences Code Lock 1 method: 1 check | 1 | |
| 15MMG Base Storage | 3MMG Base Storage silences [TDB] Server-Modpack 3 methods: 3 checks |
3 | |
| all | 1 | 3 | 4 |
| 7Dynamic Event Framework | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 16[TDB] Vanilla-Addonpack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
The 2 pairs, largest first# ·
MMG Base Storagesilences[TDB] Server-Modpack3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
[TDB] Server-Modpack's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanPutInCargoClothingConditions
check
[TDB] Server-Modpack's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:3
Clothing.CanReceiveItemIntoCargoClothingConditions
check
[TDB] Server-Modpack's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
[TDB] Server-ModpacksilencesCode Lock1 method
ActionPackTent.ActionCondition
check · T2
Code Lock's conditions on this check no longer apply. TDB_Scripts.pbo::scripts\4_World\actions\packtent.c:3
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
MissionGameplay.OnKeyRelease— VPPAdminTools silences [TDB] Server-Modpack
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
6 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
DayZPlayerImplement.HandleWeaponsMassGuns.pbo::Scripts\4_World\Entities\Firearms\Weapon_Base.c:5PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Paper.OnRPCZenNotes.pbo::scripts\4_world\entities\itembase\Paper.c:28PlayerBase.EEItemAttachedWindstrideClothing.pbo::scripts\4_World\Playerbase.c:3Everything else#
All 39 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionPackTent.ActionCondition |
T2 | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Code Lock → Survivalists_FacePaints → Care Packages V2 → Advanced Weapon Scopes → FlipTransport → [TDB] Server-Modpack → VPPAdminTools → MMG Base Storage |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Storage Containers → Survivalists_FacePaints → Advanced Weapon Scopes → [TDB] Server-Modpack → MMG Base Storage |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Code Lock → Survivalists_FacePaints → [TDB] Server-Modpack → MMG Base Storage |
MissionServer.OnInit |
T3 | vanilla → CF → Care Packages V2 → FlipTransport → [TDB] Server-Modpack → VPPAdminTools |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → Techs 4x4 Hilux Pickup Truck → Storage Containers → [TDB] Server-Modpack → MMG Base Storage |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Storage Containers → FlipTransport → [TDB] Server-Modpack → MMG Base Storage |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → FlipTransport → [TDB] Server-Modpack → VPPAdminTools (cond) |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → THYER5 Hunting Ghillies N Suppressors → Advanced Weapon Scopes → [TDB] Server-Modpack → MMG Base Storage |
MissionBase.CreateScriptedMenu |
— | vanilla → Survivalists_FacePaints (cond) → [TDB] Server-Modpack (cond) → VPPAdminTools |
MissionServer.OnEvent |
— | vanilla → CF → [TDB] Server-Modpack → VPPAdminTools |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → [TDB] Server-Modpack → VPPAdminTools |
PlayerBase.OnRPC |
T2 | vanilla → Survivalists_FacePaints → [TDB] Server-Modpack (cond) → VPPAdminTools |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → Survivalists_FacePaints → [TDB] Server-Modpack → VPPAdminTools |
PlayerBase.SetActions |
T2 | vanilla → Advanced Weapon Scopes → [TDB] Server-Modpack → VPPAdminTools |
PluginManager.Init |
— | vanilla → Code Lock → VPPAdminTools → MMG Base Storage |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → [TDB] Server-Modpack |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → [TDB] Server-Modpack |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → [TDB] Server-Modpack |
Hologram.EvaluateCollision |
— | vanilla → [TDB] Server-Modpack (cond) → MMG Base Storage (cond) |
Hologram.PlaceEntity |
— | vanilla → [TDB] Server-Modpack (cond) → MMG Base Storage (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → [TDB] Server-Modpack |
ItemBase.OnStoreSave |
T3 | vanilla → CF → [TDB] Server-Modpack |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → [TDB] Server-Modpack |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → [TDB] Server-Modpack |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → [TDB] Server-Modpack |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → [TDB] Server-Modpack |
PlayerBase.CanBeTargetedByAI |
— | vanilla → [TDB] Server-Modpack (cond) → VPPAdminTools (cond) |
PlayerBase.Init |
— | vanilla → Survivalists_FacePaints → VPPAdminTools |
PlayerBase.OnStoreLoadLifespan |
— | vanilla → CF (cond) → Survivalists_FacePaints |
VPPAdminHud.DefineButtons |
— | vanilla → FlipTransport → VPPAdminTools |
Weapon_Base.SetActions |
T2 | vanilla → Techs 4x4 Hilux Pickup Truck → MMG Base Storage |
321 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AK_Suppressor.CanPutAsAttachment |
— | [TDB] Server-Modpack (cond) |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.Can |
— | [TDB] Server-Modpack |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionActivateTrap.SetupAction |
— | [TDB] Server-Modpack |
ActionArmExplosive.Can |
— | [TDB] Server-Modpack |
ActionArmExplosive.SetupAction |
— | [TDB] Server-Modpack |
ActionBuildPart.Can |
— | [TDB] Server-Modpack |
ActionBuildPartSwitch.Can |
— | [TDB] Server-Modpack |
ActionCloseFence.ActionCondition |
T2 | Code Lock |
ActionDeployObject.ActionCondition |
T2 | [TDB] Server-Modpack |
ActionDeployObject.Can |
— | [TDB] Server-Modpack |
ActionDeployObject.SetupAction |
— | [TDB] Server-Modpack (cond) |
ActionDeployObject.SetupAnimation |
— | [TDB] Server-Modpack (cond) |
ActionDestroyBBP.Can |
— | [TDB] Server-Modpack |
ActionDestroyPart.Can |
— | [TDB] Server-Modpack |
ActionDigGardenPlot.Can |
— | [TDB] Server-Modpack |
ActionDismantleBBP.Can |
— | [TDB] Server-Modpack |
ActionDismantlePart.Can |
— | [TDB] Server-Modpack |
ActionLowerFlag.Can |
— | [TDB] Server-Modpack |
ActionManageLockOnFence.ActionCondition |
T2 | [TDB] Server-Modpack ✂ |
ActionManageLockOnFence.CanContinue |
— | [TDB] Server-Modpack ✂ |
ActionManageLockOnFence.CreateAndSetupActionCallback |
— | [TDB] Server-Modpack |
ActionManageLockOnFence.CreateConditionComponents |
— | [TDB] Server-Modpack ✂ |
ActionManageLockOnFence.GetInputType |
— | [TDB] Server-Modpack ✂ |
ActionManageLockOnFence.GetText |
— | [TDB] Server-Modpack ✂ |
ActionManageLockOnFence.HasProgress |
— | [TDB] Server-Modpack ✂ |
ActionManageLockOnFence.OnStartClient |
— | [TDB] Server-Modpack ✂ |
ActionMountBarbedWire.Can |
— | [TDB] Server-Modpack |
ActionOpenBarrel.ActionCondition |
T2 | [TDB] Server-Modpack |
ActionOpenBarrel.GetText |
— | [TDB] Server-Modpack (cond) |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.ActionCondition |
T2 | FlipTransport |
ActionRaiseFlag.Can |
— | [TDB] Server-Modpack |
ActionRepairPart.Can |
— | [TDB] Server-Modpack |
ActionSkinning.OnFinishProgressServer |
— | [TDB] Server-Modpack |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnmountBarbedWire.Can |
— | [TDB] Server-Modpack |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionWorldFlagActionSwitch.Can |
— | [TDB] Server-Modpack |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
Archery_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AtlasBipod.CanDetachAttachment |
— | [TDB] Server-Modpack ✂ |
AtlasBipod.CanPutAsAttachment |
— | [TDB] Server-Modpack (cond) |
Attachments.UpdateInterval |
— | [TDB] Server-Modpack ✂ |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BandageDressing.InitItemVariables |
— | [TDB] Server-Modpack |
Barrel_ColorBase.CanBeDigged |
— | [TDB] Server-Modpack |
Barrel_ColorBase.Open |
— | [TDB] Server-Modpack (cond) |
BasicMapController.LoadClientMarkers |
— | Care Packages V2 |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BoltActionRifle_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
BoltRifle_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
BoxCerealCrunchin.InitItemVariables |
— | [TDB] Server-Modpack |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CamoNet.SetActions |
T2 | Techs 4x4 Hilux Pickup Truck |
CarScript.OnContact |
— | [TDB] Server-Modpack ✂ |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.SetActions |
T2 | FlipTransport |
Chat.Add |
— | [TDB] Server-Modpack ✂ |
Chat.AddInternal |
— | [TDB] Server-Modpack ✂ |
Chat.Init |
— | [TDB] Server-Modpack ✂ |
ChatLine.Set |
— | [TDB] Server-Modpack |
ChatLine.SetColour |
— | [TDB] Server-Modpack |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLock.UpdateVisuals |
— | [TDB] Server-Modpack |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CodeLockServerRPC.EnterCode |
— | [TDB] Server-Modpack ✂ |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
Construction.ExceptionCheck |
— | [TDB] Server-Modpack (cond) |
Construction.HideConstructionPart |
— | [TDB] Server-Modpack |
Construction.ShowConstructionPart |
— | [TDB] Server-Modpack |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftArmbandFlag.CanDo |
— | [TDB] Server-Modpack |
CraftRag.CanDo |
— | [TDB] Server-Modpack (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.Connect |
— | [TDB] Server-Modpack (cond) |
DayZGame.DisconnectSessionScript |
— | [TDB] Server-Modpack |
DayZGame.FirearmEffects |
— | [TDB] Server-Modpack |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.HandleWeapons |
T1 | [TDB] Server-Modpack |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStepEvent |
— | [TDB] Server-Modpack (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ProcessAttachmentEvent |
— | [TDB] Server-Modpack (cond) |
DayZPlayerImplement.ProcessSoundEvent |
— | [TDB] Server-Modpack (cond) |
DayZPlayerImplement.ProcessWeaponEvent |
— | [TDB] Server-Modpack (cond) |
Deagle_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
Derringer_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
DuctTape.InitItemVariables |
— | [TDB] Server-Modpack |
Edible_Base.ProcessDecay |
— | Storage Containers ✂ |
ElectronicRepairKit.InitItemVariables |
— | [TDB] Server-Modpack |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
EpoxyPutty.InitItemVariables |
— | [TDB] Server-Modpack |
ExpansionQuestModule.CreateMarkerClient |
— | [TDB] Server-Modpack ✂ |
ExpansionQuestModule.HasQuestMarker |
— | [TDB] Server-Modpack ✂ |
ExpansionQuestModule.RemoveMarkersClient |
— | [TDB] Server-Modpack ✂ |
ExpansionTraderAIBase.AddAutoMarker |
— | [TDB] Server-Modpack ✂ |
ExpansionTraderNPCBase.AddAutoMarker |
— | [TDB] Server-Modpack ✂ |
ExplosivesBase.OnExplode |
— | [TDB] Server-Modpack |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.EEItemAttached |
T2 | [TDB] Server-Modpack |
Fence.EEItemDetached |
T2 | [TDB] Server-Modpack |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
GardenLime.InitItemVariables |
— | [TDB] Server-Modpack |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_ChemGas.EOnContact |
— | [TDB] Server-Modpack |
Guts.InitItemVariables |
— | [TDB] Server-Modpack |
HDSN_DestructionManager.DestroyCodelockOnTarget |
— | [TDB] Server-Modpack |
HDSN_DestructionManager.IsTargetCodeLocked |
— | [TDB] Server-Modpack |
HDSN_DestructionManager.TryToPartiallyDestructObject |
— | [TDB] Server-Modpack |
HDSN_GunpowderRecipe.Init |
— | [TDB] Server-Modpack |
Hammer.SetActions |
T2 | MMG Base Storage |
HandsContainer.ElectricityIcon |
— | [TDB] Server-Modpack (cond) |
HandsHeader.UpdateInterval |
— | [TDB] Server-Modpack (cond) |
Hatchet.SetActions |
T2 | MMG Base Storage |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | [TDB] Server-Modpack (cond) |
Hologram.ProjectionBasedOnParent |
— | MMG Base Storage (cond) |
Hologram.UpdateHologram |
— | [TDB] Server-Modpack |
HungerSoundHandlerClient.PlaySound |
— | [TDB] Server-Modpack (cond) |
Icon.CreateWhiteBackground |
— | [TDB] Server-Modpack |
Icon.DoBetterInspect |
— | [TDB] Server-Modpack (cond) |
Icon.FullScreen |
— | [TDB] Server-Modpack |
Icon.Init |
— | [TDB] Server-Modpack |
Icon.MarkChecked |
— | [TDB] Server-Modpack ✂ |
Icon.MouseEnter |
— | [TDB] Server-Modpack |
Icon.MouseLeave |
— | [TDB] Server-Modpack |
ItemBase.AfterStoreLoad |
T3 | [TDB] Server-Modpack |
ItemBase.CanLoadAttachment |
— | [TDB] Server-Modpack ✂ |
ItemBase.CanReceiveAttachment |
T2 | [TDB] Server-Modpack ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEInit |
T3 | [TDB] Server-Modpack |
ItemBase.EEItemLocationChanged |
T2 | [TDB] Server-Modpack |
ItemBase.GetDisplayName |
— | [TDB] Server-Modpack |
ItemBase.OnInventoryEnter |
T2 | [TDB] Server-Modpack |
ItemBase.OnInventoryExit |
T2 | [TDB] Server-Modpack |
ItemBase.OnRPC |
T2 | [TDB] Server-Modpack |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnVariablesSynchronized |
T2 | [TDB] Server-Modpack |
ItemBase.SetActions |
T2 | [TDB] Server-Modpack |
Izh18Shotgun_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
Izh43Shotgun_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
JMAnimRegister.OnRegisterOneHanded |
— | [TDB] Server-Modpack |
JMModuleConstructor.RegisterModules |
— | FlipTransport |
KeybindingElement.Reload |
— | CF |
LBGroupUI.AddCustomMarkers |
— | [TDB] Server-Modpack |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | [TDB] Server-Modpack |
LBGroupUI.CreateCustomPages |
— | [TDB] Server-Modpack |
LB_Elevator_Mission.CanAccessTerritoryFlag |
— | [TDB] Server-Modpack ✂ |
LB_Elevator_Mission.OnGroupChanged |
— | [TDB] Server-Modpack |
LB_Elevator_Mission.OnInviteReceived |
— | [TDB] Server-Modpack ✂ |
LB_Elevator_Mission.OnItemInInventoryChanged |
— | [TDB] Server-Modpack ✂ |
LB_Elevator_World.AddAdminPlacedItem |
— | [TDB] Server-Modpack |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Lard.InitItemVariables |
— | [TDB] Server-Modpack |
LeatherSewingKit.InitItemVariables |
— | [TDB] Server-Modpack |
LoadingScreen.Show |
— | [TDB] Server-Modpack ✂ |
LoginQueueBase.Init |
— | [TDB] Server-Modpack |
LogoutMenu.Update |
— | [TDB] Server-Modpack |
LogoutMenu.UpdateInfo |
— | [TDB] Server-Modpack |
LongHorn_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
M79_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
Magnum_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnInitLB |
— | [TDB] Server-Modpack |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.ShouldPlayerBeKilled |
— | [TDB] Server-Modpack |
MissionServer.TickScheduler |
T0 | Care Packages V2 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPistol |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
Morphine.OnApply |
— | [TDB] Server-Modpack |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
Mp133Shotgun_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Paper.OnRPC |
T2 | [TDB] Server-Modpack |
Paper.SetActions |
T2 | [TDB] Server-Modpack |
Pen_ColorBase.SetActions |
T2 | [TDB] Server-Modpack |
Pistol_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
PlayerBase.CalculateVisibilityForAI |
— | [TDB] Server-Modpack ✂ |
PlayerBase.CanSpawnBreathVaporEffect |
— | [TDB] Server-Modpack (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEHitBy |
T2 | [TDB] Server-Modpack |
PlayerBase.EEItemAttached |
T2 | [TDB] Server-Modpack |
PlayerBase.EEItemDetached |
T2 | [TDB] Server-Modpack |
PlayerBase.EEKilled |
T3 | VPPAdminTools |
PlayerBase.IsTargetInActiveRefresherRange |
— | [TDB] Server-Modpack ✂ |
PlayerBase.OnConnect |
— | VPPAdminTools |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreSaveLifespan |
— | Survivalists_FacePaints |
PlayerBase.OnUnconsciousStop |
— | [TDB] Server-Modpack |
PlayerBase.PreloadDecayTexture |
— | [TDB] Server-Modpack ✂ |
PlayerBase.SetActionsRemoteTarget |
— | [TDB] Server-Modpack |
PlayerBase.SpawnBreathVaporEffect |
— | [TDB] Server-Modpack (cond) |
PlayerContainer.SetPlayer |
— | [TDB] Server-Modpack |
PlayerSoundEventHandler.PlayRequestEx |
— | [TDB] Server-Modpack (cond) |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginLifespan.LoadFromCfg |
— | Survivalists_FacePaints |
PluginLifespan.SetPlayerLifespanLevel |
— | Survivalists_FacePaints (cond) |
PluginRepairing.CanBeRepairedToPristine |
— | [TDB] Server-Modpack ✂ |
PluginRepairing.CanRepair |
— | [TDB] Server-Modpack ✂ |
PluginRepairing.CanRepairToPristine |
— | [TDB] Server-Modpack ✂ |
PowderedMilk.InitItemVariables |
— | [TDB] Server-Modpack |
PunchedCard.OnUse |
— | [TDB] Server-Modpack ✂ |
R12_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
Rag.SetActions |
T2 | Survivalists_FacePaints |
RecipeBase.CheckRecipe |
— | [TDB] Server-Modpack (cond) |
Rice.InitItemVariables |
— | [TDB] Server-Modpack |
Rifle_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
Saiga_Base.GetAntiCombatLogWeaponDistance |
— | [TDB] Server-Modpack ✂ |
SeaChest.SetActions |
T2 | Techs 4x4 Hilux Pickup Truck |
SewingKit.InitItemVariables |
— | [TDB] Server-Modpack |
SlotsIcon.DoBetterInspect |
— | [TDB] Server-Modpack (cond) |
SlotsIcon.Init |
— | [TDB] Server-Modpack |
SlotsIcon.MarkChecked |
— | [TDB] Server-Modpack ✂ |
SlotsIcon.MouseEnter |
— | [TDB] Server-Modpack |
SlotsIcon.MouseLeave |
— | [TDB] Server-Modpack |
SlotsIcon.SetItemPreview |
— | [TDB] Server-Modpack |
SmokeGrenadeBase.TriggerCombatLogTimer |
— | [TDB] Server-Modpack ✂ |
Snack_ColorBase.InitItemVariables |
— | [TDB] Server-Modpack |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
TerritoryFlag.AfterStoreLoad |
T3 | [TDB] Server-Modpack |
TerritoryFlag.FindAttachmentBySlotName |
— | [TDB] Server-Modpack (cond) |
TerritoryFlag.IsLBBagReady |
— | [TDB] Server-Modpack ✂ |
TerritoryFlag.OnPartDismantledServer |
— | [TDB] Server-Modpack |
TerritoryFlag.OnRPC |
T2 | [TDB] Server-Modpack |
TerritoryFlag.OnStoreLoad |
T3 | [TDB] Server-Modpack |
TerritoryFlag.OnStoreSave |
T3 | [TDB] Server-Modpack |
TerritoryFlag.SetActions |
T2 | [TDB] Server-Modpack |
ThirstSoundHandlerClient.PlaySound |
— | [TDB] Server-Modpack (cond) |
TireRepairKit.InitItemVariables |
— | [TDB] Server-Modpack |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
UniversalLight.CanPutAsAttachment |
— | [TDB] Server-Modpack (cond) |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.GetVicinityItems |
— | [TDB] Server-Modpack (cond) |
WeaponCleaningKit.InitItemVariables |
— | [TDB] Server-Modpack |
WeaponManager.Fire |
— | [TDB] Server-Modpack |
Weapon_Base.EEFired |
— | VPPAdminTools |
Weapon_Base.OnFire |
— | [TDB] Server-Modpack |
Whetstone.InitItemVariables |
— | [TDB] Server-Modpack |
Wrench.SetActions |
T2 | FlipTransport |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
mmg_palette_storage_base.CanPutIntoHands |
T2 | [TDB] Server-Modpack ✂ |
mmg_palette_storage_base.CanReceiveItemIntoCargo |
T2 | [TDB] Server-Modpack (cond) |
mmg_palette_storage_kit.IsDeployable |
— | [TDB] Server-Modpack ✂ |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_placeable_base.IsHeavyBehaviour |
— | [TDB] Server-Modpack ✂ |
33 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.